//Search int CInputMain::Analyze(LPDESC d, BYTE bHeader, const char * c_pData) and before:
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
void CInputMain::CubeRenewalSend(LPCHARACTER ch, const char* data)
{
struct packet_send_cube_renewal * pinfo = (struct packet_send_cube_renewal *) data;
switch...