Çözüldü mobdan düşen item sistemi

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Durum
İçerik kilitlendiği için mesaj gönderimine kapatıldı.

hakin199

Üye
Üye
Mesaj
10
Beğeni
1
Puan
50
Ticaret Puanı
0
mobdan düşen item penceremi genişletmek istiyorum nereden yapabilirim
 

Dosya Eklentileri

  • Adsız.png
    Adsız.png
    417,7 KB · Gösterim: 132
uitarget.py:
import uvvY2sBNvVcbJz4jvDr6fSWYdmqv9NPQ as pythonApi
net = __import__(pythonApi.GetModuleName("net"))
app = __import__(pythonApi.GetModuleName("app"))
player = __import__(pythonApi.GetModuleName("player"))
chr = __import__(pythonApi.GetModuleName("chr"))
item = __import__(pythonApi.GetModuleName("item"))
messenger = __import__(pythonApi.GetModuleName("messenger"))
guild = __import__(pythonApi.GetModuleName("guild"))
nonplayer = __import__(pythonApi.GetModuleName("nonplayer"))
background = __import__(pythonApi.GetModuleName("background"))
import ui
import wndMgr
import localeInfo
import constInfo
import uiToolTip
if app.ENABLE_SHOW_STROKE_INFO:
    DICT_MOB_STROKE_INFO = {}
if app.ENABLE_SEND_TARGET_INFO:
    def HAS_FLAG(value, flag):
        return (value & flag) == flag
if app.ENABLE_VIEW_ELEMENT:
    ELEMENT_IMAGE_DIC = {1: "elect", 2: "fire", 3: "ice", 4: "wind", 5: "earth", 6 : "dark"}

class TargetBoard(ui.ThinBoard):
    if app.ENABLE_SEND_TARGET_INFO:
        class InfoBoard(ui.ThinBoard):
            class ItemListBoxItem(ui.ListBoxExNew.Item):
                def __init__(self, width):
                    ui.ListBoxExNew.Item.__init__(self)

                    image = ui.ExpandedImageBox()
                    image.SetParent(self)
                    image.Show()
                    self.image = image

                    nameLine = ui.TextLine()
                    nameLine.SetParent(self)
                    nameLine.SetPosition(32 + 5, 0)
                    nameLine.Show()
                    self.nameLine = nameLine

                    self.SetSize(width, 32 + 5)

                def LoadImage(self, image, name = None):
                    self.image.LoadImage(image)
                    self.SetSize(self.GetWidth(), self.image.GetHeight() + 5 * (self.image.GetHeight() / 32))
                    if name != None:
                        self.SetText(name)

                def SetText(self, text):
                    self.nameLine.SetText(text)

                def RefreshHeight(self):
                    ui.ListBoxExNew.Item.RefreshHeight(self)
                    self.image.SetRenderingRect(0.0, 0.0 - float(self.removeTop) / float(self.GetHeight()), 0.0, 0.0 - float(self.removeBottom) / float(self.GetHeight()))
                    self.image.SetPosition(0, - self.removeTop)

            EXP_BASE_LVDELTA = [
                1,  #  -15 0
                5,  #  -14 1
                10, #  -13 2
                20, #  -12 3
                30, #  -11 4
                50, #  -10 5
                70, #  -9  6
                80, #  -8  7
                85, #  -7  8
                90, #  -6  9
                92, #  -5  10
                94, #  -4  11
                96, #  -3  12
                98, #  -2  13
                100,    #  -1  14
                100,    #  0   15
                105,    #  1   16
                110,    #  2   17
                115,    #  3   18
                120,    #  4   19
                125,    #  5   20
                130,    #  6   21
                135,    #  7   22
                140,    #  8   23
                145,    #  9   24
                150,    #  10  25
                155,    #  11  26
                160,    #  12  27
                165,    #  13  28
                170,    #  14  29
                180,    #  15  30
            ]

            RACE_FLAG_TO_NAME = {
                1 << 0  : localeInfo.TARGET_INFO_RACE_ANIMAL,
                1 << 1     : localeInfo.TARGET_INFO_RACE_UNDEAD,
                1 << 2  : localeInfo.TARGET_INFO_RACE_DEVIL,
                1 << 3  : localeInfo.TARGET_INFO_RACE_HUMAN,
                1 << 4  : localeInfo.TARGET_INFO_RACE_ORC,
                1 << 5  : localeInfo.TARGET_INFO_RACE_MILGYO,
            }

            SUB_RACE_FLAG_TO_NAME = {
                1 << 11 : localeInfo.TARGET_INFO_RACE_ELEC,
                1 << 12 : localeInfo.TARGET_INFO_RACE_FIRE,
                1 << 13 : localeInfo.TARGET_INFO_RACE_ICE,
                1 << 14 : localeInfo.TARGET_INFO_RACE_WIND,
                1 << 15 : localeInfo.TARGET_INFO_RACE_EARTH,
                1 << 16 : localeInfo.TARGET_INFO_RACE_DARK,
            }

            STONE_START_VNUM = 28030
            STONE_LAST_VNUM = 28042

            BOARD_WIDTH = 250

            def __init__(self):
                ui.ThinBoard.__init__(self)

                self.HideCorners(self.LT)
                self.HideCorners(self.RT)
                self.HideLine(self.T)

                self.race = 0
                self.hasItems = False

                self.itemTooltip = uiToolTip.ItemToolTip()
                self.itemTooltip.HideToolTip()

                self.stoneImg = None
                self.stoneVnum = None
                self.lastStoneVnum = 0
                self.nextStoneIconChange = 0
                wndItem = ui.GridSlotWindow()
                wndItem.SetParent(self)
                wndItem.ArrangeSlot(0, 7, 5, 32, 32, 0, 0)
                wndItem.RefreshSlot()
                wndItem.SetSlotBaseImage("d:/ymir work/ui/public/Slot_Base.sub", 1.0, 1.0, 1.0, 1.0)
                wndItem.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
                wndItem.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
                wndItem.Hide()
                self.wndItem = wndItem
                self.itemArray = [0 for i in xrange(35)]
                self.itemVnums = [0 for i in xrange(35)]

                self.SetSize(self.BOARD_WIDTH, 0)

            def __del__(self):
                ui.ThinBoard.__del__(self)

            def __UpdatePosition(self, targetBoard):
                self.SetPosition(targetBoard.GetLeft() + (targetBoard.GetWidth() - self.GetWidth()) / 2, targetBoard.GetBottom() - 17)

            def Open(self, targetBoard, race):
                self.__LoadInformation(race)

                self.SetSize(self.BOARD_WIDTH, self.yPos + 10)
                self.__UpdatePosition(targetBoard)

                self.Show()

            def Refresh(self):
                self.__LoadInformation(self.race)
                self.SetSize(self.BOARD_WIDTH, self.yPos + 10)

            def Close(self):
                self.itemTooltip.HideToolTip()
                self.Hide()

            def __LoadInformation(self, race):
                self.yPos = 7
                self.children = []
                self.race = race
                self.stoneImg = None
                self.stoneVnum = None
                self.nextStoneIconChange = 0

                for i in xrange(35):
                    self.wndItem.ClearSlot(i)
                self.itemArray = [0 for i in xrange(35)]
                self.itemVnums = [0 for i in xrange(35)]
                self.__LoadInformation_Default(race)
                self.__LoadInformation_Resists(race)
                self.__LoadInformation_Drops(race)

            def __LoadInformation_Default_GetHitRate(self, race):
                attacker_dx = nonplayer.GetMonsterDX(race)
                attacker_level = nonplayer.GetMonsterLevel(race)

                self_dx = player.GetStatus(player.DX)
                self_level = player.GetStatus(player.LEVEL)

                iARSrc = min(90, (attacker_dx * 4 + attacker_level * 2) / 6)
                iERSrc = min(90, (self_dx * 4 + self_level * 2) / 6)

                fAR = (float(iARSrc) + 210.0) / 300.0
                fER = (float(iERSrc) * 2 + 5) / (float(iERSrc) + 95) * 3.0 / 10.0

                return fAR - fER

            def __LoadInformation_Default(self, race):
                self.AppendSeperator()
                self.AppendTextLine(localeInfo.TARGET_INFO_MAX_HP % localeInfo.NumberToString(nonplayer.GetMonsterMaxHP(race)))

                # calc att damage
                monsterLevel = nonplayer.GetMonsterLevel(race)
                fHitRate = self.__LoadInformation_Default_GetHitRate(race)
                iDamMin, iDamMax = nonplayer.GetMonsterDamage(race)
                iDamMin = int((iDamMin + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
                iDamMax = int((iDamMax + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
                iDef = player.GetStatus(player.DEF_GRADE) * (100 + player.GetStatus(player.DEF_BONUS)) / 100
                fDamMulti = nonplayer.GetMonsterDamageMultiply(race)
                iDamMin = int(max(0, iDamMin - iDef) * fDamMulti)
                iDamMax = int(max(0, iDamMax - iDef) * fDamMulti)
                if iDamMax != 0:
                    self.AppendTextLine(localeInfo.TARGET_INFO_DAMAGE % (str(iDamMin), str(iDamMax)))
                idx = min(len(self.EXP_BASE_LVDELTA) - 1, max(0, (monsterLevel + 15) - player.GetStatus(player.LEVEL)))
                iExp = nonplayer.GetMonsterExp(race) * self.EXP_BASE_LVDELTA[idx] / 100
                self.AppendTextLine(localeInfo.TARGET_INFO_EXP % localeInfo.NumberToString(iExp))

                self.AppendTextLine(localeInfo.TARGET_INFO_REGEN_INFO % (nonplayer.GetMobRegenPercent(race), nonplayer.GetMobRegenCycle(race)))

            def __LoadInformation_Resists(self, race):
                self.AppendSeperator()
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS)
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE0 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_SWORD), nonplayer.GetResist(race, nonplayer.MOB_RESIST_TWOHAND), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BELL)))
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE1 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_DAGGER), nonplayer.GetResist(race, nonplayer.MOB_RESIST_FAN), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BOW)))

            def SerachEmptySlot(self, size):

                for value in xrange(35):

                    if 0 == self.itemArray[value]:    # ?????

                        if 1 == size:
                            return value

                        emptySlotIndex    = value
                        searchSucceed    = True

                        for i in range(size - 1):
                            emptySlotIndex = emptySlotIndex + 7

                            if emptySlotIndex >= 35:
                                searchSucceed = False
                                continue

                            if 1 == self.itemArray[emptySlotIndex]:
                                searchSucceed = False

                        if True == searchSucceed:
                            return value

                return -1

            def __LoadInformation_Drops(self, race):
                self.AppendSeperator()

                if race in constInfo.MONSTER_INFO_DATA:
                    if len(constInfo.MONSTER_INFO_DATA[race]["items"]) == 0:
                        self.wndItem.Hide()
                    else:
                        self.wndItem.SetPosition(10, self.yPos - 7)
                        self.yPos += 32*5
                        self.SetSize(self.BOARD_WIDTH, self.yPos + 5)
                        self.UpdateRect()
                        self.wndItem.Show()

                        for curItem in constInfo.MONSTER_INFO_DATA[race]["items"]:
                            getItemID = 0
                            if curItem.has_key("vnum_list"):
                                getItemID = curItem["vnum_list"][0]
                            else:
                                getItemID = curItem["vnum"]

                            getItemCount=curItem["count"]
                            item.SelectItem(getItemID)
                            itemSize = item.GetItemSize()

                            emptySlotPos = self.SerachEmptySlot(itemSize[1])

                            if -1 != emptySlotPos:
                                self.itemArray[emptySlotPos] = 1

                                if itemSize[1] == 2:
                                    self.itemArray[emptySlotPos + 7] = 1
                                elif itemSize[1] == 3:
                                    self.itemArray[emptySlotPos + 7] = 1
                                    self.itemArray[emptySlotPos + 14] = 1

                                self.wndItem.SetItemSlot(emptySlotPos, getItemID, getItemCount)
                                self.itemVnums[emptySlotPos] = getItemID

                        self.wndItem.RefreshSlot()
                else:
                    self.wndItem.Hide()
            def OverInItem(self, slotIndex):
                vnum = self.itemVnums[slotIndex]
                if vnum == 0 or vnum == 50300 or vnum == 70037:
                    self.itemTooltip.HideToolTip()
                elif vnum > 27999 and vnum < 28960:
                    self.itemTooltip.HideToolTip()
                else:
                    self.OnShowItemTooltip(vnum)

            def OverOutItem(self):
                self.OnHideItemTooltip()
            def AppendTextLine(self, text):
                textLine = ui.TextLine()
                textLine.SetParent(self)
                textLine.SetWindowHorizontalAlignCenter()
                textLine.SetHorizontalAlignCenter()
                textLine.SetText(text)
                textLine.SetPosition(0, self.yPos)
                textLine.Show()

                self.children.append(textLine)
                self.yPos += 17

            def AppendSeperator(self):
                img = ui.ImageBox()
                img.LoadImage("d:/ymir work/ui/seperator.tga")
                self.AppendWindow(img)
                img.SetPosition(img.GetLeft(), img.GetTop() - 15)
                self.yPos -= 15

            def AppendItem(self, listBox, vnums, count):
                if type(vnums) == int:
                    vnum = vnums
                else:
                    vnum = vnums[0]

                item.SelectItem(vnum)
                itemName = item.GetItemName()
                if type(vnums) != int and len(vnums) > 1:
                    vnums = sorted(vnums)
                    realName = itemName[:itemName.find("+")]
                    if item.GetItemType() == item.ITEM_TYPE_METIN:
                        realName = localeInfo.TARGET_INFO_STONE_NAME
                        itemName = realName + "+0 - +4"
                    else:
                        itemName = realName + "+" + str(vnums[0] % 10) + " - +" + str(vnums[len(vnums) - 1] % 10)
                    vnum = vnums[len(vnums) - 1]

                myItem = self.ItemListBoxItem(listBox.GetWidth())
                myItem.LoadImage(item.GetIconImageFileName())
                if count <= 1:
                    myItem.SetText(itemName)
                else:
                    myItem.SetText("%dx %s" % (count, itemName))
                myItem.SAFE_SetOverInEvent(self.OnShowItemTooltip, vnum)
                myItem.SAFE_SetOverOutEvent(self.OnHideItemTooltip)
                listBox.AppendItem(myItem)

                if item.GetItemType() == item.ITEM_TYPE_METIN:
                    self.stoneImg = myItem
                    self.stoneVnum = vnums
                    self.lastStoneVnum = self.STONE_LAST_VNUM + vnums[len(vnums) - 1] % 1000 / 100 * 100

                return myItem.GetHeight()

            def OnShowItemTooltip(self, vnum):
                item.SelectItem(vnum)
                if item.GetItemType() == item.ITEM_TYPE_METIN:
                    self.itemTooltip.isStone = True
                    self.itemTooltip.isBook = False
                    self.itemTooltip.isBook2 = False
                    self.itemTooltip.SetItemToolTip(self.lastStoneVnum)
                else:
                    self.itemTooltip.isStone = False
                    self.itemTooltip.isBook = True
                    self.itemTooltip.isBook2 = True
                    self.itemTooltip.SetItemToolTip(vnum)

            def OnHideItemTooltip(self):
                self.itemTooltip.HideToolTip()

            def AppendWindow(self, wnd, x = 0, width = 0, height = 0):
                if width == 0:
                    width = wnd.GetWidth()
                if height == 0:
                    height = wnd.GetHeight()

                wnd.SetParent(self)
                if x == 0:
                    wnd.SetPosition((self.GetWidth() - width) / 2, self.yPos)
                else:
                    wnd.SetPosition(x, self.yPos)
                wnd.Show()

                self.children.append(wnd)
                self.yPos += height + 5

            def OnUpdate(self):
                if self.stoneImg != None and self.stoneVnum != None and app.GetTime() >= self.nextStoneIconChange:
                    nextImg = self.lastStoneVnum + 1
                    if nextImg % 100 > self.STONE_LAST_VNUM % 100:
                        nextImg -= (self.STONE_LAST_VNUM - self.STONE_START_VNUM) + 1
                    self.lastStoneVnum = nextImg
                    self.nextStoneIconChange = app.GetTime() + 2.5

                    item.SelectItem(nextImg)
                    itemName = item.GetItemName()
                    realName = itemName[:itemName.find("+")]
                    realName = realName + "+0 - +4"
                    self.stoneImg.LoadImage(item.GetIconImageFileName(), realName)

                    if self.itemTooltip.IsShow() and self.itemTooltip.isStone:
                        self.itemTooltip.SetItemToolTip(nextImg)

    BUTTON_NAME_LIST = (
        localeInfo.TARGET_BUTTON_WHISPER,
        localeInfo.TARGET_BUTTON_EXCHANGE,
        localeInfo.TARGET_BUTTON_FIGHT,
        localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
        localeInfo.TARGET_BUTTON_AVENGE,
        localeInfo.TARGET_BUTTON_FRIEND,
        localeInfo.TARGET_BUTTON_INVITE_PARTY,
        localeInfo.TARGET_BUTTON_LEAVE_PARTY,
        localeInfo.TARGET_BUTTON_EXCLUDE,
        localeInfo.TARGET_BUTTON_INVITE_GUILD,
        localeInfo.TARGET_BUTTON_DISMOUNT,
        localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
        localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
        localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
        localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
        localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
        localeInfo.TARGET_BUTTON_BLOCK,
        localeInfo.TARGET_BUTTON_UNBLOCK,
        "VOTE_BLOCK_CHAT",
    )

    GRADE_NAME =    {
                        nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
                        nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
                        nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
                        nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
                        nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
                        nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
                    }
    EXCHANGE_LIMIT_RANGE = 3000

    def __init__(self):
        ui.ThinBoard.__init__(self)
        
        if app.ENABLE_SHOW_STROKE_INFO:
            strokeInfo = ui.TextLine()
            strokeInfo.SetDefaultFontName()
            strokeInfo.SetParent(self)
            strokeInfo.SetOutline()
            strokeInfo.SetPosition(10, 45)
            strokeInfo.Hide()
        
        name = ui.TextLine()
        name.SetParent(self)
        name.SetDefaultFontName()
        name.SetOutline()
        name.Show()
        
        hpGaugeDMG = ui.Gauge()
        hpGaugeDMG.SetParent(self)
        hpGaugeDMG.MakeGauge(130, "yellow")
        hpGaugeDMG.Hide()

        hpGauge = ui.GaugeWithoutBorder()
        hpGauge.SetParent(self)
        hpGauge.MakeGauge(130, "red")
        hpGauge.Hide()
        
        if app.ENABLE_VIEW_TARGET_DECIMAL_HP:
            hpDecimal = ui.TextLine()
            hpDecimal.SetParent(hpGauge)
            hpDecimal.SetDefaultFontName()
            hpDecimal.SetPosition(5, 5)
            hpDecimal.SetOutline()
            hpDecimal.Hide()

        closeButton = ui.Button()
        closeButton.SetParent(self)
        closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
        closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
        closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
        closeButton.SetPosition(30, 13)

        if localeInfo.IsARABIC():
            hpGauge.SetPosition(55, 17)
            hpGauge.SetWindowHorizontalAlignLeft()
            closeButton.SetWindowHorizontalAlignLeft()
        else:
            hpGauge.SetPosition(175, 17)
            hpGauge.SetWindowHorizontalAlignRight()
            closeButton.SetWindowHorizontalAlignRight()
        hpGaugeDMG.SetPosition(175, 17)
        hpGaugeDMG.SetWindowHorizontalAlignRight()

        if app.ENABLE_SEND_TARGET_INFO:
            infoButton = ui.Button()
            infoButton.SetParent(self)
            infoButton.SetUpVisual("d:/ymir work/ui/pattern/q_mark_01.tga")
            infoButton.SetOverVisual("d:/ymir work/ui/pattern/q_mark_02.tga")
            infoButton.SetDownVisual("d:/ymir work/ui/pattern/q_mark_01.tga")
            infoButton.SetEvent(ui.__mem_func__(self.OnPressedInfoButton))
            infoButton.Hide()

            infoBoard = self.InfoBoard()
            infoBoard.Hide()
            infoButton.showWnd = infoBoard
            
        closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
        closeButton.Show()

        self.buttonDict = {}
        self.showingButtonList = []
        for buttonName in self.BUTTON_NAME_LIST:
            button = ui.Button()
            button.SetParent(self)
        
            if localeInfo.IsARABIC():
                button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
            else:
                button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
            
            button.SetWindowHorizontalAlignCenter()
            button.SetText(buttonName)
            button.Hide()
            self.buttonDict[buttonName] = button
            self.showingButtonList.append(button)

        self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
        if app.ENABLE_MESSENGER_BLOCK:
            self.buttonDict[localeInfo.TARGET_BUTTON_BLOCK].SetEvent(ui.__mem_func__(self.OnAppendToBlockMessenger))
            self.buttonDict[localeInfo.TARGET_BUTTON_UNBLOCK].SetEvent(ui.__mem_func__(self.OnRemoveToBlockMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
        self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
        self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))

        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
        self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
        self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
        self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
        self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
        self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
        self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
        
        self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))

        self.name = name
        self.hpGauge = hpGauge
        self.hpGaugeDMG = hpGaugeDMG
        if app.ENABLE_SEND_TARGET_INFO:
            self.infoButton = infoButton
        if app.ENABLE_SEND_TARGET_INFO:
            self.vnum = 0
        if app.ENABLE_VIEW_TARGET_DECIMAL_HP:
            self.hpDecimal = hpDecimal
        self.closeButton = closeButton
        if app.ENABLE_SHOW_STROKE_INFO:
            self.strokeInfo = strokeInfo
        self.nameString = 0
        self.nameLength = 0
        self.vid = 0
        self.eventWhisper = None
        self.isShowButton = FALSE
        if app.ENABLE_VIEW_ELEMENT:
            self.elementImage = None
        self.actual_hp = 0
        self.max_hp = 100
        self.time = 0
        self.max_hp_dmg = 100
        self.timedmg = 0
        

        self.__Initialize()
        self.ResetTargetBoard()

    def __del__(self):
        ui.ThinBoard.__del__(self)

        print "===================================================== DESTROYED TARGET BOARD"

    def __Initialize(self):
        self.nameString = ""
        self.nameLength = 0   
        self.vid = 0
        if app.ENABLE_SEND_TARGET_INFO:
            self.vnum = 0
        self.lastHPPercentage=-1
        self.isShowButton = FALSE

    def Destroy(self):
        self.eventWhisper = None
        if app.ENABLE_SEND_TARGET_INFO:
            self.infoButton = None
        self.closeButton = None
        if app.ENABLE_SHOW_STROKE_INFO:
            self.strokeInfo = None
        self.showingButtonList = None
        self.buttonDict = None
        self.name = None
        self.hpGauge = None
        if app.ENABLE_VIEW_TARGET_DECIMAL_HP:
            self.hpDecimal = None
        if app.ENABLE_VIEW_ELEMENT:
            self.elementImage = None
        self.hpGaugeDMG = None
        self.__Initialize()

    if app.ENABLE_SEND_TARGET_INFO:
        def RefreshMonsterInfoBoard(self):
            if not self.infoButton.showWnd.IsShow():
                return

            self.infoButton.showWnd.Refresh()

        def OnPressedInfoButton(self):
            net.SendTargetInfoLoad(player.GetTargetVID())
            if self.infoButton.showWnd.IsShow():
                self.infoButton.showWnd.Close()
            elif self.vnum != 0:
                self.infoButton.showWnd.Open(self, self.vnum)

    def OnPressedCloseButton(self):
        player.ClearTarget()
        self.Close()

    def Close(self):
        self.__Initialize()
        if app.ENABLE_SEND_TARGET_INFO:
            self.infoButton.showWnd.Close()

        self.Hide()

    def Open(self, vid, name):
        if vid:
            if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
                if not player.IsSameEmpire(vid):
                    self.Hide()
                    return

            if vid != self.GetTargetVID():
                self.ResetTargetBoard()
                self.SetTargetVID(vid)
                self.SetTargetName(name)

            if player.IsMainCharacterIndex(vid):
                self.__ShowMainCharacterMenu()       
            elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
                self.Hide()
            else:
                self.RefreshButton()
                self.Show()
        else:
            self.HideAllButton()
            self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
            self.__ShowButton("VOTE_BLOCK_CHAT")
            self.__ArrangeButtonPosition()
            self.SetTargetName(name)
            self.Show()
            
    def Refresh(self):
        if self.IsShow():
            if self.IsShowButton():           
                self.RefreshButton()       

    def RefreshByVID(self, vid):
        if vid == self.GetTargetVID():           
            self.Refresh()
            
    def RefreshByName(self, name):
        if name == self.GetTargetName():
            self.Refresh()

    def __ShowMainCharacterMenu(self):
        canShow=0

        self.HideAllButton()

        if player.IsMountingHorse():
            self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
            canShow=1

        if player.IsObserverMode():
            self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
            canShow=1

        if canShow:
            self.__ArrangeButtonPosition()
            self.Show()
        else:
            self.Hide()

    def __ShowNameOnlyMenu(self):
        self.HideAllButton()

    def SetWhisperEvent(self, event):
        self.eventWhisper = event

    def UpdatePosition(self):
        self.SetPosition(wndMgr.GetScreenWidth() / 2 - self.GetWidth()/2, 10)

    def ResetTargetBoard(self):

        for btn in self.buttonDict.values():
            btn.Hide()

        self.__Initialize()

        self.name.SetPosition(0, 13)
        self.name.SetHorizontalAlignCenter()
        self.name.SetWindowHorizontalAlignCenter()
        self.hpGauge.Hide()
        self.hpGaugeDMG.Hide()
        if app.ENABLE_VIEW_ELEMENT and self.elementImage:
            self.elementImage = None
        if app.ENABLE_SHOW_STROKE_INFO:
            self.strokeInfo.Hide()
        if app.ENABLE_SEND_TARGET_INFO:
            self.infoButton.Hide()
            self.infoButton.showWnd.Close()
        if app.ENABLE_VIEW_TARGET_DECIMAL_HP:
            self.hpDecimal.Hide()
        self.SetSize(250, 40)
        
    if app.ENABLE_VIEW_ELEMENT:
        def SetElementImage(self,elementId):
            try:
                if elementId > 0 and elementId in ELEMENT_IMAGE_DIC.keys():
                    self.elementImage = ui.ImageBox()
                    self.elementImage.SetParent(self.name)
                    self.elementImage.SetPosition(-60,-12)
                    self.elementImage.LoadImage("d:/ymir work/ui/game/12zi/element/%s.sub" % (ELEMENT_IMAGE_DIC[elementId]))
                    self.elementImage.Show()
            except:
                pass

    def SetTargetVID(self, vid):
        self.vid = vid
        if app.ENABLE_SEND_TARGET_INFO:
            self.vnum = 0
            
    def SetEnemyVID(self, vid):
        self.SetTargetVID(vid)

        name = chr.GetNameByVID(vid)
        if app.ENABLE_SEND_TARGET_INFO:
            vnum = nonplayer.GetRaceNumByVID(vid)

        level = nonplayer.GetLevelByVID(vid)
        grade = nonplayer.GetGradeByVID(vid)

        nameFront = ""
        if -1 != level:
            nameFront += "Lv." + str(level) + " "
        if self.GRADE_NAME.has_key(grade):
            nameFront += "(" + self.GRADE_NAME[grade] + ") "

        self.SetTargetName(nameFront + name)

        if app.ENABLE_SEND_TARGET_INFO:
            (textWidth, textHeight) = self.name.GetTextSize()

            self.infoButton.SetPosition(textWidth + 25, 12)
            self.infoButton.SetWindowHorizontalAlignLeft()

            self.vnum = vnum
            self.infoButton.Show()
            
    def GetTargetVID(self):
        return self.vid

    def GetTargetName(self):
        return self.nameString
    
    if app.ENABLE_SHOW_STROKE_INFO:
        def RegisterStroke(self, targetVID, value):
            DICT_MOB_STROKE_INFO.update({targetVID : value})
            
        def GetStrokeByVid(self, targetVID):
            if targetVID in DICT_MOB_STROKE_INFO:
                self.strokeInfo.SetText(localeInfo.MOB_INFORMATION_STROKE % (DICT_MOB_STROKE_INFO[targetVID]))
                self.strokeInfo.Show()

    def SetTargetName(self, name):
        self.nameString = name
        self.nameLength = len(name)
        self.name.SetText(name)

    if app.ENABLE_VIEW_TARGET_DECIMAL_HP:
        def SetHP(self, hpPercentage, iMinHP, iMaxHP):
            if not self.hpGauge.IsShow():
                if app.ENABLE_VIEW_TARGET_PLAYER_HP:
                    showingButtonCount = len(self.showingButtonList)
                    if showingButtonCount > 0:
                        if chr.GetInstanceType(self.vid) == chr.INSTANCE_TYPE_PLAYER:
                            self.SetSize(max(150 + 75 * 3, showingButtonCount * 75), self.GetHeight())
                        else:
                            self.SetSize(200 + 7*self.nameLength, self.GetHeight())
                    else:
                        self.SetSize(200 + 7*self.nameLength, self.GetHeight())
                else:
                    self.SetSize(200 + 7*self.nameLength, self.GetHeight())
                
                if localeInfo.IsARABIC():
                    self.name.SetPosition( self.GetWidth()-23, 13)
                else:
                    self.name.SetPosition(23, 13)
                
                self.name.SetWindowHorizontalAlignLeft()
                self.name.SetHorizontalAlignLeft()
                self.hpGauge.Show()
                self.hpGaugeDMG.Show()
                self.UpdatePosition()
            
            self.actual_hp = hpPercentage
            if self.lastHPPercentage == -1:
                self.lastHPPercentage=hpPercentage
            self.hpGaugeDMG.SetPercentage(self.lastHPPercentage, 100)
            self.lastHPPercentage=hpPercentage
            self.hpGauge.SetPercentage(hpPercentage, 100)
            if app.ENABLE_SHOW_STROKE_INFO:
                self.GetStrokeByVid(self.GetTargetVID())
            if app.ENABLE_VIEW_TARGET_DECIMAL_HP:
                iMinHPText = '.'.join([i - 3 < 0 and str(iMinHP)[:i] or str(iMinHP)[i-3:i] for i in range(len(str(iMinHP)) % 3, len(str(iMinHP))+1, 3) if i])
                iMaxHPText = '.'.join([i - 3 < 0 and str(iMaxHP)[:i] or str(iMaxHP)[i-3:i] for i in range(len(str(iMaxHP)) % 3, len(str(iMaxHP))+1, 3) if i])
                self.hpDecimal.SetText(str(iMinHPText) + "/" + str(iMaxHPText))
                (textWidth, textHeight)=self.hpDecimal.GetTextSize()
                if localeInfo.IsARABIC():
                    self.hpDecimal.SetPosition(120 / 2 + textWidth / 2, -13)
                else:
                    self.hpDecimal.SetPosition(130 / 2 - textWidth / 2, -13)
                
                self.hpDecimal.Show()
    else:
        def SetHP(self, hpPercentage):
            if not self.hpGauge.IsShow():
                if app.ENABLE_VIEW_TARGET_PLAYER_HP:
                    showingButtonCount = len(self.showingButtonList)
                    if showingButtonCount > 0:
                        if chr.GetInstanceType(self.GetTargetVID) != chr.INSTANCE_TYPE_PLAYER:
                            if showingButtonCount != 1:
                                self.SetSize(max(150, showingButtonCount * 75), self.GetHeight())
                            else:
                                self.SetSize(max(150, 2 * 75), self.GetHeight())
                        else:
                            self.SetSize(200 + 7*self.nameLength, self.GetHeight())
                    else:
                        self.SetSize(200 + 7*self.nameLength, self.GetHeight())
                else:
                    self.SetSize(200 + 7*self.nameLength, self.GetHeight())

                if localeInfo.IsARABIC():
                    self.name.SetPosition( self.GetWidth()-23, 13)
                else:
                    self.name.SetPosition(23, 13)

                self.name.SetWindowHorizontalAlignLeft()
                self.name.SetHorizontalAlignLeft()
                self.hpGauge.Show()
                self.UpdatePosition()

    def ShowDefaultButton(self):

        self.isShowButton = TRUE
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
        for button in self.showingButtonList:
            button.Show()

    def HideAllButton(self):
        self.isShowButton = FALSE
        for button in self.showingButtonList:
            button.Hide()
        self.showingButtonList = []

    def __ShowButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        self.buttonDict[name].Show()
        self.showingButtonList.append(self.buttonDict[name])

    def __HideButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        button = self.buttonDict[name]
        button.Hide()

        for btnInList in self.showingButtonList:
            if btnInList == button:
                self.showingButtonList.remove(button)
                break

    def OnWhisper(self):
        if None != self.eventWhisper:
            self.eventWhisper(self.nameString)

    def OnExchange(self):
        net.SendExchangeStartPacket(self.vid)

    def OnPVP(self):
        net.SendChatPacket("/pvp %d" % (self.vid))

    def OnAppendToMessenger(self):
        net.SendMessengerAddByVIDPacket(self.vid)
        
    if app.ENABLE_MESSENGER_BLOCK:
        def OnAppendToBlockMessenger(self):
            net.SendMessengerAddBlockByVIDPacket(self.vid)
            
        def OnRemoveToBlockMessenger(self):
            messenger.RemoveBlock(constInfo.ME_KEY)
            net.SendMessengerRemoveBlockPacket(constInfo.ME_KEY, chr.GetNameByVID(self.vid))

    def OnPartyInvite(self):
        net.SendPartyInvitePacket(self.vid)

    def OnPartyExit(self):
        net.SendPartyExitPacket()

    def OnPartyRemove(self):
        net.SendPartyRemovePacket(player.PartyMemberVIDToPID(self.vid))

    def __OnGuildAddMember(self):
        net.SendGuildAddMemberPacket(self.vid)

    def __OnDismount(self):
        net.SendChatPacket("/unmount")

    def __OnExitObserver(self):
        net.SendChatPacket("/observer_exit")

    def __OnViewEquipment(self):
        net.SendChatPacket("/view_equip " + str(self.vid))

    def __OnRequestParty(self):
        net.SendChatPacket("/party_request " + str(self.vid))

    def __OnDestroyBuilding(self):
        net.SendChatPacket("/build d %d" % (self.vid))

    def __OnEmotionAllow(self):
        net.SendChatPacket("/emotion_allow %d" % (self.vid))
        
    def __OnVoteBlockChat(self):
        cmd = "/vote_block_chat %s" % (self.nameString)
        net.SendChatPacket(cmd)

    def OnPressEscapeKey(self):
        self.OnPressedCloseButton()
        return TRUE

    def IsShowButton(self):
        return self.isShowButton

    def RefreshButton(self):

        self.HideAllButton()

        if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
            #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
            #self.__ArrangeButtonPosition()
            return
        
        if player.IsPVPInstance(self.vid) or player.IsObserverMode():
            # PVP_INFO_SIZE_BUG_FIX
            self.SetSize(200 + 7*self.nameLength, 40)
            self.UpdatePosition()
            # END_OF_PVP_INFO_SIZE_BUG_FIX           
            return   

        self.ShowDefaultButton()

        if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
            if not guild.IsMemberByName(self.nameString):
                if 0 == chr.GetGuildID(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)

        if not messenger.IsFriendByName(self.nameString):
            self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)
            
        if app.ENABLE_MESSENGER_BLOCK and not str(self.nameString)[0] == "[":
            if not messenger.IsBlockByName(self.nameString):
                self.__ShowButton(localeInfo.TARGET_BUTTON_BLOCK)
                self.__HideButton(localeInfo.TARGET_BUTTON_UNBLOCK)
            else:
                self.__ShowButton(localeInfo.TARGET_BUTTON_UNBLOCK)
                self.__HideButton(localeInfo.TARGET_BUTTON_BLOCK)
                
        if player.IsPartyMember(self.vid):

            self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if player.IsPartyLeader(self.vid):
                self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
            elif player.IsPartyLeader(player.GetMainCharacterIndex()):
                self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)

        else:
            if player.IsPartyMember(player.GetMainCharacterIndex()):
                if player.IsPartyLeader(player.GetMainCharacterIndex()):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
            else:
                if chr.IsPartyMember(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
                else:
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)

            if player.IsRevengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
            elif player.IsChallengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
            elif player.IsCantFightInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if not player.IsSameEmpire(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
                self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

        distance = player.GetCharacterDistance(self.vid)
        if distance > self.EXCHANGE_LIMIT_RANGE:
            self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
            self.__ArrangeButtonPosition()

        self.__ArrangeButtonPosition()

    def __ArrangeButtonPosition(self):
        showingButtonCount = len(self.showingButtonList)
        pos = -(showingButtonCount / 2) * 68
        if 0 == showingButtonCount % 2:
            pos += 34

        for button in self.showingButtonList:
            button.SetPosition(pos, 33)
            pos += 68
        
        if app.ENABLE_VIEW_TARGET_PLAYER_HP:
            if showingButtonCount <= 2:
                self.SetSize(max(150 + 125, showingButtonCount * 75), 65)
            else:
                self.SetSize(max(150, showingButtonCount * 75), 65)
        else:
            self.SetSize(max(150, showingButtonCount * 75), 65)
        
        self.UpdatePosition()


    def OnUpdate(self):
        if self.max_hp > self.actual_hp:
            if app.GetTime() > self.time:
                self.max_hp -= 1
                self.hpGauge.SetPercentage(self.max_hp, 100)
                self.time = app.GetTime() + 0.005
        if self.max_hp_dmg > self.actual_hp:
            if app.GetTime() > self.timedmg:
                self.max_hp_dmg = -1
                self.hpGaugeDMG.SetPercentage(self.max_hp_dmg, 100)
                self.timedmg = app.GetTime() + 0.005
        if self.isShowButton:
            exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
            distance = player.GetCharacterDistance(self.vid)

            if distance < 0:
                return

            if exchangeButton.IsShow():
                if distance > self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

            else:
                if distance < self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

            if exchangeButton.IsShow():
                if distance > self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

            else:
                if distance < self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()
                    
            if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
                if not guild.IsMemberByName(self.nameString):
                    if 0 == chr.GetGuildID(self.vid):
                        self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)
        if self.isShowButton:
            exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
            distance = player.GetCharacterDistance(self.vid)
            if distance < 0:
                return
 
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