Detaylı Mob Target İnfo Tam Sistem

Merhaba arkadaşlar,
Bir türlü güncelleme fırsatım olmamıştı.
Güncelleme v_01

1 )
uitarget.py de NumberToString tanımlaması var. Aslında bildiğiniz string, daha güzel yazması için eklenmişti. Bunun tanımlamasını yapmasını dosyalarda unutmuşum bende var ama eklememişim. Str olarak değiştirdiğinizde de düzeliyordu orası ama yinede tanımlamasını yapalım güzel görünsün.

localeinfo.py:
Genişlet Daralt Kopyala
def NumberToString(n) :
    if n <= 0 :
        return "0"

    return "%s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]))


2 )

Beceri kitapları gibi, tüm kitapların görünmeme sorununu aşağıdaki adımları uygulayarak çözebilrsiniz.
Not: Beceri kitapları skillerin isimlerine göre gösterilmez sadece beceri kitabı yazar. Onun için ayrıca değişiklikler yapmanız gerekli.


Öncesi :
Sonrası :
1728259695840.webp
1728259619393.webp
1728259633366.webp

Çözüm :

uitooltip.py:
Genişlet Daralt Kopyala
## Arat
        ### Skill Book ###
        if 50300 == itemVnum:
            if 0 != metinSlot:
                self.__SetSkillBookToolTip(metinSlot[0], localeInfo.TOOLTIP_SKILLBOOK_NAME, 1)
                self.ShowToolTip()
            return
        elif 70037 == itemVnum:
            if 0 != metinSlot:
                self.__SetSkillBookToolTip(metinSlot[0], localeInfo.TOOLTIP_SKILL_FORGET_BOOK_NAME, 0)
                self.AppendDescription(item.GetItemDescription(), 26)
                self.AppendDescription(item.GetItemSummary(), 26, self.CONDITION_COLOR)
                self.ShowToolTip()
            return
        elif 70055 == itemVnum:
            if 0 != metinSlot:
                self.__SetSkillBookToolTip(metinSlot[0], localeInfo.TOOLTIP_SKILL_FORGET_BOOK_NAME, 0)
                self.AppendDescription(item.GetItemDescription(), 26)
                self.AppendDescription(item.GetItemSummary(), 26, self.CONDITION_COLOR)
                self.ShowToolTip()
            return
       
###########################################################################################



## Değiştir.

        ### Skill Book ###
        elif 50300 == itemVnum:
            if 0 != metinSlot and not self.isBook:
                self.__SetSkillBookToolTip(metinSlot[0], localeInfo.TOOLTIP_SKILLBOOK_NAME, 1)
                self.ShowToolTip()
            elif self.isBook:
                self.SetTitle(item.GetItemName())
                self.AppendDescription(item.GetItemDescription(), 26)
                self.AppendDescription(item.GetItemSummary(), 26, self.CONDITION_COLOR)
                self.ShowToolTip()
            return
        elif 70037 == itemVnum:
            if 0 != metinSlot and not self.isBook2:
                self.__SetSkillBookToolTip(metinSlot[0], localeInfo.TOOLTIP_SKILL_FORGET_BOOK_NAME, 0)
                self.AppendDescription(item.GetItemDescription(), 26)
                self.AppendDescription(item.GetItemSummary(), 26, self.CONDITION_COLOR)
                self.ShowToolTip()
            elif self.isBook2:
                self.SetTitle(item.GetItemName())
                self.AppendDescription(item.GetItemDescription(), 26)
                self.AppendDescription(item.GetItemSummary(), 26, self.CONDITION_COLOR)
                self.ShowToolTip()
            return
        elif 70055 == itemVnum:
            if 0 != metinSlot:
                self.__SetSkillBookToolTip(metinSlot[0], localeInfo.TOOLTIP_SKILL_FORGET_BOOK_NAME, 0)
                self.AppendDescription(item.GetItemDescription(), 26)
                self.AppendDescription(item.GetItemSummary(), 26, self.CONDITION_COLOR)
                self.ShowToolTip()
            return
       
###########################################################################################

3 )
Görünüşü scroll barlı değilde tam göstermek için aşağıdakileri uygulayın.
Not: İtemler sadece 1 kez yüklenecek şekilde düzenlendi.(fixed)
Python:
Genişlet Daralt Kopyala
##Arat - Sil

MAX_ITEM_COUNT = 5


## Arat
                for value in xrange(self.slotSize):

## Değiştir

                for value in xrange(35):

##Arat

                            if emptySlotIndex >= self.slotSize:

## Değiştir

                            if emptySlotIndex >= 35:

## Arat

            def __LoadInformation_Drops(self, race):
                self.AppendSeperator()

                if race in constInfo.MONSTER_INFO_DATA:
                    if len(constInfo.MONSTER_INFO_DATA[race]["items"]) == 0:
                        self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
                    else:
                        itemListBox = ui.ListBoxExNew(32 + 5, self.MAX_ITEM_COUNT)
                        itemListBox.SetSize(self.GetWidth() - 15 * 2 - ui.ScrollBar.SCROLLBAR_WIDTH, (32 + 5) * self.MAX_ITEM_COUNT)
                        height = 0
                        for curItem in constInfo.MONSTER_INFO_DATA[race]["items"]:
                            if curItem.has_key("vnum_list"):
                                height += self.AppendItem(itemListBox, curItem["vnum_list"], curItem["count"])
                            else:
                                height += self.AppendItem(itemListBox, curItem["vnum"], curItem["count"])
                        if height < itemListBox.GetHeight():
                            itemListBox.SetSize(itemListBox.GetWidth(), height)
                        self.AppendWindow(itemListBox, 15)
                        itemListBox.SetBasePos(0)

                        if len(constInfo.MONSTER_INFO_DATA[race]["items"]) > itemListBox.GetViewItemCount():
                            itemScrollBar = ui.ScrollBar()
                            itemScrollBar.SetParent(self)
                            itemScrollBar.SetPosition(itemListBox.GetRight(), itemListBox.GetTop())
                            itemScrollBar.SetScrollBarSize(32 * self.MAX_ITEM_COUNT + 5 * (self.MAX_ITEM_COUNT - 1))
                            itemScrollBar.SetMiddleBarSize(float(self.MAX_ITEM_COUNT) / float(height / (32 + 5)))
                            itemScrollBar.Show()
                            itemListBox.SetScrollBar(itemScrollBar)
                else:
                    self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)

            def OverInItem(self, slotIndex):
                vnum = self.itemVnums[slotIndex]
                if vnum == 0 or vnum == 50300 or vnum == 70037:
                    self.itemTooltip.HideToolTip()
                elif vnum > 27999 and vnum < 28960:
                    self.itemTooltip.HideToolTip()
                else:
                    self.OnShowItemTooltip(vnum)
## Tamamını değiştir

            def __LoadInformation_Drops(self, race):
                self.AppendSeperator()

                if race in constInfo.MONSTER_INFO_DATA:
                    if len(constInfo.MONSTER_INFO_DATA[race]["items"]) == 0:
                        self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
                        self.wndItem.Hide()
                    else:
                        self.wndItem.SetPosition(10, self.yPos - 7)
                        self.yPos += 32*5
                        self.SetSize(self.BOARD_WIDTH, self.yPos + 5)
                        self.UpdateRect()
                        self.wndItem.Show()

                        for curItem in constInfo.MONSTER_INFO_DATA[race]["items"]:
                            getItemID = 0
                            if curItem.has_key("vnum_list"):
                                getItemID = curItem["vnum_list"][0]
                                vnum = curItem["vnum_list"][0]
                            else:
                                getItemID = curItem["vnum"]
                                vnum=curItem["vnum"]

                            getItemCount=curItem["count"]
                            item.SelectItem(getItemID)
                            itemSize = item.GetItemSize()
                            if item.GetItemType() == item.ITEM_TYPE_METIN:
                                self.stoneVnum = getItemID
                                self.lastStoneVnum = 28430

                            emptySlotPos = self.SerachEmptySlot(itemSize[1])

                            if -1 != emptySlotPos:
                                self.itemArray[emptySlotPos] = 1

                                if itemSize[1] == 2:
                                    self.itemArray[emptySlotPos + 7] = 1
                                elif itemSize[1] == 3:
                                    self.itemArray[emptySlotPos + 7] = 1
                                    self.itemArray[emptySlotPos + 14] = 1

                                if item.GetItemType() == item.ITEM_TYPE_METIN:
                                    self.stoneImg = emptySlotPos

                                self.wndItem.SetItemSlot(emptySlotPos, getItemID, getItemCount)
                                self.itemVnums[emptySlotPos] = getItemID

                        self.wndItem.RefreshSlot()
                else:
                    self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
                    self.wndItem.Hide()

            def OverInItem(self, slotIndex):
                vnum = self.itemVnums[slotIndex]
                if vnum != 0:
                    self.OnShowItemTooltip(vnum)

## Arat

                    self.stoneImg.LoadImage(item.GetIconImageFileName(), realName)

## Değiştir

                    self.wndItem.SetItemSlot(self.stoneImg, nextImg, 1)

## Arat

    def __Initialize(self):
        self.nameString = ""
        self.nameLength = 0
        self.vid = 0
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.vnum = 0
        self.isShowButton = False

## Altına ekle

        self.reload = False

## Arat

        def OnPressedInfoButton(self):

## Tamamını değiştir

        def OnPressedInfoButton(self):
            if self.infoButton.showWnd.IsShow():
                self.infoButton.showWnd.Close()
            else:
                if self.vnum !=0:
                    if self.reload == False:
                        net.SendTargetInfoLoad(player.GetTargetVID())
                        self.reload = True
                    self.infoButton.showWnd.Open(self, self.vnum)


İtem varken :
İtem yokken:
1728266213051.webp
1728266291940.webp
 

Dosya Eklentileri

  • 1728266233780.webp
    1728266233780.webp
    27,7 KB · Gösterim: 24
hocam elinize sağlık ui target.py nizi atarmısınız müsaitseniz tab hatası cıktı
 
Python:
Genişlet Daralt Kopyala
import app
import ui
import player
import net
import wndMgr
import messenger
import guild
import chr
import nonplayer
import localeInfo
import constInfo

if app.ENABLE_TARGET_INFORMATION_SYSTEM:
    import uiToolTip
    import item
    def HAS_FLAG(value, flag):
        return (value & flag) == flag

class TargetBoard(ui.ThinBoard):

    if app.ENABLE_TARGET_INFORMATION_SYSTEM:
        class InfoBoard(ui.ThinBoard):
            class ItemListBoxItem(ui.ListBoxExNew.Item):
                def __init__(self, width):
                    ui.ListBoxExNew.Item.__init__(self)

                    image = ui.ExpandedImageBox()
                    image.SetParent(self)
                    image.Show()
                    self.image = image

                    nameLine = ui.TextLine()
                    nameLine.SetParent(self)
                    nameLine.SetPosition(32 + 5, 0)
                    nameLine.Show()
                    self.nameLine = nameLine

                    self.SetSize(width, 32 + 5)

                def LoadImage(self, image, name = None):
                    self.image.LoadImage(image)
                    self.SetSize(self.GetWidth(), self.image.GetHeight() + 5 * (self.image.GetHeight() / 32))
                    if name != None:
                        self.SetText(name)

                def SetText(self, text):
                    self.nameLine.SetText(text)

                def RefreshHeight(self):
                    ui.ListBoxExNew.Item.RefreshHeight(self)
                    self.image.SetRenderingRect(0.0, 0.0 - float(self.removeTop) / float(self.GetHeight()), 0.0, 0.0 - float(self.removeBottom) / float(self.GetHeight()))
                    self.image.SetPosition(0, - self.removeTop)

            EXP_BASE_LVDELTA = [
                1,  #  -15 0
                5,  #  -14 1
                10, #  -13 2
                20, #  -12 3
                30, #  -11 4
                50, #  -10 5
                70, #  -9  6
                80, #  -8  7
                85, #  -7  8
                90, #  -6  9
                92, #  -5  10
                94, #  -4  11
                96, #  -3  12
                98, #  -2  13
                100,    #  -1  14
                100,    #  0   15
                105,    #  1   16
                110,    #  2   17
                115,    #  3   18
                120,    #  4   19
                125,    #  5   20
                130,    #  6   21
                135,    #  7   22
                140,    #  8   23
                145,    #  9   24
                150,    #  10  25
                155,    #  11  26
                160,    #  12  27
                165,    #  13  28
                170,    #  14  29
                180,    #  15  30
            ]

            RACE_FLAG_TO_NAME = {
                1 << 0  : localeInfo.TARGET_INFO_RACE_ANIMAL,
                1 << 1     : localeInfo.TARGET_INFO_RACE_UNDEAD,
                1 << 2  : localeInfo.TARGET_INFO_RACE_DEVIL,
                1 << 3  : localeInfo.TARGET_INFO_RACE_HUMAN,
                1 << 4  : localeInfo.TARGET_INFO_RACE_ORC,
                1 << 5  : localeInfo.TARGET_INFO_RACE_MILGYO,
            }

            SUB_RACE_FLAG_TO_NAME = {
                1 << 11 : localeInfo.TARGET_INFO_RACE_ELEC,
                1 << 12 : localeInfo.TARGET_INFO_RACE_FIRE,
                1 << 13 : localeInfo.TARGET_INFO_RACE_ICE,
                1 << 14 : localeInfo.TARGET_INFO_RACE_WIND,
                1 << 15 : localeInfo.TARGET_INFO_RACE_EARTH,
                1 << 16 : localeInfo.TARGET_INFO_RACE_DARK,
            }

            STONE_START_VNUM = 28030
            STONE_LAST_VNUM = 28042

            BOARD_WIDTH = 250

            def __init__(self):
                ui.ThinBoard.__init__(self)

                self.HideCorners(self.LT)
                self.HideCorners(self.RT)
                self.HideLine(self.T)

                self.race = 0
                self.hasItems = False

                self.itemTooltip = uiToolTip.ItemToolTip()
                self.itemTooltip.HideToolTip()

                self.stoneImg = None
                self.stoneVnum = None
                self.lastStoneVnum = 0
                self.nextStoneIconChange = 0

                wndItem = ui.GridSlotWindow()
                wndItem.SetParent(self)
                wndItem.ArrangeSlot(0, 7, 5, 32, 32, 0, 0)
                wndItem.RefreshSlot()
                wndItem.SetSlotBaseImage("d:/ymir work/ui/public/Slot_Base.sub", 1.0, 1.0, 1.0, 1.0)
                wndItem.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
                wndItem.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
                wndItem.Hide()
                self.wndItem = wndItem
                self.itemArray = [0 for i in xrange(35)]
                self.itemVnums = [0 for i in xrange(35)]

                self.SetSize(self.BOARD_WIDTH, 0)

            def __del__(self):
                ui.ThinBoard.__del__(self)

            def __UpdatePosition(self, targetBoard):
                self.SetPosition(targetBoard.GetLeft() + (targetBoard.GetWidth() - self.GetWidth()) / 2, targetBoard.GetBottom() - 17)

            def Open(self, targetBoard, race):
                self.__LoadInformation(race)

                self.SetSize(self.BOARD_WIDTH, self.yPos + 10)
                self.__UpdatePosition(targetBoard)

                self.Show()

            def Refresh(self):
                self.__LoadInformation(self.race)
                self.SetSize(self.BOARD_WIDTH, self.yPos + 10)

            def Close(self):
                self.itemTooltip.HideToolTip()
                self.Hide()

            def __LoadInformation(self, race):
                self.yPos = 7
                self.children = []
                self.race = race
                self.stoneImg = None
                self.stoneVnum = None
                self.nextStoneIconChange = 0

                for i in xrange(35):
                    self.wndItem.ClearSlot(i)
                self.itemArray = [0 for i in xrange(35)]
                self.itemVnums = [0 for i in xrange(35)]

                self.__LoadInformation_Default(race)
                self.__LoadInformation_Race(race)
                self.__LoadInformation_Resists(race)
                self.__LoadInformation_Drops(race)

            def __LoadInformation_Default_GetHitRate(self, race):
                attacker_dx = nonplayer.GetMonsterDX(race)
                attacker_level = nonplayer.GetMonsterLevel(race)

                self_dx = player.GetStatus(player.DX)
                self_level = player.GetStatus(player.LEVEL)

                iARSrc = min(90, (attacker_dx * 4 + attacker_level * 2) / 6)
                iERSrc = min(90, (self_dx * 4 + self_level * 2) / 6)

                fAR = (float(iARSrc) + 210.0) / 300.0
                fER = (float(iERSrc) * 2 + 5) / (float(iERSrc) + 95) * 3.0 / 10.0

                return fAR - fER

            def __LoadInformation_Default(self, race):
                self.AppendSeperator()
                self.AppendTextLine(localeInfo.TARGET_INFO_MAX_HP % localeInfo.NumberToString(nonplayer.GetMonsterMaxHP(race)))

                # calc att damage
                monsterLevel = nonplayer.GetMonsterLevel(race)
                fHitRate = self.__LoadInformation_Default_GetHitRate(race)
                iDamMin, iDamMax = nonplayer.GetMonsterDamage(race)
                iDamMin = int((iDamMin + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
                iDamMax = int((iDamMax + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
                iDef = player.GetStatus(player.DEF_GRADE) * (100 + player.GetStatus(player.DEF_BONUS)) / 100
                fDamMulti = nonplayer.GetMonsterDamageMultiply(race)
                iDamMin = int(max(0, iDamMin - iDef) * fDamMulti)
                iDamMax = int(max(0, iDamMax - iDef) * fDamMulti)
                if iDamMin < 1:
                    iDamMin = 1
                if iDamMax < 5:
                    iDamMax = 5
                self.AppendTextLine(localeInfo.TARGET_INFO_DAMAGE % (localeInfo.NumberToString(iDamMin), localeInfo.NumberToString(iDamMax)))

                idx = min(len(self.EXP_BASE_LVDELTA) - 1, max(0, (monsterLevel + 15) - player.GetStatus(player.LEVEL)))
                iExp = nonplayer.GetMonsterExp(race) * self.EXP_BASE_LVDELTA[idx] / 100
                self.AppendTextLine(localeInfo.TARGET_INFO_EXP % localeInfo.NumberToString(iExp))

                self.AppendTextLine(localeInfo.TARGET_INFO_GOLD_MIN_MAX % (localeInfo.NumberToString(nonplayer.GetMobGoldMin(race)), localeInfo.NumberToString(nonplayer.GetMobGoldMax(race))))
                self.AppendTextLine(localeInfo.TARGET_INFO_REGEN_INFO % (nonplayer.GetMobRegenPercent(race), nonplayer.GetMobRegenCycle(race)))


            def __LoadInformation_Race(self, race):
                dwRaceFlag = nonplayer.GetMonsterRaceFlag(race)
                self.AppendSeperator()

                mainrace = ""
                subrace = ""
                for i in xrange(17):
                    curFlag = 1 << i
                    if HAS_FLAG(dwRaceFlag, curFlag):
                        if self.RACE_FLAG_TO_NAME.has_key(curFlag):
                            mainrace += self.RACE_FLAG_TO_NAME[curFlag] + ", "
                        elif self.SUB_RACE_FLAG_TO_NAME.has_key(curFlag):
                            subrace += self.SUB_RACE_FLAG_TO_NAME[curFlag] + ", "
                if nonplayer.IsMonsterStone(race):
                    mainrace += localeInfo.TARGET_INFO_RACE_METIN + ", "
                if mainrace == "":
                    mainrace = localeInfo.TARGET_INFO_NO_RACE
                else:
                    mainrace = mainrace[:-2]
                if subrace == "":
                    subrace = localeInfo.TARGET_INFO_NO_RACE
                else:
                    subrace = subrace[:-2]

                self.AppendTextLine(localeInfo.TARGET_INFO_MAINRACE % mainrace)
                self.AppendTextLine(localeInfo.TARGET_INFO_SUBRACE % subrace)

            def __LoadInformation_Resists(self, race):
                self.AppendSeperator()
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS)
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE0 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_SWORD), nonplayer.GetResist(race, nonplayer.MOB_RESIST_TWOHAND), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BELL)))
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE1 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_DAGGER), nonplayer.GetResist(race, nonplayer.MOB_RESIST_FAN), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BOW)))

            def SerachEmptySlot(self, size):
                
                for value in xrange(35):
                    
                    if 0 == self.itemArray[value]:    # ?????
                    
                        if 1 == size:
                            return value
                            
                        emptySlotIndex    = value
                        searchSucceed    = True
                        
                        for i in range(size - 1):
                            emptySlotIndex = emptySlotIndex + 7
                        
                            if emptySlotIndex >= 35:
                                searchSucceed = False
                                continue
                            
                            if 1 == self.itemArray[emptySlotIndex]:
                                searchSucceed = False
                    
                        if True == searchSucceed:
                            return value
                        
                return -1

            def __LoadInformation_Drops(self, race):
                self.AppendSeperator()

                if race in constInfo.MONSTER_INFO_DATA:
                    if len(constInfo.MONSTER_INFO_DATA[race]["items"]) == 0:
                        self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
                        self.wndItem.Hide()
                    else:
                        self.wndItem.SetPosition(10, self.yPos - 7)
                        self.yPos += 32*5
                        self.SetSize(self.BOARD_WIDTH, self.yPos + 5)
                        self.UpdateRect()
                        self.wndItem.Show()

                        for curItem in constInfo.MONSTER_INFO_DATA[race]["items"]:
                            getItemID = 0
                            if curItem.has_key("vnum_list"):
                                getItemID = curItem["vnum_list"][0]
                                vnum = curItem["vnum_list"][0]
                            else:
                                getItemID = curItem["vnum"]
                                vnum=curItem["vnum"]

                            getItemCount=curItem["count"]
                            item.SelectItem(getItemID)
                            itemSize = item.GetItemSize()
                            if item.GetItemType() == item.ITEM_TYPE_METIN:
                                self.stoneVnum = getItemID
                                self.lastStoneVnum = 28430

                            emptySlotPos = self.SerachEmptySlot(itemSize[1])

                            if -1 != emptySlotPos:
                                self.itemArray[emptySlotPos] = 1

                                if itemSize[1] == 2:
                                    self.itemArray[emptySlotPos + 7] = 1
                                elif itemSize[1] == 3:
                                    self.itemArray[emptySlotPos + 7] = 1
                                    self.itemArray[emptySlotPos + 14] = 1

                                if item.GetItemType() == item.ITEM_TYPE_METIN:
                                    self.stoneImg = emptySlotPos

                                self.wndItem.SetItemSlot(emptySlotPos, getItemID, getItemCount)
                                self.itemVnums[emptySlotPos] = getItemID

                        self.wndItem.RefreshSlot()
                else:
                    self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
                    self.wndItem.Hide()

            def OverInItem(self, slotIndex):
                vnum = self.itemVnums[slotIndex]
                if vnum != 0:
                    self.OnShowItemTooltip(vnum)

            def OverOutItem(self):
                self.OnHideItemTooltip()

            def AppendTextLine(self, text):
                textLine = ui.TextLine()
                textLine.SetParent(self)
                textLine.SetWindowHorizontalAlignCenter()
                textLine.SetHorizontalAlignCenter()
                textLine.SetText(text)
                textLine.SetPosition(0, self.yPos)
                textLine.Show()

                self.children.append(textLine)
                self.yPos += 17

            def AppendSeperator(self):
                img = ui.ImageBox()
                img.LoadImage("d:/ymir work/ui/seperator.tga")
                self.AppendWindow(img)
                img.SetPosition(img.GetLeft(), img.GetTop() - 15)
                self.yPos -= 15

            def AppendItem(self, listBox, vnums, count):
                if type(vnums) == int:
                    vnum = vnums
                else:
                    vnum = vnums[0]

                item.SelectItem(vnum)
                itemName = item.GetItemName()
                if type(vnums) != int and len(vnums) > 1:
                    vnums = sorted(vnums)
                    realName = itemName[:itemName.find("+")]
                    if item.GetItemType() == item.ITEM_TYPE_METIN:
                        realName = localeInfo.TARGET_INFO_STONE_NAME
                        itemName = realName + "+0 - +4"
                    else:
                        itemName = realName + "+" + str(vnums[0] % 10) + " - +" + str(vnums[len(vnums) - 1] % 10)
                    vnum = vnums[len(vnums) - 1]

                myItem = self.ItemListBoxItem(listBox.GetWidth())
                myItem.LoadImage(item.GetIconImageFileName())
                if count <= 1:
                    myItem.SetText(itemName)
                else:
                    myItem.SetText("%dx %s" % (count, itemName))
                myItem.SAFE_SetOverInEvent(self.OnShowItemTooltip, vnum)
                myItem.SAFE_SetOverOutEvent(self.OnHideItemTooltip)
                listBox.AppendItem(myItem)

                if item.GetItemType() == item.ITEM_TYPE_METIN:
                    self.stoneImg = myItem
                    self.stoneVnum = vnums
                    self.lastStoneVnum = self.STONE_LAST_VNUM + vnums[len(vnums) - 1] % 1000 / 100 * 100

                return myItem.GetHeight()

            def OnShowItemTooltip(self, vnum):
                item.SelectItem(vnum)
                if item.GetItemType() == item.ITEM_TYPE_METIN:
                    self.itemTooltip.isStone = True
                    self.itemTooltip.isBook = False
                    self.itemTooltip.isBook2 = False
                    self.itemTooltip.SetItemToolTip(self.lastStoneVnum)
                else:
                    self.itemTooltip.isStone = False
                    self.itemTooltip.isBook = True
                    self.itemTooltip.isBook2 = True
                    self.itemTooltip.SetItemToolTip(vnum)

            def OnHideItemTooltip(self):
                self.itemTooltip.HideToolTip()

            def AppendWindow(self, wnd, x = 0, width = 0, height = 0):
                if width == 0:
                    width = wnd.GetWidth()
                if height == 0:
                    height = wnd.GetHeight()

                wnd.SetParent(self)
                if x == 0:
                    wnd.SetPosition((self.GetWidth() - width) / 2, self.yPos)
                else:
                    wnd.SetPosition(x, self.yPos)
                wnd.Show()

                self.children.append(wnd)
                self.yPos += height + 5

            def OnUpdate(self):
                if self.stoneImg != None and self.stoneVnum != None and app.GetTime() >= self.nextStoneIconChange:
                    nextImg = self.lastStoneVnum + 1
                    if nextImg % 100 > self.STONE_LAST_VNUM % 100:
                        nextImg -= (self.STONE_LAST_VNUM - self.STONE_START_VNUM) + 1
                    self.lastStoneVnum = nextImg
                    self.nextStoneIconChange = app.GetTime() + 2.5

                    item.SelectItem(nextImg)
                    itemName = item.GetItemName()
                    realName = itemName[:itemName.find("+")]
                    realName = realName + "+0 - +4"
                    self.wndItem.SetItemSlot(self.stoneImg, nextImg, 1)

                    if self.itemTooltip.IsShow() and self.itemTooltip.isStone:
                        self.itemTooltip.SetItemToolTip(nextImg)

    BUTTON_NAME_LIST = (
        localeInfo.TARGET_BUTTON_WHISPER,
        localeInfo.TARGET_BUTTON_EXCHANGE,
        localeInfo.TARGET_BUTTON_FIGHT,
        localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
        localeInfo.TARGET_BUTTON_AVENGE,
        localeInfo.TARGET_BUTTON_FRIEND,
        localeInfo.TARGET_BUTTON_INVITE_PARTY,
        localeInfo.TARGET_BUTTON_LEAVE_PARTY,
        localeInfo.TARGET_BUTTON_EXCLUDE,
        localeInfo.TARGET_BUTTON_INVITE_GUILD,
        localeInfo.TARGET_BUTTON_DISMOUNT,
        localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
        localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
        localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
        localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
        localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
        "VOTE_BLOCK_CHAT",
    )

    GRADE_NAME =    {
                        nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
                        nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
                        nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
                        nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
                        nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
                        nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
                    }
    EXCHANGE_LIMIT_RANGE = 3000

    def __init__(self):
        ui.ThinBoard.__init__(self)


        name = ui.TextLine()
        name.SetParent(self)
        name.SetDefaultFontName()
        name.SetOutline()
        name.Show()

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            infoButton = ui.Button()
            infoButton.SetParent(self)
            infoButton.SetUpVisual("d:/ymir work/ui/game/mark/question_mark_1.tga")
            infoButton.SetOverVisual("d:/ymir work/ui/game/mark/question_mark_2.tga")
            infoButton.SetDownVisual("d:/ymir work/ui/game/mark/question_mark_3.tga")
            infoButton.SetEvent(ui.__mem_func__(self.OnPressedInfoButton))
            infoButton.Hide()

            infoBoard = self.InfoBoard()
            infoBoard.Hide()
            infoButton.showWnd = infoBoard

        hpGauge = ui.Gauge()
        hpGauge.SetParent(self)
        hpGauge.MakeGauge(130, "red")
        hpGauge.Hide()

        closeButton = ui.Button()
        closeButton.SetParent(self)
        closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
        closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
        closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
        closeButton.SetPosition(30, 13)

        if localeInfo.IsARABIC():
            hpGauge.SetPosition(55, 17)
            hpGauge.SetWindowHorizontalAlignLeft()
            closeButton.SetWindowHorizontalAlignLeft()
        else:
            hpGauge.SetPosition(175, 17)
            hpGauge.SetWindowHorizontalAlignRight()
            closeButton.SetWindowHorizontalAlignRight()

        closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
        closeButton.Show()

        self.buttonDict = {}
        self.showingButtonList = []
        for buttonName in self.BUTTON_NAME_LIST:
            button = ui.Button()
            button.SetParent(self)
        
            if localeInfo.IsARABIC():
                button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
            else:
                button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
            
            button.SetWindowHorizontalAlignCenter()
            button.SetText(buttonName)
            button.Hide()
            self.buttonDict[buttonName] = button
            self.showingButtonList.append(button)

        self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
        self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
        self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))

        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
        self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
        self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
        self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
        self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
        self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
        self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
        
        self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))

        self.name = name
        self.hpGauge = hpGauge
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton = infoButton
            self.vnum = 0
        self.closeButton = closeButton
        self.nameString = 0
        self.nameLength = 0
        self.vid = 0
        self.eventWhisper = None
        self.isShowButton = False

        self.__Initialize()
        self.ResetTargetBoard()

    def __del__(self):
        ui.ThinBoard.__del__(self)

        print "===================================================== DESTROYED TARGET BOARD"

    def __Initialize(self):
        self.nameString = ""
        self.nameLength = 0
        self.vid = 0
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.vnum = 0
        self.isShowButton = False
        self.reload = False

    def Destroy(self):
        self.eventWhisper = None
        self.closeButton = None
        self.showingButtonList = None
        self.buttonDict = None
        self.name = None
        self.hpGauge = None
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton = None
        self.__Initialize()

    if app.ENABLE_TARGET_INFORMATION_SYSTEM:
        def RefreshMonsterInfoBoard(self):
            if not self.infoButton.showWnd.IsShow():
                return

            self.infoButton.showWnd.Refresh()

        def OnPressedInfoButton(self):
            if self.infoButton.showWnd.IsShow():
                self.infoButton.showWnd.Close()
            else:
                if self.vnum !=0:
                    if self.reload == False:
                        net.SendTargetInfoLoad(player.GetTargetVID())
                        self.reload = True
                    self.infoButton.showWnd.Open(self, self.vnum)

    def OnPressedCloseButton(self):
        player.ClearTarget()
        self.Close()

    def Close(self):
        self.__Initialize()
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton.showWnd.Close()
        self.Hide()



    def Open(self, vid, name):
        if vid:
            if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
                if not player.IsSameEmpire(vid):
                    self.Hide()
                    return

            if vid != self.GetTargetVID():
                self.ResetTargetBoard()
                self.SetTargetVID(vid)
                self.SetTargetName(name)

            if player.IsMainCharacterIndex(vid):
                self.__ShowMainCharacterMenu()       
            elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
                self.Hide()
            else:
                self.RefreshButton()
                self.Show()
        else:
            self.HideAllButton()
            self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
            self.__ShowButton("VOTE_BLOCK_CHAT")
            self.__ArrangeButtonPosition()
            self.SetTargetName(name)
            self.Show()
            
    def Refresh(self):
        if self.IsShow():
            if self.IsShowButton():           
                self.RefreshButton()       

    def RefreshByVID(self, vid):
        if vid == self.GetTargetVID():           
            self.Refresh()
            
    def RefreshByName(self, name):
        if name == self.GetTargetName():
            self.Refresh()

    def __ShowMainCharacterMenu(self):
        canShow=0

        self.HideAllButton()

        if player.IsMountingHorse():
            self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
            canShow=1

        if player.IsObserverMode():
            self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
            canShow=1

        if canShow:
            self.__ArrangeButtonPosition()
            self.Show()
        else:
            self.Hide()
            
    def __ShowNameOnlyMenu(self):
        self.HideAllButton()

    def SetWhisperEvent(self, event):
        self.eventWhisper = event

    def UpdatePosition(self):
        self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)

    def ResetTargetBoard(self):

        for btn in self.buttonDict.values():
            btn.Hide()

        self.__Initialize()

        self.name.SetPosition(0, 13)
        self.name.SetHorizontalAlignCenter()
        self.name.SetWindowHorizontalAlignCenter()
        self.hpGauge.Hide()
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton.Hide()
            self.infoButton.showWnd.Close()
        self.SetSize(250, 40)

    def SetTargetVID(self, vid):
        self.vid = vid

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.vnum = 0

    def SetEnemyVID(self, vid):
        self.SetTargetVID(vid)

        name = chr.GetNameByVID(vid)

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            vnum = nonplayer.GetRaceNumByVID(vid)

        level = nonplayer.GetLevelByVID(vid)
        grade = nonplayer.GetGradeByVID(vid)

        nameFront = ""
        if -1 != level:
            nameFront += "Lv." + str(level) + " "
        if self.GRADE_NAME.has_key(grade):
            nameFront += "(" + self.GRADE_NAME[grade] + ") "

        self.SetTargetName(nameFront + name)

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            (textWidth, textHeight) = self.name.GetTextSize()

            self.infoButton.SetPosition(textWidth + 25, 12)
            self.infoButton.SetWindowHorizontalAlignLeft()

            self.vnum = vnum
            self.infoButton.Show()


    def GetTargetVID(self):
        return self.vid

    def GetTargetName(self):
        return self.nameString

    def SetTargetName(self, name):
        self.nameString = name
        self.nameLength = len(name)
        self.name.SetText(name)

    def SetHP(self, hpPercentage):
        if not self.hpGauge.IsShow():

            self.SetSize(200 + 7*self.nameLength, self.GetHeight())

            if localeInfo.IsARABIC():
                self.name.SetPosition( self.GetWidth()-23, 13)
            else:
                self.name.SetPosition(23, 13)

            self.name.SetWindowHorizontalAlignLeft()
            self.name.SetHorizontalAlignLeft()
            self.hpGauge.Show()
            self.UpdatePosition()

        self.hpGauge.SetPercentage(hpPercentage, 100)

    def ShowDefaultButton(self):

        self.isShowButton = True
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
        for button in self.showingButtonList:
            button.Show()

    def HideAllButton(self):
        self.isShowButton = False
        for button in self.showingButtonList:
            button.Hide()
        self.showingButtonList = []

    def __ShowButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        self.buttonDict[name].Show()
        self.showingButtonList.append(self.buttonDict[name])

    def __HideButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        button = self.buttonDict[name]
        button.Hide()

        for btnInList in self.showingButtonList:
            if btnInList == button:
                self.showingButtonList.remove(button)
                break

    def OnWhisper(self):
        if None != self.eventWhisper:
            self.eventWhisper(self.nameString)

    def OnExchange(self):
        net.SendExchangeStartPacket(self.vid)

    def OnPVP(self):
        net.SendChatPacket("/pvp %d" % (self.vid))

    def OnAppendToMessenger(self):
        net.SendMessengerAddByVIDPacket(self.vid)

    def OnPartyInvite(self):
        net.SendPartyInvitePacket(self.vid)

    def OnPartyExit(self):
        net.SendPartyExitPacket()

    def OnPartyRemove(self):
        net.SendPartyRemovePacket(self.vid)

    def __OnGuildAddMember(self):
        net.SendGuildAddMemberPacket(self.vid)

    def __OnDismount(self):
        net.SendChatPacket("/unmount")

    def __OnExitObserver(self):
        net.SendChatPacket("/observer_exit")

    def __OnViewEquipment(self):
        net.SendChatPacket("/view_equip " + str(self.vid))

    def __OnRequestParty(self):
        net.SendChatPacket("/party_request " + str(self.vid))

    def __OnDestroyBuilding(self):
        net.SendChatPacket("/build d %d" % (self.vid))

    def __OnEmotionAllow(self):
        net.SendChatPacket("/emotion_allow %d" % (self.vid))
        
    def __OnVoteBlockChat(self):
        cmd = "/vote_block_chat %s" % (self.nameString)
        net.SendChatPacket(cmd)

    def OnPressEscapeKey(self):
        self.OnPressedCloseButton()
        return True

    def IsShowButton(self):
        return self.isShowButton

    def RefreshButton(self):

        self.HideAllButton()

        if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
            #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
            #self.__ArrangeButtonPosition()
            return
        
        if player.IsPVPInstance(self.vid) or player.IsObserverMode():
            # PVP_INFO_SIZE_BUG_FIX
            self.SetSize(200 + 7*self.nameLength, 40)
            self.UpdatePosition()
            # END_OF_PVP_INFO_SIZE_BUG_FIX           
            return   

        self.ShowDefaultButton()

        if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
            if not guild.IsMemberByName(self.nameString):
                if 0 == chr.GetGuildID(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)

        if not messenger.IsFriendByName(self.nameString):
            self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)

        if player.IsPartyMember(self.vid):

            self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if player.IsPartyLeader(self.vid):
                self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
            elif player.IsPartyLeader(player.GetMainCharacterIndex()):
                self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)

        else:
            if player.IsPartyMember(player.GetMainCharacterIndex()):
                if player.IsPartyLeader(player.GetMainCharacterIndex()):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
            else:
                if chr.IsPartyMember(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
                else:
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)

            if player.IsRevengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
            elif player.IsChallengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
            elif player.IsCantFightInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if not player.IsSameEmpire(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
                self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

        distance = player.GetCharacterDistance(self.vid)
        if distance > self.EXCHANGE_LIMIT_RANGE:
            self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
            self.__ArrangeButtonPosition()

        self.__ArrangeButtonPosition()

    def __ArrangeButtonPosition(self):
        showingButtonCount = len(self.showingButtonList)

        pos = -(showingButtonCount / 2) * 68
        if 0 == showingButtonCount % 2:
            pos += 34

        for button in self.showingButtonList:
            button.SetPosition(pos, 33)
            pos += 68

        self.SetSize(max(150, showingButtonCount * 75), 65)
        self.UpdatePosition()

    def OnUpdate(self):
        if self.isShowButton:

            exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
            distance = player.GetCharacterDistance(self.vid)

            if distance < 0:
                return

            if exchangeButton.IsShow():
                if distance > self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

            else:
                if distance < self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

hocam elinize sağlık ui target.py nizi atarmısınız müsaitseniz tab hatası cıktı
Buyrun
 

Dosya Eklentileri

Python:
Genişlet Daralt Kopyala
import app
import ui
import player
import net
import wndMgr
import messenger
import guild
import chr
import nonplayer
import localeInfo
import constInfo

if app.ENABLE_TARGET_INFORMATION_SYSTEM:
    import uiToolTip
    import item
    def HAS_FLAG(value, flag):
        return (value & flag) == flag

class TargetBoard(ui.ThinBoard):

    if app.ENABLE_TARGET_INFORMATION_SYSTEM:
        class InfoBoard(ui.ThinBoard):
            class ItemListBoxItem(ui.ListBoxExNew.Item):
                def __init__(self, width):
                    ui.ListBoxExNew.Item.__init__(self)

                    image = ui.ExpandedImageBox()
                    image.SetParent(self)
                    image.Show()
                    self.image = image

                    nameLine = ui.TextLine()
                    nameLine.SetParent(self)
                    nameLine.SetPosition(32 + 5, 0)
                    nameLine.Show()
                    self.nameLine = nameLine

                    self.SetSize(width, 32 + 5)

                def LoadImage(self, image, name = None):
                    self.image.LoadImage(image)
                    self.SetSize(self.GetWidth(), self.image.GetHeight() + 5 * (self.image.GetHeight() / 32))
                    if name != None:
                        self.SetText(name)

                def SetText(self, text):
                    self.nameLine.SetText(text)

                def RefreshHeight(self):
                    ui.ListBoxExNew.Item.RefreshHeight(self)
                    self.image.SetRenderingRect(0.0, 0.0 - float(self.removeTop) / float(self.GetHeight()), 0.0, 0.0 - float(self.removeBottom) / float(self.GetHeight()))
                    self.image.SetPosition(0, - self.removeTop)

            EXP_BASE_LVDELTA = [
                1,  #  -15 0
                5,  #  -14 1
                10, #  -13 2
                20, #  -12 3
                30, #  -11 4
                50, #  -10 5
                70, #  -9  6
                80, #  -8  7
                85, #  -7  8
                90, #  -6  9
                92, #  -5  10
                94, #  -4  11
                96, #  -3  12
                98, #  -2  13
                100,    #  -1  14
                100,    #  0   15
                105,    #  1   16
                110,    #  2   17
                115,    #  3   18
                120,    #  4   19
                125,    #  5   20
                130,    #  6   21
                135,    #  7   22
                140,    #  8   23
                145,    #  9   24
                150,    #  10  25
                155,    #  11  26
                160,    #  12  27
                165,    #  13  28
                170,    #  14  29
                180,    #  15  30
            ]

            RACE_FLAG_TO_NAME = {
                1 << 0  : localeInfo.TARGET_INFO_RACE_ANIMAL,
                1 << 1     : localeInfo.TARGET_INFO_RACE_UNDEAD,
                1 << 2  : localeInfo.TARGET_INFO_RACE_DEVIL,
                1 << 3  : localeInfo.TARGET_INFO_RACE_HUMAN,
                1 << 4  : localeInfo.TARGET_INFO_RACE_ORC,
                1 << 5  : localeInfo.TARGET_INFO_RACE_MILGYO,
            }

            SUB_RACE_FLAG_TO_NAME = {
                1 << 11 : localeInfo.TARGET_INFO_RACE_ELEC,
                1 << 12 : localeInfo.TARGET_INFO_RACE_FIRE,
                1 << 13 : localeInfo.TARGET_INFO_RACE_ICE,
                1 << 14 : localeInfo.TARGET_INFO_RACE_WIND,
                1 << 15 : localeInfo.TARGET_INFO_RACE_EARTH,
                1 << 16 : localeInfo.TARGET_INFO_RACE_DARK,
            }

            STONE_START_VNUM = 28030
            STONE_LAST_VNUM = 28042

            BOARD_WIDTH = 250

            def __init__(self):
                ui.ThinBoard.__init__(self)

                self.HideCorners(self.LT)
                self.HideCorners(self.RT)
                self.HideLine(self.T)

                self.race = 0
                self.hasItems = False

                self.itemTooltip = uiToolTip.ItemToolTip()
                self.itemTooltip.HideToolTip()

                self.stoneImg = None
                self.stoneVnum = None
                self.lastStoneVnum = 0
                self.nextStoneIconChange = 0

                wndItem = ui.GridSlotWindow()
                wndItem.SetParent(self)
                wndItem.ArrangeSlot(0, 7, 5, 32, 32, 0, 0)
                wndItem.RefreshSlot()
                wndItem.SetSlotBaseImage("d:/ymir work/ui/public/Slot_Base.sub", 1.0, 1.0, 1.0, 1.0)
                wndItem.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
                wndItem.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
                wndItem.Hide()
                self.wndItem = wndItem
                self.itemArray = [0 for i in xrange(35)]
                self.itemVnums = [0 for i in xrange(35)]

                self.SetSize(self.BOARD_WIDTH, 0)

            def __del__(self):
                ui.ThinBoard.__del__(self)

            def __UpdatePosition(self, targetBoard):
                self.SetPosition(targetBoard.GetLeft() + (targetBoard.GetWidth() - self.GetWidth()) / 2, targetBoard.GetBottom() - 17)

            def Open(self, targetBoard, race):
                self.__LoadInformation(race)

                self.SetSize(self.BOARD_WIDTH, self.yPos + 10)
                self.__UpdatePosition(targetBoard)

                self.Show()

            def Refresh(self):
                self.__LoadInformation(self.race)
                self.SetSize(self.BOARD_WIDTH, self.yPos + 10)

            def Close(self):
                self.itemTooltip.HideToolTip()
                self.Hide()

            def __LoadInformation(self, race):
                self.yPos = 7
                self.children = []
                self.race = race
                self.stoneImg = None
                self.stoneVnum = None
                self.nextStoneIconChange = 0

                for i in xrange(35):
                    self.wndItem.ClearSlot(i)
                self.itemArray = [0 for i in xrange(35)]
                self.itemVnums = [0 for i in xrange(35)]

                self.__LoadInformation_Default(race)
                self.__LoadInformation_Race(race)
                self.__LoadInformation_Resists(race)
                self.__LoadInformation_Drops(race)

            def __LoadInformation_Default_GetHitRate(self, race):
                attacker_dx = nonplayer.GetMonsterDX(race)
                attacker_level = nonplayer.GetMonsterLevel(race)

                self_dx = player.GetStatus(player.DX)
                self_level = player.GetStatus(player.LEVEL)

                iARSrc = min(90, (attacker_dx * 4 + attacker_level * 2) / 6)
                iERSrc = min(90, (self_dx * 4 + self_level * 2) / 6)

                fAR = (float(iARSrc) + 210.0) / 300.0
                fER = (float(iERSrc) * 2 + 5) / (float(iERSrc) + 95) * 3.0 / 10.0

                return fAR - fER

            def __LoadInformation_Default(self, race):
                self.AppendSeperator()
                self.AppendTextLine(localeInfo.TARGET_INFO_MAX_HP % localeInfo.NumberToString(nonplayer.GetMonsterMaxHP(race)))

                # calc att damage
                monsterLevel = nonplayer.GetMonsterLevel(race)
                fHitRate = self.__LoadInformation_Default_GetHitRate(race)
                iDamMin, iDamMax = nonplayer.GetMonsterDamage(race)
                iDamMin = int((iDamMin + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
                iDamMax = int((iDamMax + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
                iDef = player.GetStatus(player.DEF_GRADE) * (100 + player.GetStatus(player.DEF_BONUS)) / 100
                fDamMulti = nonplayer.GetMonsterDamageMultiply(race)
                iDamMin = int(max(0, iDamMin - iDef) * fDamMulti)
                iDamMax = int(max(0, iDamMax - iDef) * fDamMulti)
                if iDamMin < 1:
                    iDamMin = 1
                if iDamMax < 5:
                    iDamMax = 5
                self.AppendTextLine(localeInfo.TARGET_INFO_DAMAGE % (localeInfo.NumberToString(iDamMin), localeInfo.NumberToString(iDamMax)))

                idx = min(len(self.EXP_BASE_LVDELTA) - 1, max(0, (monsterLevel + 15) - player.GetStatus(player.LEVEL)))
                iExp = nonplayer.GetMonsterExp(race) * self.EXP_BASE_LVDELTA[idx] / 100
                self.AppendTextLine(localeInfo.TARGET_INFO_EXP % localeInfo.NumberToString(iExp))

                self.AppendTextLine(localeInfo.TARGET_INFO_GOLD_MIN_MAX % (localeInfo.NumberToString(nonplayer.GetMobGoldMin(race)), localeInfo.NumberToString(nonplayer.GetMobGoldMax(race))))
                self.AppendTextLine(localeInfo.TARGET_INFO_REGEN_INFO % (nonplayer.GetMobRegenPercent(race), nonplayer.GetMobRegenCycle(race)))


            def __LoadInformation_Race(self, race):
                dwRaceFlag = nonplayer.GetMonsterRaceFlag(race)
                self.AppendSeperator()

                mainrace = ""
                subrace = ""
                for i in xrange(17):
                    curFlag = 1 << i
                    if HAS_FLAG(dwRaceFlag, curFlag):
                        if self.RACE_FLAG_TO_NAME.has_key(curFlag):
                            mainrace += self.RACE_FLAG_TO_NAME[curFlag] + ", "
                        elif self.SUB_RACE_FLAG_TO_NAME.has_key(curFlag):
                            subrace += self.SUB_RACE_FLAG_TO_NAME[curFlag] + ", "
                if nonplayer.IsMonsterStone(race):
                    mainrace += localeInfo.TARGET_INFO_RACE_METIN + ", "
                if mainrace == "":
                    mainrace = localeInfo.TARGET_INFO_NO_RACE
                else:
                    mainrace = mainrace[:-2]
                if subrace == "":
                    subrace = localeInfo.TARGET_INFO_NO_RACE
                else:
                    subrace = subrace[:-2]

                self.AppendTextLine(localeInfo.TARGET_INFO_MAINRACE % mainrace)
                self.AppendTextLine(localeInfo.TARGET_INFO_SUBRACE % subrace)

            def __LoadInformation_Resists(self, race):
                self.AppendSeperator()
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS)
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE0 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_SWORD), nonplayer.GetResist(race, nonplayer.MOB_RESIST_TWOHAND), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BELL)))
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE1 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_DAGGER), nonplayer.GetResist(race, nonplayer.MOB_RESIST_FAN), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BOW)))

            def SerachEmptySlot(self, size):
              
                for value in xrange(35):
                  
                    if 0 == self.itemArray[value]:    # ?????
                  
                        if 1 == size:
                            return value
                          
                        emptySlotIndex    = value
                        searchSucceed    = True
                      
                        for i in range(size - 1):
                            emptySlotIndex = emptySlotIndex + 7
                      
                            if emptySlotIndex >= 35:
                                searchSucceed = False
                                continue
                          
                            if 1 == self.itemArray[emptySlotIndex]:
                                searchSucceed = False
                  
                        if True == searchSucceed:
                            return value
                      
                return -1

            def __LoadInformation_Drops(self, race):
                self.AppendSeperator()

                if race in constInfo.MONSTER_INFO_DATA:
                    if len(constInfo.MONSTER_INFO_DATA[race]["items"]) == 0:
                        self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
                        self.wndItem.Hide()
                    else:
                        self.wndItem.SetPosition(10, self.yPos - 7)
                        self.yPos += 32*5
                        self.SetSize(self.BOARD_WIDTH, self.yPos + 5)
                        self.UpdateRect()
                        self.wndItem.Show()

                        for curItem in constInfo.MONSTER_INFO_DATA[race]["items"]:
                            getItemID = 0
                            if curItem.has_key("vnum_list"):
                                getItemID = curItem["vnum_list"][0]
                                vnum = curItem["vnum_list"][0]
                            else:
                                getItemID = curItem["vnum"]
                                vnum=curItem["vnum"]

                            getItemCount=curItem["count"]
                            item.SelectItem(getItemID)
                            itemSize = item.GetItemSize()
                            if item.GetItemType() == item.ITEM_TYPE_METIN:
                                self.stoneVnum = getItemID
                                self.lastStoneVnum = 28430

                            emptySlotPos = self.SerachEmptySlot(itemSize[1])

                            if -1 != emptySlotPos:
                                self.itemArray[emptySlotPos] = 1

                                if itemSize[1] == 2:
                                    self.itemArray[emptySlotPos + 7] = 1
                                elif itemSize[1] == 3:
                                    self.itemArray[emptySlotPos + 7] = 1
                                    self.itemArray[emptySlotPos + 14] = 1

                                if item.GetItemType() == item.ITEM_TYPE_METIN:
                                    self.stoneImg = emptySlotPos

                                self.wndItem.SetItemSlot(emptySlotPos, getItemID, getItemCount)
                                self.itemVnums[emptySlotPos] = getItemID

                        self.wndItem.RefreshSlot()
                else:
                    self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
                    self.wndItem.Hide()

            def OverInItem(self, slotIndex):
                vnum = self.itemVnums[slotIndex]
                if vnum != 0:
                    self.OnShowItemTooltip(vnum)

            def OverOutItem(self):
                self.OnHideItemTooltip()

            def AppendTextLine(self, text):
                textLine = ui.TextLine()
                textLine.SetParent(self)
                textLine.SetWindowHorizontalAlignCenter()
                textLine.SetHorizontalAlignCenter()
                textLine.SetText(text)
                textLine.SetPosition(0, self.yPos)
                textLine.Show()

                self.children.append(textLine)
                self.yPos += 17

            def AppendSeperator(self):
                img = ui.ImageBox()
                img.LoadImage("d:/ymir work/ui/seperator.tga")
                self.AppendWindow(img)
                img.SetPosition(img.GetLeft(), img.GetTop() - 15)
                self.yPos -= 15

            def AppendItem(self, listBox, vnums, count):
                if type(vnums) == int:
                    vnum = vnums
                else:
                    vnum = vnums[0]

                item.SelectItem(vnum)
                itemName = item.GetItemName()
                if type(vnums) != int and len(vnums) > 1:
                    vnums = sorted(vnums)
                    realName = itemName[:itemName.find("+")]
                    if item.GetItemType() == item.ITEM_TYPE_METIN:
                        realName = localeInfo.TARGET_INFO_STONE_NAME
                        itemName = realName + "+0 - +4"
                    else:
                        itemName = realName + "+" + str(vnums[0] % 10) + " - +" + str(vnums[len(vnums) - 1] % 10)
                    vnum = vnums[len(vnums) - 1]

                myItem = self.ItemListBoxItem(listBox.GetWidth())
                myItem.LoadImage(item.GetIconImageFileName())
                if count <= 1:
                    myItem.SetText(itemName)
                else:
                    myItem.SetText("%dx %s" % (count, itemName))
                myItem.SAFE_SetOverInEvent(self.OnShowItemTooltip, vnum)
                myItem.SAFE_SetOverOutEvent(self.OnHideItemTooltip)
                listBox.AppendItem(myItem)

                if item.GetItemType() == item.ITEM_TYPE_METIN:
                    self.stoneImg = myItem
                    self.stoneVnum = vnums
                    self.lastStoneVnum = self.STONE_LAST_VNUM + vnums[len(vnums) - 1] % 1000 / 100 * 100

                return myItem.GetHeight()

            def OnShowItemTooltip(self, vnum):
                item.SelectItem(vnum)
                if item.GetItemType() == item.ITEM_TYPE_METIN:
                    self.itemTooltip.isStone = True
                    self.itemTooltip.isBook = False
                    self.itemTooltip.isBook2 = False
                    self.itemTooltip.SetItemToolTip(self.lastStoneVnum)
                else:
                    self.itemTooltip.isStone = False
                    self.itemTooltip.isBook = True
                    self.itemTooltip.isBook2 = True
                    self.itemTooltip.SetItemToolTip(vnum)

            def OnHideItemTooltip(self):
                self.itemTooltip.HideToolTip()

            def AppendWindow(self, wnd, x = 0, width = 0, height = 0):
                if width == 0:
                    width = wnd.GetWidth()
                if height == 0:
                    height = wnd.GetHeight()

                wnd.SetParent(self)
                if x == 0:
                    wnd.SetPosition((self.GetWidth() - width) / 2, self.yPos)
                else:
                    wnd.SetPosition(x, self.yPos)
                wnd.Show()

                self.children.append(wnd)
                self.yPos += height + 5

            def OnUpdate(self):
                if self.stoneImg != None and self.stoneVnum != None and app.GetTime() >= self.nextStoneIconChange:
                    nextImg = self.lastStoneVnum + 1
                    if nextImg % 100 > self.STONE_LAST_VNUM % 100:
                        nextImg -= (self.STONE_LAST_VNUM - self.STONE_START_VNUM) + 1
                    self.lastStoneVnum = nextImg
                    self.nextStoneIconChange = app.GetTime() + 2.5

                    item.SelectItem(nextImg)
                    itemName = item.GetItemName()
                    realName = itemName[:itemName.find("+")]
                    realName = realName + "+0 - +4"
                    self.wndItem.SetItemSlot(self.stoneImg, nextImg, 1)

                    if self.itemTooltip.IsShow() and self.itemTooltip.isStone:
                        self.itemTooltip.SetItemToolTip(nextImg)

    BUTTON_NAME_LIST = (
        localeInfo.TARGET_BUTTON_WHISPER,
        localeInfo.TARGET_BUTTON_EXCHANGE,
        localeInfo.TARGET_BUTTON_FIGHT,
        localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
        localeInfo.TARGET_BUTTON_AVENGE,
        localeInfo.TARGET_BUTTON_FRIEND,
        localeInfo.TARGET_BUTTON_INVITE_PARTY,
        localeInfo.TARGET_BUTTON_LEAVE_PARTY,
        localeInfo.TARGET_BUTTON_EXCLUDE,
        localeInfo.TARGET_BUTTON_INVITE_GUILD,
        localeInfo.TARGET_BUTTON_DISMOUNT,
        localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
        localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
        localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
        localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
        localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
        "VOTE_BLOCK_CHAT",
    )

    GRADE_NAME =    {
                        nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
                        nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
                        nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
                        nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
                        nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
                        nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
                    }
    EXCHANGE_LIMIT_RANGE = 3000

    def __init__(self):
        ui.ThinBoard.__init__(self)


        name = ui.TextLine()
        name.SetParent(self)
        name.SetDefaultFontName()
        name.SetOutline()
        name.Show()

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            infoButton = ui.Button()
            infoButton.SetParent(self)
            infoButton.SetUpVisual("d:/ymir work/ui/game/mark/question_mark_1.tga")
            infoButton.SetOverVisual("d:/ymir work/ui/game/mark/question_mark_2.tga")
            infoButton.SetDownVisual("d:/ymir work/ui/game/mark/question_mark_3.tga")
            infoButton.SetEvent(ui.__mem_func__(self.OnPressedInfoButton))
            infoButton.Hide()

            infoBoard = self.InfoBoard()
            infoBoard.Hide()
            infoButton.showWnd = infoBoard

        hpGauge = ui.Gauge()
        hpGauge.SetParent(self)
        hpGauge.MakeGauge(130, "red")
        hpGauge.Hide()

        closeButton = ui.Button()
        closeButton.SetParent(self)
        closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
        closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
        closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
        closeButton.SetPosition(30, 13)

        if localeInfo.IsARABIC():
            hpGauge.SetPosition(55, 17)
            hpGauge.SetWindowHorizontalAlignLeft()
            closeButton.SetWindowHorizontalAlignLeft()
        else:
            hpGauge.SetPosition(175, 17)
            hpGauge.SetWindowHorizontalAlignRight()
            closeButton.SetWindowHorizontalAlignRight()

        closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
        closeButton.Show()

        self.buttonDict = {}
        self.showingButtonList = []
        for buttonName in self.BUTTON_NAME_LIST:
            button = ui.Button()
            button.SetParent(self)
      
            if localeInfo.IsARABIC():
                button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
            else:
                button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
          
            button.SetWindowHorizontalAlignCenter()
            button.SetText(buttonName)
            button.Hide()
            self.buttonDict[buttonName] = button
            self.showingButtonList.append(button)

        self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
        self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
        self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))

        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
        self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
        self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
        self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
        self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
        self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
        self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
      
        self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))

        self.name = name
        self.hpGauge = hpGauge
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton = infoButton
            self.vnum = 0
        self.closeButton = closeButton
        self.nameString = 0
        self.nameLength = 0
        self.vid = 0
        self.eventWhisper = None
        self.isShowButton = False

        self.__Initialize()
        self.ResetTargetBoard()

    def __del__(self):
        ui.ThinBoard.__del__(self)

        print "===================================================== DESTROYED TARGET BOARD"

    def __Initialize(self):
        self.nameString = ""
        self.nameLength = 0
        self.vid = 0
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.vnum = 0
        self.isShowButton = False
        self.reload = False

    def Destroy(self):
        self.eventWhisper = None
        self.closeButton = None
        self.showingButtonList = None
        self.buttonDict = None
        self.name = None
        self.hpGauge = None
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton = None
        self.__Initialize()

    if app.ENABLE_TARGET_INFORMATION_SYSTEM:
        def RefreshMonsterInfoBoard(self):
            if not self.infoButton.showWnd.IsShow():
                return

            self.infoButton.showWnd.Refresh()

        def OnPressedInfoButton(self):
            if self.infoButton.showWnd.IsShow():
                self.infoButton.showWnd.Close()
            else:
                if self.vnum !=0:
                    if self.reload == False:
                        net.SendTargetInfoLoad(player.GetTargetVID())
                        self.reload = True
                    self.infoButton.showWnd.Open(self, self.vnum)

    def OnPressedCloseButton(self):
        player.ClearTarget()
        self.Close()

    def Close(self):
        self.__Initialize()
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton.showWnd.Close()
        self.Hide()



    def Open(self, vid, name):
        if vid:
            if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
                if not player.IsSameEmpire(vid):
                    self.Hide()
                    return

            if vid != self.GetTargetVID():
                self.ResetTargetBoard()
                self.SetTargetVID(vid)
                self.SetTargetName(name)

            if player.IsMainCharacterIndex(vid):
                self.__ShowMainCharacterMenu()     
            elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
                self.Hide()
            else:
                self.RefreshButton()
                self.Show()
        else:
            self.HideAllButton()
            self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
            self.__ShowButton("VOTE_BLOCK_CHAT")
            self.__ArrangeButtonPosition()
            self.SetTargetName(name)
            self.Show()
          
    def Refresh(self):
        if self.IsShow():
            if self.IsShowButton():         
                self.RefreshButton()     

    def RefreshByVID(self, vid):
        if vid == self.GetTargetVID():         
            self.Refresh()
          
    def RefreshByName(self, name):
        if name == self.GetTargetName():
            self.Refresh()

    def __ShowMainCharacterMenu(self):
        canShow=0

        self.HideAllButton()

        if player.IsMountingHorse():
            self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
            canShow=1

        if player.IsObserverMode():
            self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
            canShow=1

        if canShow:
            self.__ArrangeButtonPosition()
            self.Show()
        else:
            self.Hide()
          
    def __ShowNameOnlyMenu(self):
        self.HideAllButton()

    def SetWhisperEvent(self, event):
        self.eventWhisper = event

    def UpdatePosition(self):
        self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)

    def ResetTargetBoard(self):

        for btn in self.buttonDict.values():
            btn.Hide()

        self.__Initialize()

        self.name.SetPosition(0, 13)
        self.name.SetHorizontalAlignCenter()
        self.name.SetWindowHorizontalAlignCenter()
        self.hpGauge.Hide()
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton.Hide()
            self.infoButton.showWnd.Close()
        self.SetSize(250, 40)

    def SetTargetVID(self, vid):
        self.vid = vid

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.vnum = 0

    def SetEnemyVID(self, vid):
        self.SetTargetVID(vid)

        name = chr.GetNameByVID(vid)

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            vnum = nonplayer.GetRaceNumByVID(vid)

        level = nonplayer.GetLevelByVID(vid)
        grade = nonplayer.GetGradeByVID(vid)

        nameFront = ""
        if -1 != level:
            nameFront += "Lv." + str(level) + " "
        if self.GRADE_NAME.has_key(grade):
            nameFront += "(" + self.GRADE_NAME[grade] + ") "

        self.SetTargetName(nameFront + name)

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            (textWidth, textHeight) = self.name.GetTextSize()

            self.infoButton.SetPosition(textWidth + 25, 12)
            self.infoButton.SetWindowHorizontalAlignLeft()

            self.vnum = vnum
            self.infoButton.Show()


    def GetTargetVID(self):
        return self.vid

    def GetTargetName(self):
        return self.nameString

    def SetTargetName(self, name):
        self.nameString = name
        self.nameLength = len(name)
        self.name.SetText(name)

    def SetHP(self, hpPercentage):
        if not self.hpGauge.IsShow():

            self.SetSize(200 + 7*self.nameLength, self.GetHeight())

            if localeInfo.IsARABIC():
                self.name.SetPosition( self.GetWidth()-23, 13)
            else:
                self.name.SetPosition(23, 13)

            self.name.SetWindowHorizontalAlignLeft()
            self.name.SetHorizontalAlignLeft()
            self.hpGauge.Show()
            self.UpdatePosition()

        self.hpGauge.SetPercentage(hpPercentage, 100)

    def ShowDefaultButton(self):

        self.isShowButton = True
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
        for button in self.showingButtonList:
            button.Show()

    def HideAllButton(self):
        self.isShowButton = False
        for button in self.showingButtonList:
            button.Hide()
        self.showingButtonList = []

    def __ShowButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        self.buttonDict[name].Show()
        self.showingButtonList.append(self.buttonDict[name])

    def __HideButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        button = self.buttonDict[name]
        button.Hide()

        for btnInList in self.showingButtonList:
            if btnInList == button:
                self.showingButtonList.remove(button)
                break

    def OnWhisper(self):
        if None != self.eventWhisper:
            self.eventWhisper(self.nameString)

    def OnExchange(self):
        net.SendExchangeStartPacket(self.vid)

    def OnPVP(self):
        net.SendChatPacket("/pvp %d" % (self.vid))

    def OnAppendToMessenger(self):
        net.SendMessengerAddByVIDPacket(self.vid)

    def OnPartyInvite(self):
        net.SendPartyInvitePacket(self.vid)

    def OnPartyExit(self):
        net.SendPartyExitPacket()

    def OnPartyRemove(self):
        net.SendPartyRemovePacket(self.vid)

    def __OnGuildAddMember(self):
        net.SendGuildAddMemberPacket(self.vid)

    def __OnDismount(self):
        net.SendChatPacket("/unmount")

    def __OnExitObserver(self):
        net.SendChatPacket("/observer_exit")

    def __OnViewEquipment(self):
        net.SendChatPacket("/view_equip " + str(self.vid))

    def __OnRequestParty(self):
        net.SendChatPacket("/party_request " + str(self.vid))

    def __OnDestroyBuilding(self):
        net.SendChatPacket("/build d %d" % (self.vid))

    def __OnEmotionAllow(self):
        net.SendChatPacket("/emotion_allow %d" % (self.vid))
      
    def __OnVoteBlockChat(self):
        cmd = "/vote_block_chat %s" % (self.nameString)
        net.SendChatPacket(cmd)

    def OnPressEscapeKey(self):
        self.OnPressedCloseButton()
        return True

    def IsShowButton(self):
        return self.isShowButton

    def RefreshButton(self):

        self.HideAllButton()

        if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
            #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
            #self.__ArrangeButtonPosition()
            return
      
        if player.IsPVPInstance(self.vid) or player.IsObserverMode():
            # PVP_INFO_SIZE_BUG_FIX
            self.SetSize(200 + 7*self.nameLength, 40)
            self.UpdatePosition()
            # END_OF_PVP_INFO_SIZE_BUG_FIX         
            return 

        self.ShowDefaultButton()

        if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
            if not guild.IsMemberByName(self.nameString):
                if 0 == chr.GetGuildID(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)

        if not messenger.IsFriendByName(self.nameString):
            self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)

        if player.IsPartyMember(self.vid):

            self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if player.IsPartyLeader(self.vid):
                self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
            elif player.IsPartyLeader(player.GetMainCharacterIndex()):
                self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)

        else:
            if player.IsPartyMember(player.GetMainCharacterIndex()):
                if player.IsPartyLeader(player.GetMainCharacterIndex()):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
            else:
                if chr.IsPartyMember(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
                else:
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)

            if player.IsRevengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
            elif player.IsChallengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
            elif player.IsCantFightInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if not player.IsSameEmpire(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
                self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

        distance = player.GetCharacterDistance(self.vid)
        if distance > self.EXCHANGE_LIMIT_RANGE:
            self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
            self.__ArrangeButtonPosition()

        self.__ArrangeButtonPosition()

    def __ArrangeButtonPosition(self):
        showingButtonCount = len(self.showingButtonList)

        pos = -(showingButtonCount / 2) * 68
        if 0 == showingButtonCount % 2:
            pos += 34

        for button in self.showingButtonList:
            button.SetPosition(pos, 33)
            pos += 68

        self.SetSize(max(150, showingButtonCount * 75), 65)
        self.UpdatePosition()

    def OnUpdate(self):
        if self.isShowButton:

            exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
            distance = player.GetCharacterDistance(self.vid)

            if distance < 0:
                return

            if exchangeButton.IsShow():
                if distance > self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

            else:
                if distance < self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()


Buyrun
hocam hiçbir sorun yok ama oyuna girip mob infoya tıkladıgımda sysersiz oyundan düşüyor bide farkettim ki mob drop bilgisi yok yazıyor düşmeden önce
 
soru işareti con görünmeme sorunu:
Genişlet Daralt Kopyala
    def __Initialize(self):
        self.nameString = ""
        self.nameLength = 0
        self.vid = 0
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.vnum = 0
        self.isShowButton = False
        self.reload = False

self.reload kısmını eklediğimde düzeldi
 
5162 numaralı slotta aç kapat aç kapat dener misin?

14598 eklentisini görüntüle

İlk başta bu kadar yükleniyor, sonra tamamı yükleniyor. Bunu fark etmemiştim ama düzeliyor. Fazladan item eklemiyor. Sabit bir yerde kalıyor sadece ilk açılışta yaptı, tekrarında yapmıyor. Çok sorun olacağını sanmıyorum syserr vs düşürmüyor. Şu an sistem ekliyorum ekleyeyim reboot atıp tekrar dener söylerim.

14599 eklentisini görüntüle


Merhaba arkadaşlar,
Sistemi paylaştığımda olan sorunu göz ardı etmiştim açıkcası üşengeçlikten :D
Sistemi baştan sona kontrol ettim yetmedi dosyaları altına üstüne getirdim ama sonunda buldum. Aslında çok kolay birşey ama neden böyle birşey yapmışlar onu kestiremedim. Maymunlarda mob targeti drop olarak değilde kill olarak yani öldürdükçe içeriğindekiler artsın olarak ayarlamışlar bakıldığında güzel etkinlikler çıkar buradan ama bize tam göstermesi lazım yani kill değil drop olarak değiştirmemiz lazım.

Çözüm :

Ben kaya maymundan örnek vericem diğerlerini siz ayarlarsınız.
Mob kodu : 5161 Kaya Maymunu

mob_drop_item.txt:
Genişlet Daralt Kopyala
Group    ÀÌ»ê´ë¼º
{
    Kill_drop    10
    Mob    5161
    Type    kill
    1    74    1    10    30
    2    1034    1    10    30
    3    2064    1    10    30
    4    3064    1    10    30
    5    5044    1    10    30
    6    7064    1    10    30
}
Group    ÀÌ»ê´ë¼º
{
    Mob    5161
    Type    drop
    1    50057    1    200
}


Bu orjinal hali gördüğünüz gibi mob dropda 2 adet tanımlanmış 1.si kill olarak 2.si drop olarak öldürdükçe kill alanından itemler sırayla görünmeye başlıyor. 2. alandaki direk görünüyo zaten 50057 olan Zindan bitkisi

kill olarak değilde drop olarak değiştirdiğinizde liste tamamen yüklenecek aç kapat aç kapat yapmaya gerek kalmiycak. İyi kullanımlar.

Örnek Kullanım 1 :
mob_drop_item.txt:
Genişlet Daralt Kopyala
Group    ÀÌ»ê´ë¼º
{
    Kill_drop    10
    Mob    5161
    Type    drop
    1    74    1    10    30
    2    1034    1    10    30
    3    2064    1    10    30
    4    3064    1    10    30
    5    5044    1    10    30
    6    7064    1    10    30
}
Group    ÀÌ»ê´ë¼º
{
    Mob    5161
    Type    drop
    1    50057    1    200
}


Örnek kullanım 2 :
mob_drop_item.txt:
Genişlet Daralt Kopyala
Group    ÀÌ»ê´ë¼º
{
    Kill_drop    10
    Mob    5161
    Type    drop
    1    74    1    10    30
    2    1034    1    10    30
    3    2064    1    10    30
    4    3064    1    10    30
    5    5044    1    10    30
    6    7064    1    10    30
    7    50057    1    200    30
}
 
Geri
Üst