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Kod:
1207 17:19:10624 :: Exception
1207 17:19:10624 :: AttributeError
1207 17:19:10624 :: :
1207 17:19:10624 :: "'AttachMetinDialog' object has no attribute 'hWnd'"
1207 17:19:10624 :: in
1207 17:19:10624 :: <bound method AttachMetinDialog.__del__ of <uiAttachMetin.AttachMetinDialog object at 0x04C04D50>>
1207 17:19:10624 :: ignored
1207 17:19:10624 :: Traceback (most recent call last):
1207 17:19:10624 :: File "networkModule.py", line 245, in SetGamePhase
1207 17:19:10624 :: File "game.py", line 102, in __init__
1207 17:19:10625 :: File "interfaceModule.py", line 337, in MakeInterface
1207 17:19:10625 :: File "interfaceModule.py", line 191, in __MakeWindows
1207 17:19:10625 :: File "uiInventory.py", line 281, in __init__
1207 17:19:10625 :: File "uiInventory.py", line 404, in __LoadWindow
1207 17:19:10625 :: TypeError
1207 17:19:10625 :: :
1207 17:19:10625 :: __init__() takes exactly 2 arguments (1 given)
1207 17:19:10625 ::
Kodlar:
281.Satırın Kodu
Python:
def __init__(self):
ui.ScriptWindow.__init__(self)
self.isOpenedBeltWindowWhenClosingInventory = 0 # Àκ¥Å丮 ´İÀ» ¶§ º§Æ® Àκ¥Å丮°¡ ¿·ÁÀÖ¾ú´ÂÁö ¿©ºÎ-_-; ³×ÀÌ¹Ö ¤¸¤µ
self.__LoadWindow()
if define.ENABLE_KOSTUM_CIKART:
self.costumeClearTime = 0
def __del__(self):
401.Satırın Kodu
Python:
## AttachMetinDialog
if app.SLOT_MARKING:
if app.WJ_ENABLE_TRADABLE_ICON:
self.attachMetinDialog = uiAttachMetin.AttachMetinDialog(self)
self.BindWindow(self.attachMetinDialog)
else:
self.attachMetinDialog = uiAttachMetin.AttachMetinDialog()
self.attachMetinDialog.Hide()
if app.WJ_ELDER_ATTRIBUTE_SYSTEM:
## AttachBonusDialog
self.attachBonusDialog = uiAttachBonus.AttachBonusDialog(self)
if app.WJ_ENABLE_TRADABLE_ICON:
self.BindWindow(self.attachBonusDialog)
self.attachBonusDialog.Hide()
## MoneySlot