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/\here he writes/\
Conversion from "YANG" to "DOUBLE" is not valid.
I added something like this yesterday
"Back to reading item / mob_proto from database (DB NOTXT!)"
I go to Navi and change the values in the sword, then go to the server and type / reload p, do the item and keep the same values.
Dopisujemy do CONFIGów kanałów 2 zmienne, które pozwolą nam włączać/wyłączać funkcje bez rekompilacji game:
I have added 2 variables to the CONFIGs of channels that will allow us to turn on / off functions without recompiling the game
here they are:
Kod:
PROTO_FROM_DB: 1 or 0
MIRROR2DB: 1 or 0
I put these two lines to 1.
I am asking for help, what am I doing wrong, I will add that I changed
Kod:
ClientManager.cpp
ClientManager.h
ClientManagerBoot.cpp
best regards and waiting for your reply impatiently.
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