bool CCombatZoneManager::Initialize()
{
CheckEventStatus();
if (g_bChannel == COMBAT_ZONE_NEED_CHANNEL)
{
TCombatZoneEventInfo* info = AllocEventInfo<TCombatZoneEventInfo>();
info->pInstanceManager = this;
m_pkCombatZoneEvent = event_create(combat_zone_event, info, PASSES_PER_SEC(40));
}
}