Yardım erorr Activation bar

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Hello guys, when I was about to finish working on the files, I discovered an error that I don't know how to explain. When the player is killed, the activated activations disappear, even though the activations have a day or more left. Does anyone know why this happens or which file I should check?

 
I have tried this solution and it works but I wonder if there is a way to save the activations automatically or a simpler and easier way because this is how it requires me when I add any new activation I have to add it to this function which will require many lines
I implemented this in the char_affect.cpp file as a function
void CHARACTER::ClearAffect(bool bSave)

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