İstek Bu pack dosyasında yardım

  • Konuyu açan Konuyu açan Battle2
  • Açılış Tarihi Açılış Tarihi
  • Yanıt Yanıt 5
  • Gösterim Gösterim 131
Konu sahibinin aradığı materyalleri bulmasına yardımcı olmak için konuya yorum yazabilirsiniz.

Battle2

Üye
Üye
Mesaj
15
Çözümler
1
Beğeni
16
Puan
43
Ticaret Puanı
0
Pack dosyasında bu dosyayı bir türlü editleyemedim yardım edebilecek varmı kodları doğru şekilde adapte edebilecek

Ben ayarlıyorum ancak loading ekranında skill penceresi gelip kalıyor bir yerde problem var

constinfo
game
ui
uitooltip
Bu dosyaları sorunsuz editledim
Eklediğim sistem "Metin-Moblardan düşen itemleri görebilme sistemi"


Bu uitarget.py içerisine girdiğim kodlar sistemi değiştirdim sorun aynı:
Genişlet Daralt Kopyala
import app
import ui
import player
import net
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
    import item
    import uiToolTip
    def HAS_FLAG(value, flag):
        return (value & flag) == flag
import wndMgr
import messenger
import guild
import chr
import nonplayer
import localeInfo
import constInfo

class TargetBoard(ui.ThinBoard):

    if app.ENABLE_TARGET_INFORMATION_SYSTEM:
        class InfoBoard(ui.ThinBoard):
            class ItemListBoxItem(ui.ListBoxExNew.Item):
                def __init__(self, width):
                    ui.ListBoxExNew.Item.__init__(self)

                    image = ui.ExpandedImageBox()
                    image.SetParent(self)
                    image.Show()
                    self.image = image

                    nameLine = ui.TextLine()
                    nameLine.SetParent(self)
                    nameLine.SetPosition(32 + 5, 0)
                    nameLine.Show()
                    self.nameLine = nameLine

                    self.SetSize(width, 32 + 5)

                def LoadImage(self, image, name = None):
                    self.image.LoadImage(image)
                    self.SetSize(self.GetWidth(), self.image.GetHeight() + 5 * (self.image.GetHeight() / 32))
                    if name != None:
                        self.SetText(name)

                def SetText(self, text):
                    self.nameLine.SetText(text)

                def RefreshHeight(self):
                    ui.ListBoxExNew.Item.RefreshHeight(self)
                    self.image.SetRenderingRect(0.0, 0.0 - float(self.removeTop) / float(self.GetHeight()), 0.0, 0.0 - float(self.removeBottom) / float(self.GetHeight()))
                    self.image.SetPosition(0, - self.removeTop)

            MAX_ITEM_COUNT = 5

            EXP_BASE_LVDELTA = [
                1,  #  -15 0
                5,  #  -14 1
                10, #  -13 2
                20, #  -12 3
                30, #  -11 4
                50, #  -10 5
                70, #  -9  6
                80, #  -8  7
                85, #  -7  8
                90, #  -6  9
                92, #  -5  10
                94, #  -4  11
                96, #  -3  12
                98, #  -2  13
                100,    #  -1  14
                100,    #  0   15
                105,    #  1   16
                110,    #  2   17
                115,    #  3   18
                120,    #  4   19
                125,    #  5   20
                130,    #  6   21
                135,    #  7   22
                140,    #  8   23
                145,    #  9   24
                150,    #  10  25
                155,    #  11  26
                160,    #  12  27
                165,    #  13  28
                170,    #  14  29
                180,    #  15  30
            ]

            RACE_FLAG_TO_NAME = {
                1 << 0  : localeInfo.TARGET_INFO_RACE_ANIMAL,
                1 << 1     : localeInfo.TARGET_INFO_RACE_UNDEAD,
                1 << 2  : localeInfo.TARGET_INFO_RACE_DEVIL,
                1 << 3  : localeInfo.TARGET_INFO_RACE_HUMAN,
                1 << 4  : localeInfo.TARGET_INFO_RACE_ORC,
                1 << 5  : localeInfo.TARGET_INFO_RACE_MILGYO,
            }

            SUB_RACE_FLAG_TO_NAME = {
                1 << 11 : localeInfo.TARGET_INFO_RACE_ELEC,
                1 << 12 : localeInfo.TARGET_INFO_RACE_FIRE,
                1 << 13 : localeInfo.TARGET_INFO_RACE_ICE,
                1 << 14 : localeInfo.TARGET_INFO_RACE_WIND,
                1 << 15 : localeInfo.TARGET_INFO_RACE_EARTH,
                1 << 16 : localeInfo.TARGET_INFO_RACE_DARK,
            }

            STONE_START_VNUM = 28030
            STONE_LAST_VNUM = 28042

            BOARD_WIDTH = 250

            def __init__(self):
                ui.ThinBoard.__init__(self)

                self.HideCorners(self.LT)
                self.HideCorners(self.RT)
                self.HideLine(self.T)

                self.race = 0
                self.hasItems = False

                self.itemTooltip = uiToolTip.ItemToolTip()
                self.itemTooltip.HideToolTip()

                self.stoneImg = None
                self.stoneVnum = None
                self.lastStoneVnum = 0
                self.nextStoneIconChange = 0

                wndItem = ui.GridSlotWindow()
                wndItem.SetParent(self)
                wndItem.ArrangeSlot(0, 7, 5, 32, 32, 0, 0)
                wndItem.RefreshSlot()
                wndItem.SetSlotBaseImage("d:/ymir work/ui/public/Slot_Base.sub", 1.0, 1.0, 1.0, 1.0)
                wndItem.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
                wndItem.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
                wndItem.Hide()
                self.wndItem = wndItem
                self.itemArray = [0 for i in xrange(35)]
                self.itemVnums = [0 for i in xrange(35)]

                self.SetSize(self.BOARD_WIDTH, 0)

            def __del__(self):
                ui.ThinBoard.__del__(self)

            def __UpdatePosition(self, targetBoard):
                self.SetPosition(targetBoard.GetLeft() + (targetBoard.GetWidth() - self.GetWidth()) / 2, targetBoard.GetBottom() - 17)

            def Open(self, targetBoard, race):
                self.__LoadInformation(race)

                self.SetSize(self.BOARD_WIDTH, self.yPos + 10)
                self.__UpdatePosition(targetBoard)

                self.Show()

            def Refresh(self):
                self.__LoadInformation(self.race)
                self.SetSize(self.BOARD_WIDTH, self.yPos + 10)

            def Close(self):
                self.itemTooltip.HideToolTip()
                self.Hide()

            def __LoadInformation(self, race):
                self.yPos = 7
                self.children = []
                self.race = race
                self.stoneImg = None
                self.stoneVnum = None
                self.nextStoneIconChange = 0

                for i in xrange(35):
                    self.wndItem.ClearSlot(i)
                self.itemArray = [0 for i in xrange(35)]
                self.itemVnums = [0 for i in xrange(35)]

                self.__LoadInformation_Default(race)
                self.__LoadInformation_Race(race)
                self.__LoadInformation_Resists(race)
                self.__LoadInformation_Drops(race)

            def __LoadInformation_Default_GetHitRate(self, race):
                attacker_dx = nonplayer.GetMonsterDX(race)
                attacker_level = nonplayer.GetMonsterLevel(race)

                self_dx = player.GetStatus(player.DX)
                self_level = player.GetStatus(player.LEVEL)

                iARSrc = min(90, (attacker_dx * 4 + attacker_level * 2) / 6)
                iERSrc = min(90, (self_dx * 4 + self_level * 2) / 6)

                fAR = (float(iARSrc) + 210.0) / 300.0
                fER = (float(iERSrc) * 2 + 5) / (float(iERSrc) + 95) * 3.0 / 10.0

                return fAR - fER

            def __LoadInformation_Default(self, race):
                self.AppendSeperator()
                self.AppendTextLine(localeInfo.TARGET_INFO_MAX_HP % localeInfo.NumberToString(nonplayer.GetMonsterMaxHP(race)))

                # calc att damage
                monsterLevel = nonplayer.GetMonsterLevel(race)
                fHitRate = self.__LoadInformation_Default_GetHitRate(race)
                iDamMin, iDamMax = nonplayer.GetMonsterDamage(race)
                iDamMin = int((iDamMin + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
                iDamMax = int((iDamMax + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
                iDef = player.GetStatus(player.DEF_GRADE) * (100 + player.GetStatus(player.DEF_BONUS)) / 100
                fDamMulti = nonplayer.GetMonsterDamageMultiply(race)
                iDamMin = int(max(0, iDamMin - iDef) * fDamMulti)
                iDamMax = int(max(0, iDamMax - iDef) * fDamMulti)
                if iDamMin < 1:
                    iDamMin = 1
                if iDamMax < 5:
                    iDamMax = 5
                self.AppendTextLine(localeInfo.TARGET_INFO_DAMAGE % (localeInfo.NumberToString(iDamMin), localeInfo.NumberToString(iDamMax)))

                idx = min(len(self.EXP_BASE_LVDELTA) - 1, max(0, (monsterLevel + 15) - player.GetStatus(player.LEVEL)))
                iExp = nonplayer.GetMonsterExp(race) * self.EXP_BASE_LVDELTA[idx] / 100
                self.AppendTextLine(localeInfo.TARGET_INFO_EXP % localeInfo.NumberToString(iExp))

                # self.AppendTextLine(localeInfo.TARGET_INFO_GOLD_MIN_MAX % (localeInfo.NumberToString(nonplayer.GetMobGoldMin(race)), localeInfo.NumberToString(nonplayer.GetMobGoldMax(race))))
                self.AppendTextLine(localeInfo.TARGET_INFO_REGEN_INFO % (nonplayer.GetMobRegenPercent(race), nonplayer.GetMobRegenCycle(race)))


            def __LoadInformation_Race(self, race):
                dwRaceFlag = nonplayer.GetMonsterRaceFlag(race)
                self.AppendSeperator()

                mainrace = ""
                subrace = ""
                for i in xrange(17):
                    curFlag = 1 << i
                    if HAS_FLAG(dwRaceFlag, curFlag):
                        if self.RACE_FLAG_TO_NAME.has_key(curFlag):
                            mainrace += self.RACE_FLAG_TO_NAME[curFlag] + ", "
                        elif self.SUB_RACE_FLAG_TO_NAME.has_key(curFlag):
                            subrace += self.SUB_RACE_FLAG_TO_NAME[curFlag] + ", "
                if nonplayer.IsMonsterStone(race):
                    mainrace += localeInfo.TARGET_INFO_RACE_METIN + ", "
                if mainrace == "":
                    mainrace = localeInfo.TARGET_INFO_NO_RACE
                else:
                    mainrace = mainrace[:-2]
                if subrace == "":
                    subrace = localeInfo.TARGET_INFO_NO_RACE
                else:
                    subrace = subrace[:-2]

                self.AppendTextLine(localeInfo.TARGET_INFO_MAINRACE % mainrace)
                self.AppendTextLine(localeInfo.TARGET_INFO_SUBRACE % subrace)

            def __LoadInformation_Resists(self, race):
                self.AppendSeperator()
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS)
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE0 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_SWORD), nonplayer.GetResist(race, nonplayer.MOB_RESIST_TWOHAND), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BELL)))
                self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE1 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_DAGGER), nonplayer.GetResist(race, nonplayer.MOB_RESIST_FAN), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BOW)))

            def SerachEmptySlot(self, size):

                for value in xrange(self.slotSize):

                    if 0 == self.itemArray[value]:    # ?????

                        if 1 == size:
                            return value

                        emptySlotIndex    = value
                        searchSucceed    = True

                        for i in range(size - 1):
                            emptySlotIndex = emptySlotIndex + 7

                            if emptySlotIndex >= self.slotSize:
                                searchSucceed = False
                                continue

                            if 1 == self.itemArray[emptySlotIndex]:
                                searchSucceed = False

                        if True == searchSucceed:
                            return value

                return -1

            def __LoadInformation_Drops(self, race):
                self.AppendSeperator()

                if race in constInfo.MONSTER_INFO_DATA:
                    if len(constInfo.MONSTER_INFO_DATA[race]["items"]) == 0:
                        self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
                    else:
                        itemListBox = ui.ListBoxExNew(32 + 5, self.MAX_ITEM_COUNT)
                        itemListBox.SetSize(self.GetWidth() - 15 * 2 - ui.ScrollBar.SCROLLBAR_WIDTH, (32 + 5) * self.MAX_ITEM_COUNT)
                        height = 0
                        for curItem in constInfo.MONSTER_INFO_DATA[race]["items"]:
                            if curItem.has_key("vnum_list"):
                                height += self.AppendItem(itemListBox, curItem["vnum_list"], curItem["count"])
                            else:
                                height += self.AppendItem(itemListBox, curItem["vnum"], curItem["count"])
                        if height < itemListBox.GetHeight():
                            itemListBox.SetSize(itemListBox.GetWidth(), height)
                        self.AppendWindow(itemListBox, 15)
                        itemListBox.SetBasePos(0)

                        if len(constInfo.MONSTER_INFO_DATA[race]["items"]) > itemListBox.GetViewItemCount():
                            itemScrollBar = ui.ScrollBar()
                            itemScrollBar.SetParent(self)
                            itemScrollBar.SetPosition(itemListBox.GetRight(), itemListBox.GetTop())
                            itemScrollBar.SetScrollBarSize(32 * self.MAX_ITEM_COUNT + 5 * (self.MAX_ITEM_COUNT - 1))
                            itemScrollBar.SetMiddleBarSize(float(self.MAX_ITEM_COUNT) / float(height / (32 + 5)))
                            itemScrollBar.Show()
                            itemListBox.SetScrollBar(itemScrollBar)
                else:
                    self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)

            def OverInItem(self, slotIndex):
                vnum = self.itemVnums[slotIndex]
                if vnum == 0 or vnum == 50300 or vnum == 70037:
                    self.itemTooltip.HideToolTip()
                elif vnum > 27999 and vnum < 28960:
                    self.itemTooltip.HideToolTip()
                else:
                    self.OnShowItemTooltip(vnum)

            def OverOutItem(self):
                self.OnHideItemTooltip()

            def AppendTextLine(self, text):
                textLine = ui.TextLine()
                textLine.SetParent(self)
                textLine.SetWindowHorizontalAlignCenter()
                textLine.SetHorizontalAlignCenter()
                textLine.SetText(text)
                textLine.SetPosition(0, self.yPos)
                textLine.Show()

                self.children.append(textLine)
                self.yPos += 17

            def AppendSeperator(self):
                img = ui.ImageBox()
                img.LoadImage("d:/ymir work/ui/seperator.tga")
                self.AppendWindow(img)
                img.SetPosition(img.GetLeft(), img.GetTop() - 15)
                self.yPos -= 15

            def AppendItem(self, listBox, vnums, count):
                if type(vnums) == int:
                    vnum = vnums
                else:
                    vnum = vnums[0]

                item.SelectItem(vnum)
                itemName = item.GetItemName()
                if type(vnums) != int and len(vnums) > 1:
                    vnums = sorted(vnums)
                    realName = itemName[:itemName.find("+")]
                    if item.GetItemType() == item.ITEM_TYPE_METIN:
                        realName = localeInfo.TARGET_INFO_STONE_NAME
                        itemName = realName + "+0 - +4"
                    else:
                        itemName = realName + "+" + str(vnums[0] % 10) + " - +" + str(vnums[len(vnums) - 1] % 10)
                    vnum = vnums[len(vnums) - 1]

                myItem = self.ItemListBoxItem(listBox.GetWidth())
                myItem.LoadImage(item.GetIconImageFileName())
                if count <= 1:
                    myItem.SetText(itemName)
                else:
                    myItem.SetText("%dx %s" % (count, itemName))
                myItem.SAFE_SetOverInEvent(self.OnShowItemTooltip, vnum)
                myItem.SAFE_SetOverOutEvent(self.OnHideItemTooltip)
                listBox.AppendItem(myItem)

                if item.GetItemType() == item.ITEM_TYPE_METIN:
                    self.stoneImg = myItem
                    self.stoneVnum = vnums
                    self.lastStoneVnum = self.STONE_LAST_VNUM + vnums[len(vnums) - 1] % 1000 / 100 * 100

                return myItem.GetHeight()

            def OnShowItemTooltip(self, vnum):
                item.SelectItem(vnum)
                if item.GetItemType() == item.ITEM_TYPE_METIN:
                    self.itemTooltip.isStone = True
                    self.itemTooltip.isBook = False
                    self.itemTooltip.isBook2 = False
                    self.itemTooltip.SetItemToolTip(self.lastStoneVnum)
                else:
                    self.itemTooltip.isStone = False
                    self.itemTooltip.isBook = True
                    self.itemTooltip.isBook2 = True
                    self.itemTooltip.SetItemToolTip(vnum)

            def OnHideItemTooltip(self):
                self.itemTooltip.HideToolTip()

            def AppendWindow(self, wnd, x = 0, width = 0, height = 0):
                if width == 0:
                    width = wnd.GetWidth()
                if height == 0:
                    height = wnd.GetHeight()

                wnd.SetParent(self)
                if x == 0:
                    wnd.SetPosition((self.GetWidth() - width) / 2, self.yPos)
                else:
                    wnd.SetPosition(x, self.yPos)
                wnd.Show()

                self.children.append(wnd)
                self.yPos += height + 5

            def OnUpdate(self):
                if self.stoneImg != None and self.stoneVnum != None and app.GetTime() >= self.nextStoneIconChange:
                    nextImg = self.lastStoneVnum + 1
                    if nextImg % 100 > self.STONE_LAST_VNUM % 100:
                        nextImg -= (self.STONE_LAST_VNUM - self.STONE_START_VNUM) + 1
                    self.lastStoneVnum = nextImg
                    self.nextStoneIconChange = app.GetTime() + 2.5

                    item.SelectItem(nextImg)
                    itemName = item.GetItemName()
                    realName = itemName[:itemName.find("+")]
                    realName = realName + "+0 - +4"
                    self.stoneImg.LoadImage(item.GetIconImageFileName(), realName)

                    if self.itemTooltip.IsShow() and self.itemTooltip.isStone:
                        self.itemTooltip.SetItemToolTip(nextImg)

    BUTTON_NAME_LIST = (
        localeInfo.TARGET_BUTTON_WHISPER,
        localeInfo.TARGET_BUTTON_EXCHANGE,
        localeInfo.TARGET_BUTTON_FIGHT,
        localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
        localeInfo.TARGET_BUTTON_AVENGE,
        localeInfo.TARGET_BUTTON_FRIEND,
        localeInfo.TARGET_BUTTON_INVITE_PARTY,
        localeInfo.TARGET_BUTTON_LEAVE_PARTY,
        localeInfo.TARGET_BUTTON_EXCLUDE,
        localeInfo.TARGET_BUTTON_INVITE_GUILD,
        localeInfo.TARGET_BUTTON_DISMOUNT,
        localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
        localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
        localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
        localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
        localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
        "VOTE_BLOCK_CHAT",
    )

    GRADE_NAME =    {
                        nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
                        nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
                        nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
                        nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
                        nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
                        nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
                    }
    EXCHANGE_LIMIT_RANGE = 3000

    def __init__(self):
        ui.ThinBoard.__init__(self)

        name = ui.TextLine()
        name.SetParent(self)
        name.SetDefaultFontName()
        name.SetOutline()
        name.Show()

        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            infoButton = ui.Button()
            infoButton.SetParent(self)
            infoButton.SetUpVisual("d:/ymir work/ui/pattern/q_mark_01.tga")
            infoButton.SetOverVisual("d:/ymir work/ui/pattern/q_mark_02.tga")
            infoButton.SetDownVisual("d:/ymir work/ui/pattern/q_mark_01.tga")
            infoButton.SetEvent(ui.__mem_func__(self.OnPressedInfoButton))
            infoButton.Hide()

            infoBoard = self.InfoBoard()
            infoBoard.Hide()
            infoButton.showWnd = infoBoard

        hpGauge = ui.Gauge()
        hpGauge.SetParent(self)
        hpGauge.MakeGauge(130, "red")
        hpGauge.Hide()
        if app.ENABLE_TARGET_HP_SYSTEM:
            hpPercenttxt = ui.TextLine()
            hpPercenttxt.SetParent(self)
            hpPercenttxt.SetPosition(160, 13)
            hpPercenttxt.SetText("")
            hpPercenttxt.Hide()

            hpValues = ui.TextLine()
            hpValues.SetParent(self)
            hpValues.SetPosition(100, 4)
            hpValues.SetText("")
            hpValues.SetOutline()
            hpValues.SetWindowHorizontalAlignRight()
            hpValues.Hide()

        closeButton = ui.Button()
        closeButton.SetParent(self)
        closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
        closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
        closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
        closeButton.SetPosition(30, 13)

        if localeInfo.IsARABIC():
            hpGauge.SetPosition(55, 17)
            hpGauge.SetWindowHorizontalAlignLeft()
            closeButton.SetWindowHorizontalAlignLeft()
        else:
            hpGauge.SetPosition(175, 17)
            hpGauge.SetWindowHorizontalAlignRight()
            closeButton.SetWindowHorizontalAlignRight()

        closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
        closeButton.Show()

        self.buttonDict = {}
        self.showingButtonList = []
        for buttonName in self.BUTTON_NAME_LIST:
            button = ui.Button()
            button.SetParent(self)
       
            if localeInfo.IsARABIC():
                button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
            else:
                button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
           
            button.SetWindowHorizontalAlignCenter()
            button.SetText(buttonName)
            button.Hide()
            self.buttonDict[buttonName] = button
            self.showingButtonList.append(button)

        self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
        self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
        self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))

        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
        self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
        self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
        self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
        self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
        self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
        self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
       
        self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))

        self.name = name
        self.hpGauge = hpGauge
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton = infoButton
            self.vnum = 0
        if app.ENABLE_TARGET_HP_SYSTEM:
            self.hpPercenttxt = hpPercenttxt
            self.hpValues = hpValues
        self.closeButton = closeButton
        self.nameString = 0
        self.nameLength = 0
        self.vid = 0
        self.eventWhisper = None
        self.isShowButton = False

        self.__Initialize()
        self.ResetTargetBoard()

    def __del__(self):
        ui.ThinBoard.__del__(self)

        print "===================================================== DESTROYED TARGET BOARD"

    def __Initialize(self):
        self.nameString = ""
        self.nameLength = 0
        self.vid = 0
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.vnum = 0
        self.isShowButton = False

    def Destroy(self):
        self.eventWhisper = None
        self.closeButton = None
        self.showingButtonList = None
        self.buttonDict = None
        self.name = None
        if app.ENABLE_TARGET_HP_SYSTEM:
            self.hpPercenttxt = None
            self.hpValues = None
        self.hpGauge = None
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton = None
        self.__Initialize()
    if app.ENABLE_TARGET_INFORMATION_SYSTEM:
        def RefreshMonsterInfoBoard(self):
            if not self.infoButton.showWnd.IsShow():
                return

            self.infoButton.showWnd.Refresh()

        def OnPressedInfoButton(self):
            net.SendTargetInfoLoad(player.GetTargetVID())
            if self.infoButton.showWnd.IsShow():
                self.infoButton.showWnd.Close()
            elif self.vnum != 0:
                self.infoButton.showWnd.Open(self, self.vnum)

    def OnPressedCloseButton(self):
        player.ClearTarget()
        self.Close()

    def Close(self):
        self.__Initialize()
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton.showWnd.Close()
        self.Hide()

    if app.ENABLE_TARGET_HP_SYSTEM:
        def Open(self, vid, name, hpPercentage, actualHP, maxHP):
            if vid:
                if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
                    if not player.IsSameEmpire(vid):
                        self.Hide()
                        return

                if vid != self.GetTargetVID():
                    self.ResetTargetBoard()
                    self.SetTargetVID(vid)
                    self.SetTargetName(name)

                if player.IsMainCharacterIndex(vid):
                    self.__ShowMainCharacterMenu()
                elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
                    self.Hide()
                else:
                    self.RefreshButton()
                    self.Show()

                if app.ENABLE_TARGET_HP_SYSTEM:
                    if player.GetName() != name:
                        if not self.hpGauge.IsShow():
                            self.name.SetPosition(33 - (len(name) * 1.5), 13)
                            self.name.SetWindowHorizontalAlignLeft()
                            self.name.SetHorizontalAlignLeft()
                            #pcHpGauge.SetPosition(220, 14)
                            #pcHpGauge.SetWindowHorizontalAlignRight()
                            self.hpGauge.Show()
                            self.UpdatePosition()
                            self.hpValues.SetPosition(110, 4)
                            self.hpValues.SetWindowHorizontalAlignRight()
                            self.hpValues.SetHorizontalAlignCenter()
                            self.hpValues.Show()

                        self.hpGauge.SetPercentage(hpPercentage, 100)
                        self.hpValues.SetText(localeInfo.DottedNumber(max(actualHP, 0)) + " / " + localeInfo.DottedNumber(maxHP))

                        #percentage = (float(hpPercentage) / float(100) * 100) * (float(173) / float(95))
                        #self.hpGauge.SetPercentage(hpPercentage, 100)
                    else:
                        self.SetSize(150 + (len(name) * 1.5), 65)
                        self.name.SetPosition(0, 13)
                        self.name.SetWindowHorizontalAlignCenter()
                        self.name.SetHorizontalAlignCenter()
                        self.UpdatePosition()
            else:
                self.HideAllButton()
                self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
                self.__ShowButton("VOTE_BLOCK_CHAT")
                self.__ArrangeButtonPosition()
                self.SetTargetName(name)
                self.Show()
    else:
        def Open(self, vid, name):
            if vid:
                if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
                    if not player.IsSameEmpire(vid):
                        self.Hide()
                        return

                if vid != self.GetTargetVID():
                    self.ResetTargetBoard()
                    self.SetTargetVID(vid)
                    self.SetTargetName(name)

                if player.IsMainCharacterIndex(vid):
                    self.__ShowMainCharacterMenu()
                elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
                    self.Hide()
                else:
                    self.RefreshButton()
                    self.Show()
            else:
                self.HideAllButton()
                self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
                self.__ShowButton("VOTE_BLOCK_CHAT")
                self.__ArrangeButtonPosition()
                self.SetTargetName(name)
                self.Show()
           
    def Refresh(self):
        if self.IsShow():
            if self.IsShowButton():          
                self.RefreshButton()      

    def RefreshByVID(self, vid):
        if vid == self.GetTargetVID():          
            self.Refresh()
           
    def RefreshByName(self, name):
        if name == self.GetTargetName():
            self.Refresh()

    def __ShowMainCharacterMenu(self):
        canShow=0

        self.HideAllButton()

        if player.IsMountingHorse():
            self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
            canShow=1

        if player.IsObserverMode():
            self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
            canShow=1

        if canShow:
            self.__ArrangeButtonPosition()
            self.Show()
        else:
            self.Hide()
           
    def __ShowNameOnlyMenu(self):
        self.HideAllButton()

    def SetWhisperEvent(self, event):
        self.eventWhisper = event

    def UpdatePosition(self):
        self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)

    def ResetTargetBoard(self):

        for btn in self.buttonDict.values():
            btn.Hide()

        self.__Initialize()

        self.name.SetPosition(0, 13)
        self.name.SetHorizontalAlignCenter()
        self.name.SetWindowHorizontalAlignCenter()
        self.hpGauge.Hide()
        if app.ENABLE_TARGET_HP_SYSTEM:
            self.hpPercenttxt.Hide()
            self.hpValues.Hide()
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.infoButton.Hide()
            self.infoButton.showWnd.Close()
        self.SetSize(250, 40)

    def SetTargetVID(self, vid):
        self.vid = vid
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            self.vnum = 0

    def SetEnemyVID(self, vid):
        self.SetTargetVID(vid)

        name = chr.GetNameByVID(vid)
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            vnum = nonplayer.GetRaceNumByVID(vid)
        level = nonplayer.GetLevelByVID(vid)
        grade = nonplayer.GetGradeByVID(vid)

        nameFront = ""
        if -1 != level:
            nameFront += "Lv." + str(level) + " "
        if self.GRADE_NAME.has_key(grade):
            nameFront += "(" + self.GRADE_NAME[grade] + ") "

        self.SetTargetName(nameFront + name)
        if app.ENABLE_TARGET_INFORMATION_SYSTEM:
            (textWidth, textHeight) = self.name.GetTextSize()

            self.infoButton.SetPosition(textWidth + 25, 12)
            self.infoButton.SetWindowHorizontalAlignLeft()

            self.vnum = vnum
            self.infoButton.Show()

    def GetTargetVID(self):
        return self.vid

    def GetTargetName(self):
        return self.nameString

    def SetTargetName(self, name):
        self.nameString = name
        self.nameLength = len(name)
        self.name.SetText(name)

    if app.ENABLE_TARGET_HP_SYSTEM:
        def SetHP(self, hpPercentage, actualHP, maxHP):
            if not self.hpGauge.IsShow():

                self.SetSize(200 + 7*self.nameLength, self.GetHeight())
                self.name.SetPosition(23, 13)
                self.name.SetWindowHorizontalAlignLeft()
                self.name.SetHorizontalAlignLeft()
                self.hpGauge.Show()
                self.UpdatePosition()
                self.hpPercenttxt.SetPosition(200 + 7*self.nameLength-205, 13)
                self.hpPercenttxt.Show()
                self.hpValues.SetPosition(110, 4)
                self.hpValues.SetWindowHorizontalAlignRight()
                self.hpValues.SetHorizontalAlignCenter()
                self.hpValues.Show()

            self.hpGauge.SetPercentage(hpPercentage, 100)
            self.hpPercenttxt.SetText("%d%%" % (hpPercentage))
            #self.hpValues.SetText("%s / %s" % localeInfo.DottedNumber(max(actualHP, 0)), localeInfo.DottedNumber(maxHP))
            self.hpValues.SetText(localeInfo.DottedNumber(max(actualHP, 0)) + " / " + localeInfo.DottedNumber(maxHP))
    else:
        def SetHP(self, hpPercentage):
            if not self.hpGauge.IsShow():

                self.SetSize(200 + 7*self.nameLength, self.GetHeight())

                if localeInfo.IsARABIC():
                    self.name.SetPosition( self.GetWidth()-23, 13)
                else:
                    self.name.SetPosition(23, 13)

                self.name.SetWindowHorizontalAlignLeft()
                self.name.SetHorizontalAlignLeft()
                self.hpGauge.Show()
                self.UpdatePosition()

            self.hpGauge.SetPercentage(hpPercentage, 100)

    def ShowDefaultButton(self):

        self.isShowButton = True
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
        for button in self.showingButtonList:
            button.Show()

    def HideAllButton(self):
        self.isShowButton = False
        for button in self.showingButtonList:
            button.Hide()
        self.showingButtonList = []

    def __ShowButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        self.buttonDict[name].Show()
        self.showingButtonList.append(self.buttonDict[name])

    def __HideButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        button = self.buttonDict[name]
        button.Hide()

        for btnInList in self.showingButtonList:
            if btnInList == button:
                self.showingButtonList.remove(button)
                break

    def OnWhisper(self):
        if None != self.eventWhisper:
            self.eventWhisper(self.nameString)

    def OnExchange(self):
        net.SendExchangeStartPacket(self.vid)

    def OnPVP(self):
        net.SendChatPacket("/pvp %d" % (self.vid))

    def OnAppendToMessenger(self):
        net.SendMessengerAddByVIDPacket(self.vid)

    def OnPartyInvite(self):
        net.SendPartyInvitePacket(self.vid)

    def OnPartyExit(self):
        net.SendPartyExitPacket()

    def OnPartyRemove(self):
        net.SendPartyRemovePacket(self.vid)

    def __OnGuildAddMember(self):
        net.SendGuildAddMemberPacket(self.vid)

    def __OnDismount(self):
        net.SendChatPacket("/unmount")

    def __OnExitObserver(self):
        net.SendChatPacket("/observer_exit")

    def __OnViewEquipment(self):
        net.SendChatPacket("/view_equip " + str(self.vid))

    def __OnRequestParty(self):
        net.SendChatPacket("/party_request " + str(self.vid))

    def __OnDestroyBuilding(self):
        net.SendChatPacket("/build d %d" % (self.vid))

    def __OnEmotionAllow(self):
        net.SendChatPacket("/emotion_allow %d" % (self.vid))
       
    def __OnVoteBlockChat(self):
        cmd = "/vote_block_chat %s" % (self.nameString)
        net.SendChatPacket(cmd)

    def OnPressEscapeKey(self):
        self.OnPressedCloseButton()
        return True

    def IsShowButton(self):
        return self.isShowButton

    def RefreshButton(self):

        self.HideAllButton()

        if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
            #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
            #self.__ArrangeButtonPosition()
            return
       
        if player.IsPVPInstance(self.vid) or player.IsObserverMode():
            # PVP_INFO_SIZE_BUG_FIX
            self.SetSize(200 + 7*self.nameLength, 40)
            self.UpdatePosition()
            # END_OF_PVP_INFO_SIZE_BUG_FIX          
            return  

        self.ShowDefaultButton()

        if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
            if not guild.IsMemberByName(self.nameString):
                if 0 == chr.GetGuildID(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)

        if not messenger.IsFriendByName(self.nameString):
            self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)

        if player.IsPartyMember(self.vid):

            self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if player.IsPartyLeader(self.vid):
                self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
            elif player.IsPartyLeader(player.GetMainCharacterIndex()):
                self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)

        else:
            if player.IsPartyMember(player.GetMainCharacterIndex()):
                if player.IsPartyLeader(player.GetMainCharacterIndex()):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
            else:
                if chr.IsPartyMember(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
                else:
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)

            if player.IsRevengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
            elif player.IsChallengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
            elif player.IsCantFightInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if not player.IsSameEmpire(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
                self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

        distance = player.GetCharacterDistance(self.vid)
        if distance > self.EXCHANGE_LIMIT_RANGE:
            self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
            self.__ArrangeButtonPosition()

        self.__ArrangeButtonPosition()

    def __ArrangeButtonPosition(self):
        showingButtonCount = len(self.showingButtonList)

        pos = -(showingButtonCount / 2) * 68
        if 0 == showingButtonCount % 2:
            pos += 34

        for button in self.showingButtonList:
            button.SetPosition(pos, 33)
            pos += 68

        if app.ENABLE_TARGET_HP_SYSTEM:
            if showingButtonCount <= 3:
                self.SetSize(max(150, 4 * 75), 65)
            else:
                self.SetSize(max(150, showingButtonCount * 75), 65)
        else:
            self.SetSize(max(150, showingButtonCount * 75), 65)
        self.UpdatePosition()

    def OnUpdate(self):
        if self.isShowButton:

            exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
            distance = player.GetCharacterDistance(self.vid)

            if distance < 0:
                return

            if exchangeButton.IsShow():
                if distance > self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

            else:
                if distance < self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()
 

Dosya Eklentileri

Son düzenleme:
Syster'da böyle hatalar düşüyor

0709 23:34:41904 :: Traceback (most recent call last):

0709 23:34:41904 :: File "networkModule.py", line 247, in SetGamePhase

0709 23:34:41904 :: File "game.py", line 109, in __init__

0709 23:34:41904 :: File "uiTarget.py", line 480, in __init__

0709 23:34:41904 :: File "uiTarget.py", line 114, in __init__

0709 23:34:41904 :: AttributeError
0709 23:34:41904 :: :
0709 23:34:41904 :: 'InfoBoard' object has no attribute 'HideCorners'
0709 23:34:41904 ::

Arkadaşın verdiği uitarget.py kullanıncada böyle hata veriyor

0709 23:50:03142 ::
networkModule.py(line:208) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:26) <module>
system.py(line:130) __pack_import
system.py(line:110) _process_result
uiTarget.py(line:15) <module>

networkModule.SetSelectCharacterPhase - <type 'exceptions.AttributeError'>:'module' object has no attribute 'ENABLE_SEND_TARGET_INFO'

0709 23:50:03142 :: ============================================================================================================
0709 23:50:03142 :: Abort!!!!


 
Son düzenleme:
Geri
Üst