Pack dosyasında bu dosyayı bir türlü editleyemedim yardım edebilecek varmı kodları doğru şekilde adapte edebilecek
Ben ayarlıyorum ancak loading ekranında skill penceresi gelip kalıyor bir yerde problem var
constinfo
game
ui
uitooltip
Bu dosyaları sorunsuz editledim
Eklediğim sistem "Metin-Moblardan düşen itemleri görebilme sistemi"
Ben ayarlıyorum ancak loading ekranında skill penceresi gelip kalıyor bir yerde problem var
constinfo
game
ui
uitooltip
Bu dosyaları sorunsuz editledim
Eklediğim sistem "Metin-Moblardan düşen itemleri görebilme sistemi"
Linkleri görebilmek için
giriş yap veya kayıt ol.
Bu uitarget.py içerisine girdiğim kodlar sistemi değiştirdim sorun aynı:
import app
import ui
import player
import net
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
import item
import uiToolTip
def HAS_FLAG(value, flag):
return (value & flag) == flag
import wndMgr
import messenger
import guild
import chr
import nonplayer
import localeInfo
import constInfo
class TargetBoard(ui.ThinBoard):
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
class InfoBoard(ui.ThinBoard):
class ItemListBoxItem(ui.ListBoxExNew.Item):
def __init__(self, width):
ui.ListBoxExNew.Item.__init__(self)
image = ui.ExpandedImageBox()
image.SetParent(self)
image.Show()
self.image = image
nameLine = ui.TextLine()
nameLine.SetParent(self)
nameLine.SetPosition(32 + 5, 0)
nameLine.Show()
self.nameLine = nameLine
self.SetSize(width, 32 + 5)
def LoadImage(self, image, name = None):
self.image.LoadImage(image)
self.SetSize(self.GetWidth(), self.image.GetHeight() + 5 * (self.image.GetHeight() / 32))
if name != None:
self.SetText(name)
def SetText(self, text):
self.nameLine.SetText(text)
def RefreshHeight(self):
ui.ListBoxExNew.Item.RefreshHeight(self)
self.image.SetRenderingRect(0.0, 0.0 - float(self.removeTop) / float(self.GetHeight()), 0.0, 0.0 - float(self.removeBottom) / float(self.GetHeight()))
self.image.SetPosition(0, - self.removeTop)
MAX_ITEM_COUNT = 5
EXP_BASE_LVDELTA = [
1, # -15 0
5, # -14 1
10, # -13 2
20, # -12 3
30, # -11 4
50, # -10 5
70, # -9 6
80, # -8 7
85, # -7 8
90, # -6 9
92, # -5 10
94, # -4 11
96, # -3 12
98, # -2 13
100, # -1 14
100, # 0 15
105, # 1 16
110, # 2 17
115, # 3 18
120, # 4 19
125, # 5 20
130, # 6 21
135, # 7 22
140, # 8 23
145, # 9 24
150, # 10 25
155, # 11 26
160, # 12 27
165, # 13 28
170, # 14 29
180, # 15 30
]
RACE_FLAG_TO_NAME = {
1 << 0 : localeInfo.TARGET_INFO_RACE_ANIMAL,
1 << 1 : localeInfo.TARGET_INFO_RACE_UNDEAD,
1 << 2 : localeInfo.TARGET_INFO_RACE_DEVIL,
1 << 3 : localeInfo.TARGET_INFO_RACE_HUMAN,
1 << 4 : localeInfo.TARGET_INFO_RACE_ORC,
1 << 5 : localeInfo.TARGET_INFO_RACE_MILGYO,
}
SUB_RACE_FLAG_TO_NAME = {
1 << 11 : localeInfo.TARGET_INFO_RACE_ELEC,
1 << 12 : localeInfo.TARGET_INFO_RACE_FIRE,
1 << 13 : localeInfo.TARGET_INFO_RACE_ICE,
1 << 14 : localeInfo.TARGET_INFO_RACE_WIND,
1 << 15 : localeInfo.TARGET_INFO_RACE_EARTH,
1 << 16 : localeInfo.TARGET_INFO_RACE_DARK,
}
STONE_START_VNUM = 28030
STONE_LAST_VNUM = 28042
BOARD_WIDTH = 250
def __init__(self):
ui.ThinBoard.__init__(self)
self.HideCorners(self.LT)
self.HideCorners(self.RT)
self.HideLine(self.T)
self.race = 0
self.hasItems = False
self.itemTooltip = uiToolTip.ItemToolTip()
self.itemTooltip.HideToolTip()
self.stoneImg = None
self.stoneVnum = None
self.lastStoneVnum = 0
self.nextStoneIconChange = 0
wndItem = ui.GridSlotWindow()
wndItem.SetParent(self)
wndItem.ArrangeSlot(0, 7, 5, 32, 32, 0, 0)
wndItem.RefreshSlot()
wndItem.SetSlotBaseImage("d:/ymir work/ui/public/Slot_Base.sub", 1.0, 1.0, 1.0, 1.0)
wndItem.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
wndItem.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
wndItem.Hide()
self.wndItem = wndItem
self.itemArray = [0 for i in xrange(35)]
self.itemVnums = [0 for i in xrange(35)]
self.SetSize(self.BOARD_WIDTH, 0)
def __del__(self):
ui.ThinBoard.__del__(self)
def __UpdatePosition(self, targetBoard):
self.SetPosition(targetBoard.GetLeft() + (targetBoard.GetWidth() - self.GetWidth()) / 2, targetBoard.GetBottom() - 17)
def Open(self, targetBoard, race):
self.__LoadInformation(race)
self.SetSize(self.BOARD_WIDTH, self.yPos + 10)
self.__UpdatePosition(targetBoard)
self.Show()
def Refresh(self):
self.__LoadInformation(self.race)
self.SetSize(self.BOARD_WIDTH, self.yPos + 10)
def Close(self):
self.itemTooltip.HideToolTip()
self.Hide()
def __LoadInformation(self, race):
self.yPos = 7
self.children = []
self.race = race
self.stoneImg = None
self.stoneVnum = None
self.nextStoneIconChange = 0
for i in xrange(35):
self.wndItem.ClearSlot(i)
self.itemArray = [0 for i in xrange(35)]
self.itemVnums = [0 for i in xrange(35)]
self.__LoadInformation_Default(race)
self.__LoadInformation_Race(race)
self.__LoadInformation_Resists(race)
self.__LoadInformation_Drops(race)
def __LoadInformation_Default_GetHitRate(self, race):
attacker_dx = nonplayer.GetMonsterDX(race)
attacker_level = nonplayer.GetMonsterLevel(race)
self_dx = player.GetStatus(player.DX)
self_level = player.GetStatus(player.LEVEL)
iARSrc = min(90, (attacker_dx * 4 + attacker_level * 2) / 6)
iERSrc = min(90, (self_dx * 4 + self_level * 2) / 6)
fAR = (float(iARSrc) + 210.0) / 300.0
fER = (float(iERSrc) * 2 + 5) / (float(iERSrc) + 95) * 3.0 / 10.0
return fAR - fER
def __LoadInformation_Default(self, race):
self.AppendSeperator()
self.AppendTextLine(localeInfo.TARGET_INFO_MAX_HP % localeInfo.NumberToString(nonplayer.GetMonsterMaxHP(race)))
# calc att damage
monsterLevel = nonplayer.GetMonsterLevel(race)
fHitRate = self.__LoadInformation_Default_GetHitRate(race)
iDamMin, iDamMax = nonplayer.GetMonsterDamage(race)
iDamMin = int((iDamMin + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
iDamMax = int((iDamMax + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2
iDef = player.GetStatus(player.DEF_GRADE) * (100 + player.GetStatus(player.DEF_BONUS)) / 100
fDamMulti = nonplayer.GetMonsterDamageMultiply(race)
iDamMin = int(max(0, iDamMin - iDef) * fDamMulti)
iDamMax = int(max(0, iDamMax - iDef) * fDamMulti)
if iDamMin < 1:
iDamMin = 1
if iDamMax < 5:
iDamMax = 5
self.AppendTextLine(localeInfo.TARGET_INFO_DAMAGE % (localeInfo.NumberToString(iDamMin), localeInfo.NumberToString(iDamMax)))
idx = min(len(self.EXP_BASE_LVDELTA) - 1, max(0, (monsterLevel + 15) - player.GetStatus(player.LEVEL)))
iExp = nonplayer.GetMonsterExp(race) * self.EXP_BASE_LVDELTA[idx] / 100
self.AppendTextLine(localeInfo.TARGET_INFO_EXP % localeInfo.NumberToString(iExp))
# self.AppendTextLine(localeInfo.TARGET_INFO_GOLD_MIN_MAX % (localeInfo.NumberToString(nonplayer.GetMobGoldMin(race)), localeInfo.NumberToString(nonplayer.GetMobGoldMax(race))))
self.AppendTextLine(localeInfo.TARGET_INFO_REGEN_INFO % (nonplayer.GetMobRegenPercent(race), nonplayer.GetMobRegenCycle(race)))
def __LoadInformation_Race(self, race):
dwRaceFlag = nonplayer.GetMonsterRaceFlag(race)
self.AppendSeperator()
mainrace = ""
subrace = ""
for i in xrange(17):
curFlag = 1 << i
if HAS_FLAG(dwRaceFlag, curFlag):
if self.RACE_FLAG_TO_NAME.has_key(curFlag):
mainrace += self.RACE_FLAG_TO_NAME[curFlag] + ", "
elif self.SUB_RACE_FLAG_TO_NAME.has_key(curFlag):
subrace += self.SUB_RACE_FLAG_TO_NAME[curFlag] + ", "
if nonplayer.IsMonsterStone(race):
mainrace += localeInfo.TARGET_INFO_RACE_METIN + ", "
if mainrace == "":
mainrace = localeInfo.TARGET_INFO_NO_RACE
else:
mainrace = mainrace[:-2]
if subrace == "":
subrace = localeInfo.TARGET_INFO_NO_RACE
else:
subrace = subrace[:-2]
self.AppendTextLine(localeInfo.TARGET_INFO_MAINRACE % mainrace)
self.AppendTextLine(localeInfo.TARGET_INFO_SUBRACE % subrace)
def __LoadInformation_Resists(self, race):
self.AppendSeperator()
self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS)
self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE0 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_SWORD), nonplayer.GetResist(race, nonplayer.MOB_RESIST_TWOHAND), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BELL)))
self.AppendTextLine(localeInfo.TARGET_INFO_RESISTS_LINE1 % (nonplayer.GetResist(race, nonplayer.MOB_RESIST_DAGGER), nonplayer.GetResist(race, nonplayer.MOB_RESIST_FAN), nonplayer.GetResist(race, nonplayer.MOB_RESIST_BOW)))
def SerachEmptySlot(self, size):
for value in xrange(self.slotSize):
if 0 == self.itemArray[value]: # ?????
if 1 == size:
return value
emptySlotIndex = value
searchSucceed = True
for i in range(size - 1):
emptySlotIndex = emptySlotIndex + 7
if emptySlotIndex >= self.slotSize:
searchSucceed = False
continue
if 1 == self.itemArray[emptySlotIndex]:
searchSucceed = False
if True == searchSucceed:
return value
return -1
def __LoadInformation_Drops(self, race):
self.AppendSeperator()
if race in constInfo.MONSTER_INFO_DATA:
if len(constInfo.MONSTER_INFO_DATA[race]["items"]) == 0:
self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
else:
itemListBox = ui.ListBoxExNew(32 + 5, self.MAX_ITEM_COUNT)
itemListBox.SetSize(self.GetWidth() - 15 * 2 - ui.ScrollBar.SCROLLBAR_WIDTH, (32 + 5) * self.MAX_ITEM_COUNT)
height = 0
for curItem in constInfo.MONSTER_INFO_DATA[race]["items"]:
if curItem.has_key("vnum_list"):
height += self.AppendItem(itemListBox, curItem["vnum_list"], curItem["count"])
else:
height += self.AppendItem(itemListBox, curItem["vnum"], curItem["count"])
if height < itemListBox.GetHeight():
itemListBox.SetSize(itemListBox.GetWidth(), height)
self.AppendWindow(itemListBox, 15)
itemListBox.SetBasePos(0)
if len(constInfo.MONSTER_INFO_DATA[race]["items"]) > itemListBox.GetViewItemCount():
itemScrollBar = ui.ScrollBar()
itemScrollBar.SetParent(self)
itemScrollBar.SetPosition(itemListBox.GetRight(), itemListBox.GetTop())
itemScrollBar.SetScrollBarSize(32 * self.MAX_ITEM_COUNT + 5 * (self.MAX_ITEM_COUNT - 1))
itemScrollBar.SetMiddleBarSize(float(self.MAX_ITEM_COUNT) / float(height / (32 + 5)))
itemScrollBar.Show()
itemListBox.SetScrollBar(itemScrollBar)
else:
self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT)
def OverInItem(self, slotIndex):
vnum = self.itemVnums[slotIndex]
if vnum == 0 or vnum == 50300 or vnum == 70037:
self.itemTooltip.HideToolTip()
elif vnum > 27999 and vnum < 28960:
self.itemTooltip.HideToolTip()
else:
self.OnShowItemTooltip(vnum)
def OverOutItem(self):
self.OnHideItemTooltip()
def AppendTextLine(self, text):
textLine = ui.TextLine()
textLine.SetParent(self)
textLine.SetWindowHorizontalAlignCenter()
textLine.SetHorizontalAlignCenter()
textLine.SetText(text)
textLine.SetPosition(0, self.yPos)
textLine.Show()
self.children.append(textLine)
self.yPos += 17
def AppendSeperator(self):
img = ui.ImageBox()
img.LoadImage("d:/ymir work/ui/seperator.tga")
self.AppendWindow(img)
img.SetPosition(img.GetLeft(), img.GetTop() - 15)
self.yPos -= 15
def AppendItem(self, listBox, vnums, count):
if type(vnums) == int:
vnum = vnums
else:
vnum = vnums[0]
item.SelectItem(vnum)
itemName = item.GetItemName()
if type(vnums) != int and len(vnums) > 1:
vnums = sorted(vnums)
realName = itemName[:itemName.find("+")]
if item.GetItemType() == item.ITEM_TYPE_METIN:
realName = localeInfo.TARGET_INFO_STONE_NAME
itemName = realName + "+0 - +4"
else:
itemName = realName + "+" + str(vnums[0] % 10) + " - +" + str(vnums[len(vnums) - 1] % 10)
vnum = vnums[len(vnums) - 1]
myItem = self.ItemListBoxItem(listBox.GetWidth())
myItem.LoadImage(item.GetIconImageFileName())
if count <= 1:
myItem.SetText(itemName)
else:
myItem.SetText("%dx %s" % (count, itemName))
myItem.SAFE_SetOverInEvent(self.OnShowItemTooltip, vnum)
myItem.SAFE_SetOverOutEvent(self.OnHideItemTooltip)
listBox.AppendItem(myItem)
if item.GetItemType() == item.ITEM_TYPE_METIN:
self.stoneImg = myItem
self.stoneVnum = vnums
self.lastStoneVnum = self.STONE_LAST_VNUM + vnums[len(vnums) - 1] % 1000 / 100 * 100
return myItem.GetHeight()
def OnShowItemTooltip(self, vnum):
item.SelectItem(vnum)
if item.GetItemType() == item.ITEM_TYPE_METIN:
self.itemTooltip.isStone = True
self.itemTooltip.isBook = False
self.itemTooltip.isBook2 = False
self.itemTooltip.SetItemToolTip(self.lastStoneVnum)
else:
self.itemTooltip.isStone = False
self.itemTooltip.isBook = True
self.itemTooltip.isBook2 = True
self.itemTooltip.SetItemToolTip(vnum)
def OnHideItemTooltip(self):
self.itemTooltip.HideToolTip()
def AppendWindow(self, wnd, x = 0, width = 0, height = 0):
if width == 0:
width = wnd.GetWidth()
if height == 0:
height = wnd.GetHeight()
wnd.SetParent(self)
if x == 0:
wnd.SetPosition((self.GetWidth() - width) / 2, self.yPos)
else:
wnd.SetPosition(x, self.yPos)
wnd.Show()
self.children.append(wnd)
self.yPos += height + 5
def OnUpdate(self):
if self.stoneImg != None and self.stoneVnum != None and app.GetTime() >= self.nextStoneIconChange:
nextImg = self.lastStoneVnum + 1
if nextImg % 100 > self.STONE_LAST_VNUM % 100:
nextImg -= (self.STONE_LAST_VNUM - self.STONE_START_VNUM) + 1
self.lastStoneVnum = nextImg
self.nextStoneIconChange = app.GetTime() + 2.5
item.SelectItem(nextImg)
itemName = item.GetItemName()
realName = itemName[:itemName.find("+")]
realName = realName + "+0 - +4"
self.stoneImg.LoadImage(item.GetIconImageFileName(), realName)
if self.itemTooltip.IsShow() and self.itemTooltip.isStone:
self.itemTooltip.SetItemToolTip(nextImg)
BUTTON_NAME_LIST = (
localeInfo.TARGET_BUTTON_WHISPER,
localeInfo.TARGET_BUTTON_EXCHANGE,
localeInfo.TARGET_BUTTON_FIGHT,
localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
localeInfo.TARGET_BUTTON_AVENGE,
localeInfo.TARGET_BUTTON_FRIEND,
localeInfo.TARGET_BUTTON_INVITE_PARTY,
localeInfo.TARGET_BUTTON_LEAVE_PARTY,
localeInfo.TARGET_BUTTON_EXCLUDE,
localeInfo.TARGET_BUTTON_INVITE_GUILD,
localeInfo.TARGET_BUTTON_DISMOUNT,
localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
"VOTE_BLOCK_CHAT",
)
GRADE_NAME = {
nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
}
EXCHANGE_LIMIT_RANGE = 3000
def __init__(self):
ui.ThinBoard.__init__(self)
name = ui.TextLine()
name.SetParent(self)
name.SetDefaultFontName()
name.SetOutline()
name.Show()
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
infoButton = ui.Button()
infoButton.SetParent(self)
infoButton.SetUpVisual("d:/ymir work/ui/pattern/q_mark_01.tga")
infoButton.SetOverVisual("d:/ymir work/ui/pattern/q_mark_02.tga")
infoButton.SetDownVisual("d:/ymir work/ui/pattern/q_mark_01.tga")
infoButton.SetEvent(ui.__mem_func__(self.OnPressedInfoButton))
infoButton.Hide()
infoBoard = self.InfoBoard()
infoBoard.Hide()
infoButton.showWnd = infoBoard
hpGauge = ui.Gauge()
hpGauge.SetParent(self)
hpGauge.MakeGauge(130, "red")
hpGauge.Hide()
if app.ENABLE_TARGET_HP_SYSTEM:
hpPercenttxt = ui.TextLine()
hpPercenttxt.SetParent(self)
hpPercenttxt.SetPosition(160, 13)
hpPercenttxt.SetText("")
hpPercenttxt.Hide()
hpValues = ui.TextLine()
hpValues.SetParent(self)
hpValues.SetPosition(100, 4)
hpValues.SetText("")
hpValues.SetOutline()
hpValues.SetWindowHorizontalAlignRight()
hpValues.Hide()
closeButton = ui.Button()
closeButton.SetParent(self)
closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
closeButton.SetPosition(30, 13)
if localeInfo.IsARABIC():
hpGauge.SetPosition(55, 17)
hpGauge.SetWindowHorizontalAlignLeft()
closeButton.SetWindowHorizontalAlignLeft()
else:
hpGauge.SetPosition(175, 17)
hpGauge.SetWindowHorizontalAlignRight()
closeButton.SetWindowHorizontalAlignRight()
closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
closeButton.Show()
self.buttonDict = {}
self.showingButtonList = []
for buttonName in self.BUTTON_NAME_LIST:
button = ui.Button()
button.SetParent(self)
if localeInfo.IsARABIC():
button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
else:
button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
button.SetWindowHorizontalAlignCenter()
button.SetText(buttonName)
button.Hide()
self.buttonDict[buttonName] = button
self.showingButtonList.append(button)
self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))
self.name = name
self.hpGauge = hpGauge
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
self.infoButton = infoButton
self.vnum = 0
if app.ENABLE_TARGET_HP_SYSTEM:
self.hpPercenttxt = hpPercenttxt
self.hpValues = hpValues
self.closeButton = closeButton
self.nameString = 0
self.nameLength = 0
self.vid = 0
self.eventWhisper = None
self.isShowButton = False
self.__Initialize()
self.ResetTargetBoard()
def __del__(self):
ui.ThinBoard.__del__(self)
print "===================================================== DESTROYED TARGET BOARD"
def __Initialize(self):
self.nameString = ""
self.nameLength = 0
self.vid = 0
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
self.vnum = 0
self.isShowButton = False
def Destroy(self):
self.eventWhisper = None
self.closeButton = None
self.showingButtonList = None
self.buttonDict = None
self.name = None
if app.ENABLE_TARGET_HP_SYSTEM:
self.hpPercenttxt = None
self.hpValues = None
self.hpGauge = None
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
self.infoButton = None
self.__Initialize()
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
def RefreshMonsterInfoBoard(self):
if not self.infoButton.showWnd.IsShow():
return
self.infoButton.showWnd.Refresh()
def OnPressedInfoButton(self):
net.SendTargetInfoLoad(player.GetTargetVID())
if self.infoButton.showWnd.IsShow():
self.infoButton.showWnd.Close()
elif self.vnum != 0:
self.infoButton.showWnd.Open(self, self.vnum)
def OnPressedCloseButton(self):
player.ClearTarget()
self.Close()
def Close(self):
self.__Initialize()
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
self.infoButton.showWnd.Close()
self.Hide()
if app.ENABLE_TARGET_HP_SYSTEM:
def Open(self, vid, name, hpPercentage, actualHP, maxHP):
if vid:
if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
if not player.IsSameEmpire(vid):
self.Hide()
return
if vid != self.GetTargetVID():
self.ResetTargetBoard()
self.SetTargetVID(vid)
self.SetTargetName(name)
if player.IsMainCharacterIndex(vid):
self.__ShowMainCharacterMenu()
elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
self.Hide()
else:
self.RefreshButton()
self.Show()
if app.ENABLE_TARGET_HP_SYSTEM:
if player.GetName() != name:
if not self.hpGauge.IsShow():
self.name.SetPosition(33 - (len(name) * 1.5), 13)
self.name.SetWindowHorizontalAlignLeft()
self.name.SetHorizontalAlignLeft()
#pcHpGauge.SetPosition(220, 14)
#pcHpGauge.SetWindowHorizontalAlignRight()
self.hpGauge.Show()
self.UpdatePosition()
self.hpValues.SetPosition(110, 4)
self.hpValues.SetWindowHorizontalAlignRight()
self.hpValues.SetHorizontalAlignCenter()
self.hpValues.Show()
self.hpGauge.SetPercentage(hpPercentage, 100)
self.hpValues.SetText(localeInfo.DottedNumber(max(actualHP, 0)) + " / " + localeInfo.DottedNumber(maxHP))
#percentage = (float(hpPercentage) / float(100) * 100) * (float(173) / float(95))
#self.hpGauge.SetPercentage(hpPercentage, 100)
else:
self.SetSize(150 + (len(name) * 1.5), 65)
self.name.SetPosition(0, 13)
self.name.SetWindowHorizontalAlignCenter()
self.name.SetHorizontalAlignCenter()
self.UpdatePosition()
else:
self.HideAllButton()
self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
self.__ShowButton("VOTE_BLOCK_CHAT")
self.__ArrangeButtonPosition()
self.SetTargetName(name)
self.Show()
else:
def Open(self, vid, name):
if vid:
if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
if not player.IsSameEmpire(vid):
self.Hide()
return
if vid != self.GetTargetVID():
self.ResetTargetBoard()
self.SetTargetVID(vid)
self.SetTargetName(name)
if player.IsMainCharacterIndex(vid):
self.__ShowMainCharacterMenu()
elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
self.Hide()
else:
self.RefreshButton()
self.Show()
else:
self.HideAllButton()
self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
self.__ShowButton("VOTE_BLOCK_CHAT")
self.__ArrangeButtonPosition()
self.SetTargetName(name)
self.Show()
def Refresh(self):
if self.IsShow():
if self.IsShowButton():
self.RefreshButton()
def RefreshByVID(self, vid):
if vid == self.GetTargetVID():
self.Refresh()
def RefreshByName(self, name):
if name == self.GetTargetName():
self.Refresh()
def __ShowMainCharacterMenu(self):
canShow=0
self.HideAllButton()
if player.IsMountingHorse():
self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
canShow=1
if player.IsObserverMode():
self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
canShow=1
if canShow:
self.__ArrangeButtonPosition()
self.Show()
else:
self.Hide()
def __ShowNameOnlyMenu(self):
self.HideAllButton()
def SetWhisperEvent(self, event):
self.eventWhisper = event
def UpdatePosition(self):
self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)
def ResetTargetBoard(self):
for btn in self.buttonDict.values():
btn.Hide()
self.__Initialize()
self.name.SetPosition(0, 13)
self.name.SetHorizontalAlignCenter()
self.name.SetWindowHorizontalAlignCenter()
self.hpGauge.Hide()
if app.ENABLE_TARGET_HP_SYSTEM:
self.hpPercenttxt.Hide()
self.hpValues.Hide()
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
self.infoButton.Hide()
self.infoButton.showWnd.Close()
self.SetSize(250, 40)
def SetTargetVID(self, vid):
self.vid = vid
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
self.vnum = 0
def SetEnemyVID(self, vid):
self.SetTargetVID(vid)
name = chr.GetNameByVID(vid)
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
vnum = nonplayer.GetRaceNumByVID(vid)
level = nonplayer.GetLevelByVID(vid)
grade = nonplayer.GetGradeByVID(vid)
nameFront = ""
if -1 != level:
nameFront += "Lv." + str(level) + " "
if self.GRADE_NAME.has_key(grade):
nameFront += "(" + self.GRADE_NAME[grade] + ") "
self.SetTargetName(nameFront + name)
if app.ENABLE_TARGET_INFORMATION_SYSTEM:
(textWidth, textHeight) = self.name.GetTextSize()
self.infoButton.SetPosition(textWidth + 25, 12)
self.infoButton.SetWindowHorizontalAlignLeft()
self.vnum = vnum
self.infoButton.Show()
def GetTargetVID(self):
return self.vid
def GetTargetName(self):
return self.nameString
def SetTargetName(self, name):
self.nameString = name
self.nameLength = len(name)
self.name.SetText(name)
if app.ENABLE_TARGET_HP_SYSTEM:
def SetHP(self, hpPercentage, actualHP, maxHP):
if not self.hpGauge.IsShow():
self.SetSize(200 + 7*self.nameLength, self.GetHeight())
self.name.SetPosition(23, 13)
self.name.SetWindowHorizontalAlignLeft()
self.name.SetHorizontalAlignLeft()
self.hpGauge.Show()
self.UpdatePosition()
self.hpPercenttxt.SetPosition(200 + 7*self.nameLength-205, 13)
self.hpPercenttxt.Show()
self.hpValues.SetPosition(110, 4)
self.hpValues.SetWindowHorizontalAlignRight()
self.hpValues.SetHorizontalAlignCenter()
self.hpValues.Show()
self.hpGauge.SetPercentage(hpPercentage, 100)
self.hpPercenttxt.SetText("%d%%" % (hpPercentage))
#self.hpValues.SetText("%s / %s" % localeInfo.DottedNumber(max(actualHP, 0)), localeInfo.DottedNumber(maxHP))
self.hpValues.SetText(localeInfo.DottedNumber(max(actualHP, 0)) + " / " + localeInfo.DottedNumber(maxHP))
else:
def SetHP(self, hpPercentage):
if not self.hpGauge.IsShow():
self.SetSize(200 + 7*self.nameLength, self.GetHeight())
if localeInfo.IsARABIC():
self.name.SetPosition( self.GetWidth()-23, 13)
else:
self.name.SetPosition(23, 13)
self.name.SetWindowHorizontalAlignLeft()
self.name.SetHorizontalAlignLeft()
self.hpGauge.Show()
self.UpdatePosition()
self.hpGauge.SetPercentage(hpPercentage, 100)
def ShowDefaultButton(self):
self.isShowButton = True
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
for button in self.showingButtonList:
button.Show()
def HideAllButton(self):
self.isShowButton = False
for button in self.showingButtonList:
button.Hide()
self.showingButtonList = []
def __ShowButton(self, name):
if not self.buttonDict.has_key(name):
return
self.buttonDict[name].Show()
self.showingButtonList.append(self.buttonDict[name])
def __HideButton(self, name):
if not self.buttonDict.has_key(name):
return
button = self.buttonDict[name]
button.Hide()
for btnInList in self.showingButtonList:
if btnInList == button:
self.showingButtonList.remove(button)
break
def OnWhisper(self):
if None != self.eventWhisper:
self.eventWhisper(self.nameString)
def OnExchange(self):
net.SendExchangeStartPacket(self.vid)
def OnPVP(self):
net.SendChatPacket("/pvp %d" % (self.vid))
def OnAppendToMessenger(self):
net.SendMessengerAddByVIDPacket(self.vid)
def OnPartyInvite(self):
net.SendPartyInvitePacket(self.vid)
def OnPartyExit(self):
net.SendPartyExitPacket()
def OnPartyRemove(self):
net.SendPartyRemovePacket(self.vid)
def __OnGuildAddMember(self):
net.SendGuildAddMemberPacket(self.vid)
def __OnDismount(self):
net.SendChatPacket("/unmount")
def __OnExitObserver(self):
net.SendChatPacket("/observer_exit")
def __OnViewEquipment(self):
net.SendChatPacket("/view_equip " + str(self.vid))
def __OnRequestParty(self):
net.SendChatPacket("/party_request " + str(self.vid))
def __OnDestroyBuilding(self):
net.SendChatPacket("/build d %d" % (self.vid))
def __OnEmotionAllow(self):
net.SendChatPacket("/emotion_allow %d" % (self.vid))
def __OnVoteBlockChat(self):
cmd = "/vote_block_chat %s" % (self.nameString)
net.SendChatPacket(cmd)
def OnPressEscapeKey(self):
self.OnPressedCloseButton()
return True
def IsShowButton(self):
return self.isShowButton
def RefreshButton(self):
self.HideAllButton()
if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
#self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
#self.__ArrangeButtonPosition()
return
if player.IsPVPInstance(self.vid) or player.IsObserverMode():
# PVP_INFO_SIZE_BUG_FIX
self.SetSize(200 + 7*self.nameLength, 40)
self.UpdatePosition()
# END_OF_PVP_INFO_SIZE_BUG_FIX
return
self.ShowDefaultButton()
if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
if not guild.IsMemberByName(self.nameString):
if 0 == chr.GetGuildID(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)
if not messenger.IsFriendByName(self.nameString):
self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)
if player.IsPartyMember(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
if player.IsPartyLeader(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
elif player.IsPartyLeader(player.GetMainCharacterIndex()):
self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)
else:
if player.IsPartyMember(player.GetMainCharacterIndex()):
if player.IsPartyLeader(player.GetMainCharacterIndex()):
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
else:
if chr.IsPartyMember(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
else:
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
if player.IsRevengeInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
elif player.IsChallengeInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
elif player.IsCantFightInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
if not player.IsSameEmpire(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
distance = player.GetCharacterDistance(self.vid)
if distance > self.EXCHANGE_LIMIT_RANGE:
self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
def __ArrangeButtonPosition(self):
showingButtonCount = len(self.showingButtonList)
pos = -(showingButtonCount / 2) * 68
if 0 == showingButtonCount % 2:
pos += 34
for button in self.showingButtonList:
button.SetPosition(pos, 33)
pos += 68
if app.ENABLE_TARGET_HP_SYSTEM:
if showingButtonCount <= 3:
self.SetSize(max(150, 4 * 75), 65)
else:
self.SetSize(max(150, showingButtonCount * 75), 65)
else:
self.SetSize(max(150, showingButtonCount * 75), 65)
self.UpdatePosition()
def OnUpdate(self):
if self.isShowButton:
exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
distance = player.GetCharacterDistance(self.vid)
if distance < 0:
return
if exchangeButton.IsShow():
if distance > self.EXCHANGE_LIMIT_RANGE:
self.RefreshButton()
else:
if distance < self.EXCHANGE_LIMIT_RANGE:
self.RefreshButton()
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