Çözüldü Auth db game klasörleri bulunamıyor

Bu konu çözüme ulaştırılmıştır. Çözüm için konuya yazılan tüm yorumları okumayı unutmayın. Eğer konudaki yorumlar sorununuzu çözmediyse yeni bir konu açabilirsiniz.

kill4dead

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Merhabalar. sh start.sh komutunu verdiğimde konu başlığındaki klasörler bulunamıyor. Dolayısı ile ch ler de başarılı bir şekilde açılmıyor. BU KONUYU inceledim. Problemim aynı fakat çözümünün farklı olduğunu düşünüyorum. Orada yazılan komutları uygulamak istemedim. Yardımcı olursanız çok sevinirim. @Whistle

Edit: Aynı zamanda /usr/game/core/ch1 içerisindeki first, game1 ve game2 dosyalarını incelemek için bilgisayarıma çıkaracaktım ancak Dosya Aktarılamadı hatası aldım. Diğer konudaki kodları denedim ancak File Exists hatası aldım.

baslat.sh içeriği

Kod:
#!/bin/sh
clear

echo -e "\033[31mHangi CH'yi acmak istiyorsun? \033[0m"
echo -e "\033[32m
1 - 1.CH\n
2 - 2.CH\n
3 - 3.CH\n
4 - 4.CH\n
5 - 5.CH\n
6 - 6.CH\n
7 - Game99\n
8 - Tum chleri ac\n
9 - tek ch açma \033[0m"

read chs

case $chs in
1*)
    clear
    echo -e "\033[31m \n DB Aciliyor ..\033[0m"
    cd /usr/game/core/db
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./db &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 4
    clear
    echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
    cd /usr/game/core/auth
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./auth &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
 
    echo -e "\033[31m \n CH1 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH1 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH1 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
    cd /usr/game/core/game99/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n CH1 Online ..\033[0m"
;;
2*)
    clear
    echo -e "\033[31m \n DB Aciliyor ..\033[0m"
    cd /usr/game/core/db
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./db &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 3
    clear
    echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
    cd /usr/game/core/auth
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./auth &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
 
    echo -e "\033[31m \n CH2 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch2/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH2 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch2/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH2 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch2/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
    cd /usr/game/core/game99/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n CH2 Online ..\033[0m"
;;
3*)
    clear
    echo -e "\033[31m \n DB Aciliyor ..\033[0m"
    cd /usr/game/core/db
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./db &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 3
    clear
    echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
    cd /usr/game/core/auth
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./auth &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
 
    echo -e "\033[31m \n CH3 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch3/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH3 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch3/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH3 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch3/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
    cd /usr/game/core/game99/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n CH3 Online ..\033[0m"
 
;;
4*)
    clear
    echo -e "\033[31m \n DB Aciliyor ..\033[0m"
    cd /usr/game/core/db
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./db &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 3
    clear
    echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
    cd /usr/game/core/auth
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./auth &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
 
    echo -e "\033[31m \n CH4 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch4/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH4 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch4/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH4 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch4/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
    cd /usr/game/core/game99/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n CH4 Online ..\033[0m"
 
;;

5*)
    clear
    echo -e "\033[31m \n DB Aciliyor ..\033[0m"
    cd /usr/game/core/db
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./db &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 3
    clear
    echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
    cd /usr/game/core/auth
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./auth &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
 
    echo -e "\033[31m \n CH5 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch5/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH5 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch5/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH5 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch5/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
    cd /usr/game/core/game99/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n CH5 Online ..\033[0m"
 
;;

6*)
    clear
    echo -e "\033[31m \n DB Aciliyor ..\033[0m"
    cd /usr/game/core/db
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./db &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 3
    clear
    echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
    cd /usr/game/core/auth
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./auth &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
 
    echo -e "\033[31m \n CH6 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch6/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH6 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch6/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH6 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch6/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
    cd /usr/game/core/game99/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n CH6 Online ..\033[0m"
 
;;

7*)
    clear
    echo -e "\033[31m \n Loglar temizleniyor ..\033[0m"
    cd /usr/game && sh temizle.sh
    sleep 2
    clear
    echo -e "\033[31m \n DB Aciliyor ..\033[0m"
    cd /usr/game/core/db
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./db &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
    cd /usr/game/core/auth
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./auth &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
    cd /usr/game/core/game99/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n Game99 Online ..\033[0m"
 
;;
8*)
    clear
    echo -e "\033[31m \n Loglar temizleniyor ..\033[0m"
    cd /usr/game && sh clear.sh
    sleep 2
    clear
    echo -e "\033[31m \n DB Aciliyor ..\033[0m"
    cd /usr/game/core/db
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./db &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
    cd /usr/game/core/auth
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./auth &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
 
 
    echo -e "\033[31m \n CH1 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH1 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH1 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n CH2 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch2/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH2 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch2/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH2 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch2/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n CH3 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch3/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH3 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch3/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH3 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch3/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    echo -e "\033[31m \n CH4 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch4/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH4 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch4/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH4 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch4/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

    ## FINISH
    echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
    cd /usr/game/core/game99/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    echo -e "\033[31m \n Game99 Online ..\033[0m"
    clear
    echo -e "\033[31m \n Tum kanallar - DB - AUTH - Coreler aktif!\033[0m"
;;
9*)
 
    echo -e "\033[31m \n CH2 - 1 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/first/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH2 - 2 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/game1/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear
    
    echo -e "\033[31m \n CH2 - 3 Aciliyor ..\033[0m"
    cd /usr/game/core/ch1/game2/
    rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
    ./game &
    rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
    sleep 2
    clear

;;
esac
 
Son düzenleme:
Çözüm
winscp programı ile oyun serverine bağlanıp dediğiniz game1, game2 dosyalarının özelliklerine bakın. Symbol bağlantı bilgisini yazar. Yazdığı dizine gidip belirtilen dosya var mı diye kontrol edin. Yoksa game dosyasını yüklemeniz gerekiyor. :)
winscp programı ile oyun serverine bağlanıp dediğiniz game1, game2 dosyalarının özelliklerine bakın. Symbol bağlantı bilgisini yazar. Yazdığı dizine gidip belirtilen dosya var mı diye kontrol edin. Yoksa game dosyasını yüklemeniz gerekiyor. :)
 
Çözüm
winscp programı ile oyun serverine bağlanıp dediğiniz game1, game2 dosyalarının özelliklerine bakın. Symbol bağlantı bilgisini yazar. Yazdığı dizine gidip belirtilen dosya var mı diye kontrol edin. Yoksa game dosyasını yüklemeniz gerekiyor. :)
Hocam bir de game1 içerisindeki game dosyasına tıkladığımda dosya bulunamadı diyor.
Sembol özelliklerine de nasıl bakacağımı bulamadım. Kusura bakmayın yeniyim biraz.

Tamamdır yazdığı dizini buldum. Bu dizine hangi gameyi atacağım hocam? Dosya olanı mı klasör olanı mı?
 
Source kaynak kodlarını build ettiğin zaman game diye bir dosya oluyor. Onu atmanız gerekiyor. Symbol bağlantısında dosyanın adı tam olarak yazar. Belirttiği dizine gameyi atıp izinleri vereceksiniz. :)
 
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