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Merhabalar. sh start.sh komutunu verdiğimde konu başlığındaki klasörler bulunamıyor. Dolayısı ile ch ler de başarılı bir şekilde açılmıyor. BU KONUYU inceledim. Problemim aynı fakat çözümünün farklı olduğunu düşünüyorum. Orada yazılan komutları uygulamak istemedim. Yardımcı olursanız çok sevinirim. @Whistle
Edit: Aynı zamanda /usr/game/core/ch1 içerisindeki first, game1 ve game2 dosyalarını incelemek için bilgisayarıma çıkaracaktım ancak Dosya Aktarılamadı hatası aldım. Diğer konudaki kodları denedim ancak File Exists hatası aldım.
baslat.sh içeriği
Edit: Aynı zamanda /usr/game/core/ch1 içerisindeki first, game1 ve game2 dosyalarını incelemek için bilgisayarıma çıkaracaktım ancak Dosya Aktarılamadı hatası aldım. Diğer konudaki kodları denedim ancak File Exists hatası aldım.
baslat.sh içeriği
Kod:
#!/bin/sh
clear
echo -e "\033[31mHangi CH'yi acmak istiyorsun? \033[0m"
echo -e "\033[32m
1 - 1.CH\n
2 - 2.CH\n
3 - 3.CH\n
4 - 4.CH\n
5 - 5.CH\n
6 - 6.CH\n
7 - Game99\n
8 - Tum chleri ac\n
9 - tek ch açma \033[0m"
read chs
case $chs in
1*)
clear
echo -e "\033[31m \n DB Aciliyor ..\033[0m"
cd /usr/game/core/db
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./db &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 4
clear
echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
cd /usr/game/core/auth
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./auth &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH1 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH1 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH1 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
cd /usr/game/core/game99/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH1 Online ..\033[0m"
;;
2*)
clear
echo -e "\033[31m \n DB Aciliyor ..\033[0m"
cd /usr/game/core/db
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./db &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 3
clear
echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
cd /usr/game/core/auth
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./auth &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch2/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch2/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch2/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
cd /usr/game/core/game99/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 Online ..\033[0m"
;;
3*)
clear
echo -e "\033[31m \n DB Aciliyor ..\033[0m"
cd /usr/game/core/db
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./db &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 3
clear
echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
cd /usr/game/core/auth
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./auth &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH3 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch3/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH3 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch3/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH3 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch3/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
cd /usr/game/core/game99/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH3 Online ..\033[0m"
;;
4*)
clear
echo -e "\033[31m \n DB Aciliyor ..\033[0m"
cd /usr/game/core/db
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./db &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 3
clear
echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
cd /usr/game/core/auth
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./auth &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH4 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch4/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH4 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch4/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH4 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch4/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
cd /usr/game/core/game99/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH4 Online ..\033[0m"
;;
5*)
clear
echo -e "\033[31m \n DB Aciliyor ..\033[0m"
cd /usr/game/core/db
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./db &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 3
clear
echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
cd /usr/game/core/auth
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./auth &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH5 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch5/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH5 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch5/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH5 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch5/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
cd /usr/game/core/game99/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH5 Online ..\033[0m"
;;
6*)
clear
echo -e "\033[31m \n DB Aciliyor ..\033[0m"
cd /usr/game/core/db
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./db &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 3
clear
echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
cd /usr/game/core/auth
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./auth &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH6 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch6/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH6 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch6/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH6 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch6/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
cd /usr/game/core/game99/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH6 Online ..\033[0m"
;;
7*)
clear
echo -e "\033[31m \n Loglar temizleniyor ..\033[0m"
cd /usr/game && sh temizle.sh
sleep 2
clear
echo -e "\033[31m \n DB Aciliyor ..\033[0m"
cd /usr/game/core/db
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./db &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
cd /usr/game/core/auth
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./auth &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
cd /usr/game/core/game99/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n Game99 Online ..\033[0m"
;;
8*)
clear
echo -e "\033[31m \n Loglar temizleniyor ..\033[0m"
cd /usr/game && sh clear.sh
sleep 2
clear
echo -e "\033[31m \n DB Aciliyor ..\033[0m"
cd /usr/game/core/db
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./db &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n Girisler Aciliyor (AUTH) ..\033[0m"
cd /usr/game/core/auth
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./auth &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH1 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH1 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH1 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch2/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch2/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch2/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH3 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch3/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH3 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch3/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH3 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch3/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH4 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch4/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH4 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch4/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH4 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch4/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
## FINISH
echo -e "\033[31m \n GAME99 Aciliyor ..\033[0m"
cd /usr/game/core/game99/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt autorun.log pid.game *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n Game99 Online ..\033[0m"
clear
echo -e "\033[31m \n Tum kanallar - DB - AUTH - Coreler aktif!\033[0m"
;;
9*)
echo -e "\033[31m \n CH2 - 1 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/first/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 - 2 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/game1/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
echo -e "\033[31m \n CH2 - 3 Aciliyor ..\033[0m"
cd /usr/game/core/ch1/game2/
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
./game &
rm -rf PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt udp_packet_info.txt *.log
sleep 2
clear
;;
esac
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