void CHARACTER::Dead (LPCHARACTER pkKiller, bool bImmediateDead)
{
if (IsDead())
{
return;
}
{
if (IsHorseRiding())
{
StopRiding();
}
else if (GetMountVnum())
{
RemoveAffect (AFFECT_MOUNT_BONUS);
m_dwMountVnum = 0;
UnEquipSpecialRideUniqueItem();
UpdatePacket();
}
}