void CPythonTextTail::AttachDebugTextTails(uint32_t dwVID)
{
CInstanceBase* pInstance = CPythonCharacterManager::Instance().GetInstancePtr(dwVID);
if (!pInstance)
return;
/*
TPixelPosition kPos;
pInstance->NEW_GetPixelPosition(&kPos);
auto kScale = pInstance->GetGraphicThingInstancePtr()->GetScale();
std::string stInfo;
stInfo += "Index: " + std::to_string(dwVID) + "\n";
stInfo += "VNUM: " + std::to_string(pInstance->GetVirtualNumber()) + "\n";
stInfo += "Race: " + std::to_string(pInstance->GetRace()) + "\n";
stInfo += "Shape: " + std::to_string(pInstance->GetShape()) + "\n";
stInfo += "Pos: " + std::to_string(kPos.x) + ", " + std::to_string(kPos.y) + ", " + std::to_string(kPos.z) + "\n";
stInfo += "H: " + std::to_string(pInstance->GetGraphicThingInstanceRef().GetHeight()) + "\n";
stInfo += "Dir: " + std::to_string(pInstance->GetRotation()) + "\n";
stInfo += "AI: " + std::to_string(pInstance->GetAIFlag()) + "\n";
stInfo += "Rot: " + std::to_string(pInstance->GetRotation()) + "/" + std::to_string(pInstance->GetAdvancingRotation()) + "\n";
stInfo += "Motion: " + std::to_string(pInstance->GetMotionMode()) + "\n";
stInfo += "Scale: " + std::to_string(kScale.x) + ", " + std::to_string(kScale.y) + ", " + std::to_string(kScale.z) + "\n";
// Dist
{
CInstanceBase* pMainInstance = CPythonCharacterManager::Instance().GetMainInstancePtr();
if (pMainInstance)
{
TPixelPosition kMainPos;
pMainInstance->NEW_GetPixelPosition(&kMainPos);
float fDist = sqrtf(powf(kPos.x - kMainPos.x, 2) + powf(kPos.y - kMainPos.y, 2));
stInfo += "Dist: " + std::to_string(fDist) + "\n";
}
}
*/
/*
// Index / VID
{
char szText[256];
sprintf(szText, "Index: %u", dwVID);
RegisterInfoTail(dwVID, szText, 1);
}
// VNUM
{
char szText[256];
sprintf(szText, "VNUM: %u", pInstance->GetVirtualNumber());
RegisterInfoTail(dwVID, szText, 2);
}
// Race
{
char szText[256];
sprintf(szText, "Race: %u", pInstance->GetRace());
RegisterInfoTail(dwVID, szText, 3);
}
// Shape
{
char szText[256];
sprintf(szText, "Shape: %u", pInstance->GetShape());
RegisterInfoTail(dwVID, szText, 4);
}
// Position
{
TPixelPosition kPos;
pInstance->NEW_GetPixelPosition(&kPos);
char szText[256];
sprintf(szText, "Pos: %.2f, %.2f, %.2f", kPos.x, kPos.y, kPos.z);
RegisterInfoTail(dwVID, szText, 5);
}
// Width - Height
{
char szText[256];
sprintf(szText, "H: %.2f", pInstance->GetGraphicThingInstanceRef().GetHeight());
RegisterInfoTail(dwVID, szText, 6);
}
// Direction
{
char szText[256];
sprintf(szText, "Dir: %.2f", pInstance->GetRotation());
RegisterInfoTail(dwVID, szText, 7);
}
// AI Flag
{
char szText[256];
sprintf(szText, "AI: %u", pInstance->GetAIFlag());
RegisterInfoTail(dwVID, szText, 8);
}
// Rotation
{
char szText[256];
sprintf(szText, "Rot: %.2f/%.2f", pInstance->GetRotation(), pInstance->GetAdvancingRotation());
RegisterInfoTail(dwVID, szText, 9);
}
// Motion
{
char szText[256];
sprintf(szText, "Motion: %u", pInstance->GetMotionMode());
RegisterInfoTail(dwVID, szText, 10);
}
// Scale
{
auto kScale = pInstance->GetGraphicThingInstancePtr()->GetScale();
char szText[256];
sprintf(szText, "Scale: %.2f, %.2f, %.2f", kScale.x, kScale.y, kScale.z);
RegisterInfoTail(dwVID, szText, 11);
}
*/
// Dist
{
CInstanceBase* pMainInstance = CPythonCharacterManager::Instance().GetMainInstancePtr();
if (pMainInstance)
{
char szText[256];
sprintf(szText, "VID: %u\n Dist: %.2f", dwVID, pInstance->NEW_GetDistanceFromDestInstance(*pMainInstance));
RegisterInfoTail(dwVID, szText, 12);
}
}
}