game/PACKET.H
ARAT/
HEADER_CG_CLIENT_VERSION2 = 0xf1,
ÜSTÜNE EKLE/
HEADER_CG_AUTO_SELL_ADD = 201,
HEADER_CG_AUTO_SELL_REMOVE = 202,
HEADER_CG_AUTO_SELL_STATUS = 203,
AYNI İŞLEMİ CLİENT TARAFINDA DA YAPINIZ
USERINTERFACE/PACKET.H AÇINIZ
ARAT/
typedef BYTE...