#Find in def SetInventoryItem(self, slotIndex, window_type = player.INVENTORY):
self.AddItemData(itemVnum, metinSlot, attrSlot)
#Add
if app.__BL_CHEST_DROP_INFO__:
self.AppendChestDropInfo(itemVnum)
#Find in def SetShopItem(self, slotIndex):
self.AppendPrice(price)
#Add
if app.__BL_CHEST_DROP_INFO__:
self.AppendChestDropInfo(itemVnum)
#Find in def SetSafeBoxItem(self, slotIndex):
self.AddItemData(itemVnum, metinSlot, attrSlot, safebox.GetItemFlags(slotIndex))
#Add
if app.__BL_CHEST_DROP_INFO__:
self.AppendChestDropInfo(itemVnum)
#Find in def SetMallItem(self, slotIndex):
self.AddItemData(itemVnum, metinSlot, attrSlot)
#Add
if app.__BL_CHEST_DROP_INFO__:
self.AppendChestDropInfo(itemVnum)
#Find
def __IsOldHair(self, itemVnum):
return itemVnum > 73000 and itemVnum < 74000
#Add
if app.__BL_CHEST_DROP_INFO__:
def AppendChestDropInfo(self, itemVnum):
hasinfo = item.HasDropInfo(itemVnum, True)
if hasinfo:
self.AppendSpace(5)
self.AppendTextLine(localeInfo.CHEST_DROP_INFO, self.NORMAL_COLOR)
hasinfo = item.HasDropInfo(itemVnum, False)
if hasinfo:
self.AppendSpace(5)
self.AppendTextLine(localeInfo.CHEST_BASE_DROP_INFO, self.NORMAL_COLOR)