def __SendUseItemPacket(self, slotPos):
if uiPrivateShopBuilder.IsBuildingPrivateShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, inf.locale("USE_ITEM_FAILURE_PRIVATE_SHOP"))
return
if app.ENABLE_OFFLINE_SHOP_SYSTEM:
if uiOfflineShopBuilder.IsBuildingOfflineShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, inf.locale("USE_ITEM_FAILURE_PRIVATE_SHOP"))
return
if uiOfflineShop.IsEditingOfflineShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, inf.locale("USE_ITEM_FAILURE_PRIVATE_SHOP"))
return
net.SendItemUsePacket(slotPos)
def __SendMoveItemPacket(self, srcSlotPos, dstSlotPos, srcItemCount):
if uiPrivateShopBuilder.IsBuildingPrivateShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, inf.locale("MOVE_ITEM_FAILURE_PRIVATE_SHOP"))
return
if app.ENABLE_OFFLINE_SHOP_SYSTEM:
if uiOfflineShopBuilder.IsBuildingOfflineShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, inf.locale("MOVE_ITEM_FAILURE_PRIVATE_SHOP"))
return
if uiOfflineShop.IsEditingOfflineShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, inf.locale("MOVE_ITEM_FAILURE_PRIVATE_SHOP"))
return
net.SendItemMovePacket(srcSlotPos, dstSlotPos, srcItemCount)