Çözüldü GM SAĞ TIK SİSTEMİ EKLERKEN SORUN

  • Konuyu açan Konuyu açan mehmet07
  • Açılış Tarihi Açılış Tarihi
  • Yanıt Yanıt 3
  • Gösterim Gösterim 86
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mehmet07

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Konu başlıklarını tamamen büyük harfle yazmayınız.
Oyuncuya sağ tıklayınca öldür chat ban sersemlet yavaşlat sistemini eklemeye çalışıyordum ama bazı hatalar alıyorum

Eklediğim konu bu;

aldığım hatalardan biri oyunda ışınlanınca enran siyah oluyor, oyuncuya dc at diyince oyundan atıyor ama oyundan atılan oyuncunun ekranı siyah oluyor birde oyunu kapatınca log diye bi hata veriyor onunda resmini paylaşıyorum
 

Dosya Eklentileri

  • Adsız.webp
    Adsız.webp
    36,5 KB · Gösterim: 30
anydesk üzerinden bağlanarak tekrar ekleme yapıldı sorun çözülmüştür.
 
Son düzenleme:
Çözüm
uitarget.py paylaşır mısınız.
şuanda loading ekranında bar doluyor ve öyle kalıyor oyun

uitarget.py:
Genişlet Daralt Kopyala
import app
import ui
import player
import net
import wndMgr
import messenger
import guild
import chr
import nonplayer
import localeInfo
import constInfo
import uiChatBlock

class TargetBoard(ui.ThinBoard):

    BUTTON_NAME_LIST = (
        localeInfo.TARGET_BUTTON_WHISPER,
        localeInfo.TARGET_BUTTON_EXCHANGE,
        localeInfo.TARGET_BUTTON_FIGHT,
        localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
        localeInfo.TARGET_BUTTON_AVENGE,
        localeInfo.TARGET_BUTTON_FRIEND,
        localeInfo.TARGET_BUTTON_INVITE_PARTY,
        localeInfo.TARGET_BUTTON_LEAVE_PARTY,
        localeInfo.TARGET_BUTTON_EXCLUDE,
        localeInfo.TARGET_BUTTON_INVITE_GUILD,
        localeInfo.TARGET_BUTTON_DISMOUNT,
        localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
        localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
        localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
        localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
        localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
        "VOTE_BLOCK_CHAT",
        localeInfo.DC_At,
        localeInfo.Chat_Ban,
        localeInfo.Sersemlet,
        localeInfo.Oldur,
        localeInfo.Yavaslat,
    )

    GRADE_NAME =    {
                        nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
                        nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
                        nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
                        nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
                        nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
                        nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
                    }
    EXCHANGE_LIMIT_RANGE = 3000

    def __init__(self):
        ui.ThinBoard.__init__(self)

        self.dlgChatBlock = uiChatBlock.ChatBlockDialog()
        self.dlgChatBlock.Hide()
        name = ui.TextLine()
        name.SetParent(self)
        name.SetDefaultFontName()
        name.SetOutline()
        name.Show()

        hpGauge = ui.Gauge()
        hpGauge.SetParent(self)
        hpGauge.MakeGauge(130, "red")
        hpGauge.Hide()

        closeButton = ui.Button()
        closeButton.SetParent(self)
        closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
        closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
        closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
        closeButton.SetPosition(30, 13)

        if localeInfo.IsARABIC():
            hpGauge.SetPosition(55, 17)
            hpGauge.SetWindowHorizontalAlignLeft()
            closeButton.SetWindowHorizontalAlignLeft()
        else:
            hpGauge.SetPosition(175, 17)
            hpGauge.SetWindowHorizontalAlignRight()
            closeButton.SetWindowHorizontalAlignRight()

        closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
        closeButton.Show()

        self.buttonDict = {}
        self.showingButtonList = []
        for buttonName in self.BUTTON_NAME_LIST:
            button = ui.Button()
            button.SetParent(self)
        
            if localeInfo.IsARABIC():
                button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
            else:
                button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
            
            button.SetWindowHorizontalAlignCenter()
            button.SetText(buttonName)
            button.Hide()
            self.buttonDict[buttonName] = button
            self.showingButtonList.append(button)

        self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
        self.buttonDict["DC_At"].SetEvent(ui.__mem_func__(self.OnKick))
        self.buttonDict["Chat_Ban"].SetEvent(ui.__mem_func__(self.OnChatBlock))
        self.buttonDict["Sersemlet"].SetEvent(ui.__mem_func__(self.OnStun))
        self.buttonDict["Oldur"].SetEvent(ui.__mem_func__(self.OnKill))
        self.buttonDict["Yavaslat"].SetEvent(ui.__mem_func__(self.OnSlow))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
        self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
        self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))

        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
        self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
        self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
        self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
        self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
        self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
        self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
        
        self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))

        self.name = name
        self.hpGauge = hpGauge
        self.closeButton = closeButton
        self.nameString = 0
        self.nameLength = 0
        self.vid = 0
        self.eventWhisper = None
        self.isShowButton = False

        self.__Initialize()
        self.ResetTargetBoard()

    def __del__(self):
        ui.ThinBoard.__del__(self)

        print "===================================================== DESTROYED TARGET BOARD"

    def __Initialize(self):
        self.nameString = ""
        self.nameLength = 0
        self.vid = 0
        self.isShowButton = False

    def Destroy(self):
        if self.dlgChatBlock:
            self.dlgChatBlock.Destroy()
            self.dlgChatBlock = 0
        self.eventWhisper = None
        self.closeButton = None
        self.showingButtonList = None
        self.buttonDict = None
        self.name = None
        self.hpGauge = None
        self.__Initialize()

    def OnPressedCloseButton(self):
        player.ClearTarget()
        self.Close()

    def Close(self):
        self.__Initialize()
        self.Hide()

    def Open(self, vid, name):
        if vid:
            if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
                if not player.IsSameEmpire(vid):
                    self.Hide()
                    return

            if vid != self.GetTargetVID():
                self.ResetTargetBoard()
                self.SetTargetVID(vid)
                self.SetTargetName(name)

            if player.IsMainCharacterIndex(vid):
                self.__ShowMainCharacterMenu()       
            elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
                self.Hide()
            else:
                self.RefreshButton()
                self.Show()
        else:
            self.HideAllButton()
            self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
            self.__ShowButton("VOTE_BLOCK_CHAT")
            self.__ArrangeButtonPosition()
            self.SetTargetName(name)
            self.Show()
            
    def Refresh(self):
        if self.IsShow():
            if self.IsShowButton():           
                self.RefreshButton()       

    def RefreshByVID(self, vid):
        if vid == self.GetTargetVID():           
            self.Refresh()
            
    def RefreshByName(self, name):
        if name == self.GetTargetName():
            self.Refresh()

    def __ShowMainCharacterMenu(self):
        canShow=0

        self.HideAllButton()

        if player.IsMountingHorse():
            self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
            canShow=1

        if player.IsObserverMode():
            self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
            canShow=1

        if canShow:
            self.__ArrangeButtonPosition()
            self.Show()
        else:
            self.Hide()
            
    def __ShowNameOnlyMenu(self):
        self.HideAllButton()

    def SetWhisperEvent(self, event):
        self.eventWhisper = event

    def UpdatePosition(self):
        self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)

    def ResetTargetBoard(self):

        for btn in self.buttonDict.values():
            btn.Hide()

        self.__Initialize()

        self.name.SetPosition(0, 13)
        self.name.SetHorizontalAlignCenter()
        self.name.SetWindowHorizontalAlignCenter()
        self.hpGauge.Hide()
        self.SetSize(250, 40)

    def SetTargetVID(self, vid):
        self.vid = vid

    def SetEnemyVID(self, vid):
        self.SetTargetVID(vid)

        name = chr.GetNameByVID(vid)
        level = nonplayer.GetLevelByVID(vid)
        grade = nonplayer.GetGradeByVID(vid)

        nameFront = ""
        if -1 != level:
            nameFront += "Lv." + str(level) + " "
        if self.GRADE_NAME.has_key(grade):
            nameFront += "(" + self.GRADE_NAME[grade] + ") "

        self.SetTargetName(nameFront + name)

    def GetTargetVID(self):
        return self.vid

    def GetTargetName(self):
        return self.nameString

    def SetTargetName(self, name):
        self.nameString = name
        self.nameLength = len(name)
        self.name.SetText(name)

    def SetHP(self, hpPercentage):
        if not self.hpGauge.IsShow():

            self.SetSize(200 + 7*self.nameLength, self.GetHeight())

            if localeInfo.IsARABIC():
                self.name.SetPosition( self.GetWidth()-23, 13)
            else:
                self.name.SetPosition(23, 13)

            self.name.SetWindowHorizontalAlignLeft()
            self.name.SetHorizontalAlignLeft()
            self.hpGauge.Show()
            self.UpdatePosition()

        self.hpGauge.SetPercentage(hpPercentage, 100)

    def ShowDefaultButton(self):

        self.isShowButton = True
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
        for button in self.showingButtonList:
            button.Show()

    def HideAllButton(self):
        self.isShowButton = False
        for button in self.showingButtonList:
            button.Hide()
        self.showingButtonList = []

    def __ShowButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        self.buttonDict[name].Show()
        self.showingButtonList.append(self.buttonDict[name])

    def __HideButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        button = self.buttonDict[name]
        button.Hide()

        for btnInList in self.showingButtonList:
            if btnInList == button:
                self.showingButtonList.remove(button)
                break

    def OnWhisper(self):
        if None != self.eventWhisper:
            self.eventWhisper(self.nameString)

    def OnExchange(self):
        net.SendExchangeStartPacket(self.vid)

    def OnPVP(self):
        net.SendChatPacket("/pvp %d" % (self.vid))

    def OnAppendToMessenger(self):
        net.SendMessengerAddByVIDPacket(self.vid)

    def OnPartyInvite(self):
        net.SendPartyInvitePacket(self.vid)

    def OnPartyExit(self):
        net.SendPartyExitPacket()

    def OnPartyRemove(self):
        net.SendPartyRemovePacket(self.vid)

    def __OnGuildAddMember(self):
        net.SendGuildAddMemberPacket(self.vid)

    def __OnDismount(self):
        net.SendChatPacket("/unmount")

    def __OnExitObserver(self):
        net.SendChatPacket("/observer_exit")

    def __OnViewEquipment(self):
        net.SendChatPacket("/view_equip " + str(self.vid))

    def __OnRequestParty(self):
        net.SendChatPacket("/party_request " + str(self.vid))

    def __OnDestroyBuilding(self):
        net.SendChatPacket("/build d %d" % (self.vid))

    def __OnEmotionAllow(self):
        net.SendChatPacket("/emotion_allow %d" % (self.vid))
        
    def __OnVoteBlockChat(self):
        cmd = "/vote_block_chat %s" % (self.nameString)
        net.SendChatPacket(cmd)

    def OnPressEscapeKey(self):
        self.OnPressedCloseButton()
        return True

    def IsShowButton(self):
        return self.isShowButton

    def RefreshButton(self):

        self.HideAllButton()

        if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
            #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
            #self.__ArrangeButtonPosition()
            return
        
        if player.IsPVPInstance(self.vid) or player.IsObserverMode():
            # PVP_INFO_SIZE_BUG_FIX
            self.SetSize(200 + 7*self.nameLength, 40)
            self.UpdatePosition()
            # END_OF_PVP_INFO_SIZE_BUG_FIX           
            return   

        self.ShowDefaultButton()
        if str(player.GetName())[0] == "[":
            self.__ShowButton("DC_At")
            self.__ShowButton("Chat_Ban")
            self.__ShowButton("Sersemlet")
            self.__ShowButton("Oldur")
            self.__ShowButton("Yavaslat")

        if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
            if not guild.IsMemberByName(self.nameString):
                if 0 == chr.GetGuildID(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)

        if not messenger.IsFriendByName(self.nameString):
            self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)

        if player.IsPartyMember(self.vid):

            self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if player.IsPartyLeader(self.vid):
                self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
            elif player.IsPartyLeader(player.GetMainCharacterIndex()):
                self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)

        else:
            if player.IsPartyMember(player.GetMainCharacterIndex()):
                if player.IsPartyLeader(player.GetMainCharacterIndex()):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
            else:
                if chr.IsPartyMember(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
                else:
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)

            if player.IsRevengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
            elif player.IsChallengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
            elif player.IsCantFightInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if not player.IsSameEmpire(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
                self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

        distance = player.GetCharacterDistance(self.vid)
        if distance > self.EXCHANGE_LIMIT_RANGE:
            self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
            self.__ArrangeButtonPosition()

        self.__ArrangeButtonPosition()

    def __ArrangeButtonPosition(self):
        showingButtonCount = len(self.showingButtonList)

        pos = -(showingButtonCount / 2) * 68
        if 0 == showingButtonCount % 2:
            pos += 34

        for button in self.showingButtonList:
            button.SetPosition(pos, 33)
            pos += 68

        self.SetSize(max(150, showingButtonCount * 75), 65)
        self.UpdatePosition()

    def OnUpdate(self):
        if self.isShowButton:

            exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
            distance = player.GetCharacterDistance(self.vid)

            if distance < 0:
                return

            if exchangeButton.IsShow():
                if distance > self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

            else:
                if distance < self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

    def OnKick(self):
        net.SendChatPacket("/dc " + str(chr.GetNameByVID(self.vid)))
  
    def OnStun(self):
        net.SendChatPacket("/stun " + str(chr.GetNameByVID(self.vid)))
  
    def OnKill(self):
        net.SendChatPacket("/kill " + str(chr.GetNameByVID(self.vid)))
  
    def OnSlow(self):
        net.SendChatPacket("/slow " + str(chr.GetNameByVID(self.vid)))

    def OnChatBlock(self):
        #if os.path.exists('gm.txt') and os.path.isfile('gm.txt'):
        if str(player.GetName())[0] == "[":
            self.dlgChatBlock.SetTitleName("Chat Ban: " + str(chr.GetNameByVID(self.vid)))
            self.dlgChatBlock.Open(str(chr.GetNameByVID(self.vid)))
      
    def OnBlock(self):
        if str(player.GetName())[0] == "[":
            self.dlgBlock.SetTitleName("Block: " + str(chr.GetNameByVID(self.vid)))
            self.dlgBlock.Open(str(chr.GetNameByVID(self.vid)))
 
şuanda loading ekranında bar doluyor ve öyle kalıyor oyun

uitarget.py:
Genişlet Daralt Kopyala
import app
import ui
import player
import net
import wndMgr
import messenger
import guild
import chr
import nonplayer
import localeInfo
import constInfo
import uiChatBlock

class TargetBoard(ui.ThinBoard):

    BUTTON_NAME_LIST = (
        localeInfo.TARGET_BUTTON_WHISPER,
        localeInfo.TARGET_BUTTON_EXCHANGE,
        localeInfo.TARGET_BUTTON_FIGHT,
        localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
        localeInfo.TARGET_BUTTON_AVENGE,
        localeInfo.TARGET_BUTTON_FRIEND,
        localeInfo.TARGET_BUTTON_INVITE_PARTY,
        localeInfo.TARGET_BUTTON_LEAVE_PARTY,
        localeInfo.TARGET_BUTTON_EXCLUDE,
        localeInfo.TARGET_BUTTON_INVITE_GUILD,
        localeInfo.TARGET_BUTTON_DISMOUNT,
        localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
        localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
        localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
        localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
        localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
        "VOTE_BLOCK_CHAT",
        localeInfo.DC_At,
        localeInfo.Chat_Ban,
        localeInfo.Sersemlet,
        localeInfo.Oldur,
        localeInfo.Yavaslat,
    )

    GRADE_NAME =    {
                        nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
                        nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
                        nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
                        nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
                        nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
                        nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
                    }
    EXCHANGE_LIMIT_RANGE = 3000

    def __init__(self):
        ui.ThinBoard.__init__(self)

        self.dlgChatBlock = uiChatBlock.ChatBlockDialog()
        self.dlgChatBlock.Hide()
        name = ui.TextLine()
        name.SetParent(self)
        name.SetDefaultFontName()
        name.SetOutline()
        name.Show()

        hpGauge = ui.Gauge()
        hpGauge.SetParent(self)
        hpGauge.MakeGauge(130, "red")
        hpGauge.Hide()

        closeButton = ui.Button()
        closeButton.SetParent(self)
        closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
        closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
        closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
        closeButton.SetPosition(30, 13)

        if localeInfo.IsARABIC():
            hpGauge.SetPosition(55, 17)
            hpGauge.SetWindowHorizontalAlignLeft()
            closeButton.SetWindowHorizontalAlignLeft()
        else:
            hpGauge.SetPosition(175, 17)
            hpGauge.SetWindowHorizontalAlignRight()
            closeButton.SetWindowHorizontalAlignRight()

        closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
        closeButton.Show()

        self.buttonDict = {}
        self.showingButtonList = []
        for buttonName in self.BUTTON_NAME_LIST:
            button = ui.Button()
            button.SetParent(self)
       
            if localeInfo.IsARABIC():
                button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
            else:
                button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
                button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
                button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
           
            button.SetWindowHorizontalAlignCenter()
            button.SetText(buttonName)
            button.Hide()
            self.buttonDict[buttonName] = button
            self.showingButtonList.append(button)

        self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
        self.buttonDict["DC_At"].SetEvent(ui.__mem_func__(self.OnKick))
        self.buttonDict["Chat_Ban"].SetEvent(ui.__mem_func__(self.OnChatBlock))
        self.buttonDict["Sersemlet"].SetEvent(ui.__mem_func__(self.OnStun))
        self.buttonDict["Oldur"].SetEvent(ui.__mem_func__(self.OnKill))
        self.buttonDict["Yavaslat"].SetEvent(ui.__mem_func__(self.OnSlow))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
        self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
        self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
        self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))

        self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
        self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
        self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
        self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
        self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
        self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
        self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
       
        self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))

        self.name = name
        self.hpGauge = hpGauge
        self.closeButton = closeButton
        self.nameString = 0
        self.nameLength = 0
        self.vid = 0
        self.eventWhisper = None
        self.isShowButton = False

        self.__Initialize()
        self.ResetTargetBoard()

    def __del__(self):
        ui.ThinBoard.__del__(self)

        print "===================================================== DESTROYED TARGET BOARD"

    def __Initialize(self):
        self.nameString = ""
        self.nameLength = 0
        self.vid = 0
        self.isShowButton = False

    def Destroy(self):
        if self.dlgChatBlock:
            self.dlgChatBlock.Destroy()
            self.dlgChatBlock = 0
        self.eventWhisper = None
        self.closeButton = None
        self.showingButtonList = None
        self.buttonDict = None
        self.name = None
        self.hpGauge = None
        self.__Initialize()

    def OnPressedCloseButton(self):
        player.ClearTarget()
        self.Close()

    def Close(self):
        self.__Initialize()
        self.Hide()

    def Open(self, vid, name):
        if vid:
            if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
                if not player.IsSameEmpire(vid):
                    self.Hide()
                    return

            if vid != self.GetTargetVID():
                self.ResetTargetBoard()
                self.SetTargetVID(vid)
                self.SetTargetName(name)

            if player.IsMainCharacterIndex(vid):
                self.__ShowMainCharacterMenu()      
            elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
                self.Hide()
            else:
                self.RefreshButton()
                self.Show()
        else:
            self.HideAllButton()
            self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
            self.__ShowButton("VOTE_BLOCK_CHAT")
            self.__ArrangeButtonPosition()
            self.SetTargetName(name)
            self.Show()
           
    def Refresh(self):
        if self.IsShow():
            if self.IsShowButton():          
                self.RefreshButton()      

    def RefreshByVID(self, vid):
        if vid == self.GetTargetVID():          
            self.Refresh()
           
    def RefreshByName(self, name):
        if name == self.GetTargetName():
            self.Refresh()

    def __ShowMainCharacterMenu(self):
        canShow=0

        self.HideAllButton()

        if player.IsMountingHorse():
            self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
            canShow=1

        if player.IsObserverMode():
            self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
            canShow=1

        if canShow:
            self.__ArrangeButtonPosition()
            self.Show()
        else:
            self.Hide()
           
    def __ShowNameOnlyMenu(self):
        self.HideAllButton()

    def SetWhisperEvent(self, event):
        self.eventWhisper = event

    def UpdatePosition(self):
        self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)

    def ResetTargetBoard(self):

        for btn in self.buttonDict.values():
            btn.Hide()

        self.__Initialize()

        self.name.SetPosition(0, 13)
        self.name.SetHorizontalAlignCenter()
        self.name.SetWindowHorizontalAlignCenter()
        self.hpGauge.Hide()
        self.SetSize(250, 40)

    def SetTargetVID(self, vid):
        self.vid = vid

    def SetEnemyVID(self, vid):
        self.SetTargetVID(vid)

        name = chr.GetNameByVID(vid)
        level = nonplayer.GetLevelByVID(vid)
        grade = nonplayer.GetGradeByVID(vid)

        nameFront = ""
        if -1 != level:
            nameFront += "Lv." + str(level) + " "
        if self.GRADE_NAME.has_key(grade):
            nameFront += "(" + self.GRADE_NAME[grade] + ") "

        self.SetTargetName(nameFront + name)

    def GetTargetVID(self):
        return self.vid

    def GetTargetName(self):
        return self.nameString

    def SetTargetName(self, name):
        self.nameString = name
        self.nameLength = len(name)
        self.name.SetText(name)

    def SetHP(self, hpPercentage):
        if not self.hpGauge.IsShow():

            self.SetSize(200 + 7*self.nameLength, self.GetHeight())

            if localeInfo.IsARABIC():
                self.name.SetPosition( self.GetWidth()-23, 13)
            else:
                self.name.SetPosition(23, 13)

            self.name.SetWindowHorizontalAlignLeft()
            self.name.SetHorizontalAlignLeft()
            self.hpGauge.Show()
            self.UpdatePosition()

        self.hpGauge.SetPercentage(hpPercentage, 100)

    def ShowDefaultButton(self):

        self.isShowButton = True
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
        self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
        for button in self.showingButtonList:
            button.Show()

    def HideAllButton(self):
        self.isShowButton = False
        for button in self.showingButtonList:
            button.Hide()
        self.showingButtonList = []

    def __ShowButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        self.buttonDict[name].Show()
        self.showingButtonList.append(self.buttonDict[name])

    def __HideButton(self, name):

        if not self.buttonDict.has_key(name):
            return

        button = self.buttonDict[name]
        button.Hide()

        for btnInList in self.showingButtonList:
            if btnInList == button:
                self.showingButtonList.remove(button)
                break

    def OnWhisper(self):
        if None != self.eventWhisper:
            self.eventWhisper(self.nameString)

    def OnExchange(self):
        net.SendExchangeStartPacket(self.vid)

    def OnPVP(self):
        net.SendChatPacket("/pvp %d" % (self.vid))

    def OnAppendToMessenger(self):
        net.SendMessengerAddByVIDPacket(self.vid)

    def OnPartyInvite(self):
        net.SendPartyInvitePacket(self.vid)

    def OnPartyExit(self):
        net.SendPartyExitPacket()

    def OnPartyRemove(self):
        net.SendPartyRemovePacket(self.vid)

    def __OnGuildAddMember(self):
        net.SendGuildAddMemberPacket(self.vid)

    def __OnDismount(self):
        net.SendChatPacket("/unmount")

    def __OnExitObserver(self):
        net.SendChatPacket("/observer_exit")

    def __OnViewEquipment(self):
        net.SendChatPacket("/view_equip " + str(self.vid))

    def __OnRequestParty(self):
        net.SendChatPacket("/party_request " + str(self.vid))

    def __OnDestroyBuilding(self):
        net.SendChatPacket("/build d %d" % (self.vid))

    def __OnEmotionAllow(self):
        net.SendChatPacket("/emotion_allow %d" % (self.vid))
       
    def __OnVoteBlockChat(self):
        cmd = "/vote_block_chat %s" % (self.nameString)
        net.SendChatPacket(cmd)

    def OnPressEscapeKey(self):
        self.OnPressedCloseButton()
        return True

    def IsShowButton(self):
        return self.isShowButton

    def RefreshButton(self):

        self.HideAllButton()

        if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
            #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
            #self.__ArrangeButtonPosition()
            return
       
        if player.IsPVPInstance(self.vid) or player.IsObserverMode():
            # PVP_INFO_SIZE_BUG_FIX
            self.SetSize(200 + 7*self.nameLength, 40)
            self.UpdatePosition()
            # END_OF_PVP_INFO_SIZE_BUG_FIX          
            return  

        self.ShowDefaultButton()
        if str(player.GetName())[0] == "[":
            self.__ShowButton("DC_At")
            self.__ShowButton("Chat_Ban")
            self.__ShowButton("Sersemlet")
            self.__ShowButton("Oldur")
            self.__ShowButton("Yavaslat")

        if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
            if not guild.IsMemberByName(self.nameString):
                if 0 == chr.GetGuildID(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)

        if not messenger.IsFriendByName(self.nameString):
            self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)

        if player.IsPartyMember(self.vid):

            self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if player.IsPartyLeader(self.vid):
                self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
            elif player.IsPartyLeader(player.GetMainCharacterIndex()):
                self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)

        else:
            if player.IsPartyMember(player.GetMainCharacterIndex()):
                if player.IsPartyLeader(player.GetMainCharacterIndex()):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
            else:
                if chr.IsPartyMember(self.vid):
                    self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
                else:
                    self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)

            if player.IsRevengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
            elif player.IsChallengeInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
                self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
            elif player.IsCantFightInstance(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

            if not player.IsSameEmpire(self.vid):
                self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
                self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
                self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)

        distance = player.GetCharacterDistance(self.vid)
        if distance > self.EXCHANGE_LIMIT_RANGE:
            self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
            self.__ArrangeButtonPosition()

        self.__ArrangeButtonPosition()

    def __ArrangeButtonPosition(self):
        showingButtonCount = len(self.showingButtonList)

        pos = -(showingButtonCount / 2) * 68
        if 0 == showingButtonCount % 2:
            pos += 34

        for button in self.showingButtonList:
            button.SetPosition(pos, 33)
            pos += 68

        self.SetSize(max(150, showingButtonCount * 75), 65)
        self.UpdatePosition()

    def OnUpdate(self):
        if self.isShowButton:

            exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
            distance = player.GetCharacterDistance(self.vid)

            if distance < 0:
                return

            if exchangeButton.IsShow():
                if distance > self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

            else:
                if distance < self.EXCHANGE_LIMIT_RANGE:
                    self.RefreshButton()

    def OnKick(self):
        net.SendChatPacket("/dc " + str(chr.GetNameByVID(self.vid)))
 
    def OnStun(self):
        net.SendChatPacket("/stun " + str(chr.GetNameByVID(self.vid)))
 
    def OnKill(self):
        net.SendChatPacket("/kill " + str(chr.GetNameByVID(self.vid)))
 
    def OnSlow(self):
        net.SendChatPacket("/slow " + str(chr.GetNameByVID(self.vid)))

    def OnChatBlock(self):
        #if os.path.exists('gm.txt') and os.path.isfile('gm.txt'):
        if str(player.GetName())[0] == "[":
            self.dlgChatBlock.SetTitleName("Chat Ban: " + str(chr.GetNameByVID(self.vid)))
            self.dlgChatBlock.Open(str(chr.GetNameByVID(self.vid)))
     
    def OnBlock(self):
        if str(player.GetName())[0] == "[":
            self.dlgBlock.SetTitleName("Block: " + str(chr.GetNameByVID(self.vid)))
            self.dlgBlock.Open(str(chr.GetNameByVID(self.vid)))
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