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Defines.h:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_PORT_SECURITY

enum eCommonDefines {
    MAP_ALLOW_LIMIT = 32, // 32 default
};

//#define ENABLE_WOLFMAN_CHARACTER
// #ifdef ENABLE_WOLFMAN_CHARACTER
// #define USE_MOB_BLEEDING_AS_POISON
// #define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
// #define USE_WOLFMAN_BOOKS
// #endif

// #define ENABLE_MOUNT_COSTUME_SYSTEM

// #define ENABLE_MAGIC_REDUCTION_SYSTEM
// #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
// #endif
//#define ENABLE_DICE_SYSTEM
///////////////////////////////////////////////////////////////////
#define __SASH_SYSTEM__
/* OFFLINE SHOPS */
#define OFFLINE_SHOP // Offline shops system
#define GIFT_SYSTEM // gift system enable
#define FULL_YANG // Enable support for yang type long long
#define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
#define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
#define SHOP_DISTANCE // Show shops in pos distance like WoM2
#define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
//#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
#define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
#define ENABLE_IMMUNE_FIX
#define ENABLE_YANG_LIMIT
#define ENABLE_DEFAULT_PRIV

//Andrew007 work fix/install
#define ENABLE_MESSENGER_TEAM            //Echipa staff la prieteni
#define ENABLE_FEATURES_REFINE_SYSTEM    //Rafinare cu potiuni
#define DBONE_EFFECTS                    //Efecte pe talismane
#define ENABLE_COSTUME_RING_SLOTS        //Acadea/inel/talismane/aure
#define ENABLE_SPECIAL_STORAGE            //Depozit special upp/pietre/cufere/carti
#define ENABLE_SWITCHBOT                //Switchbot nou
#define CHARACTER_STATISTICS_ENABLE     //Statistici caracter
#define ENABLE_SORT_INVENTORY             //Sortare inventar
#define ENABLE_AFFECT_POLYMORPH_REMOVE    //elimina transformare
#define ENABLE_MULTISHOP                //Cumpara cu iteme

#define __SEND_TARGET_INFO__        //Info drop mobi
#define __VIEW_TARGET_PLAYER_HP__    //Vezi viata player
#define __VIEW_TARGET_DECIMAL_HP__    //Vezi viata mobi
#define __BATTLE_PASS__                //Misiuni
#define __PET_SYSTEM__                //Pet pe slot in inventar
#define __BOSS_SECURITY__            //Intoarcere boss unde s-a spawnat.
#define __EXTENDED_ITEM_NAME__        //Drop item "renewall"
#define __WEAPON_COSTUME_SYSTEM__    //Costume pentru arme value 3
#define __KILL_NOTICE__             //Anunta pe chat cand un boss este ucis.

#define __WJ_PICKUP_ITEM_EFFECT__         //Efecte la itemele noi
#define WJ_ENABLE_PICKUP_ITEM_EFFECT    //Idk e ciorba

// #define CHAT_SLOW_MODE //Optiuni chat

#define ENABLE_AFK_MODE_SYSTEM        //Sistem afk cu efect etc
#define ENABLE_BIOLOG_SYSTEM        //Sistem biolog rapid
#define ENABLE_AFFECT_BUFF_REMOVE    //Sterge bufurile singur
#define __FIX_DUNGEON_PARTY__        //Fix crash core dungeon cu grupa
#define SET_ATT_ITEM                //"Ramforsari" pentru costume
#define FIX_DMG_HACK                //Fix dmg hack cica

#define ENABLE_COMPUTE_POINTS_WITHOUT_UPDATE_PACKET

// #define NEW_CLIENT_VERSION_CHECK
// #define CLIENT_VERSION "20200913" //YYYYMMdd

//Beast-boy work
#define ENABLE_EXP_BOTTLE_FEATURE
#define ENABLE_AFFECT_ITEMS_PLUS
#define ENABLE_TELEPORT_WINDOW
    #ifdef ENABLE_TELEPORT_WINDOW
#define TELEPORT_COUNTDOWN_TIME 3 //Seconds before teleporting.
#endif

//Owsap work
#define __HIDE_COSTUME_SYSTEM__        // Hide costume part
#define __ITEM_SOCKET5__            // Extend item sockets
#define __QUEST_RENEWAL__            // Quest page renewal
#define __NEW_BLEND_AFFECT__        // New blend affect
#define __EXTENDED_BLEND_AFFECT__    // Extended blend affect
    // #define _QR_MS_ // Marty Sama
#define __CUBE_OFFICIAL__

#endif

Locale_inc.h:
//#define LOCALE_SERVICE_SINGAPORE            // �̰���
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
#define ENABLE_PACK_GET_CHECK
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
//#define ENABLE_DICE_SYSTEM
#define ENABLE_OFFLINE_SHOP
#define ENABLE_FULL_YANG
#define ENABLE_STOP_COLISSION_GLOBAL
#define ENABLE_STOP_COLLISION_PLAYER_OX
#define VERSION_162_ENABLED
#define ANTI_RESIST_MAGIC_BONUS
#define ENABLE_SHOP_SEARCH
// #define USE_FOX_FS        //Crypt!

//Heroes2 systems/instals @2020
#define ENABLE_SHOW_CHEST_DROP //Vezi drop cufere
#define ENABLE_SPECIAL_STORAGE //Depozit special
#define ENABLE_VIEW_TARGET_PLAYER_HP //Vezi viata playeri
#define ENABLE_VIEW_TARGET_DECIMAL_HP //Vezi viata mobi
#define ENABLE_DISCORD_RPC //Arata pe discord cand te joci
#define ENABLE_REFINE_RENEWAL //Mentine fereastra deschisa la rafinare
#define BOSS_MARK_SYSTEM //Iconite special pe minimap pentru bosi/metine
#define ENABLE_GRAPHIC_MODE //Modul "hd"

#define ENABLE_SWITCHBOT //Switchbot nou


#define DBONE_EFFECTS //Efect amulete
#define ENABLE_MESSENGER_TEAM // Echipa la prieteni
#define ENABLE_CANSEEHIDDENTHING_FOR_GM //inv renewal
#define LINK_IN_CHAT //Link in chat
#define ENABLE_PET_SLOT //Slot pet pe inventar
#define    ENABLE_FEATURES_REFINE_SYSTEM //Rafinare cu potiuni
#define ENABLE_MINIMAP_WHITEMARK_NEW //Puncte noi pe minimap
#define ENABLE_AFFECT_POLYMORPH_REMOVE //Sterge transformarea
#define ENABLE_COSTUME_RING_SLOTS //Sloturi de inele/amuleta pe costume window
#define ENABLE_TITLE_SYSTEM //Sistem titluri
#define ENABLE_SHOW_LIDER_AND_GENERAL_GUILD //Grade renewall
#define ENABLE_SHOW_LIDER_AND_GENERAL_GUILD //Grade renewall
#define ENABLE_SHOW_LIDER_AND_GENERAL_GUILD_VALUE1 "[Lider]" //Arata lideri bresle
#define ENABLE_SHOW_LIDER_AND_GENERAL_GUILD_VALUE2 "[General]" //Arata colideri bresle
#define MOUNT_COSTUME_SYSTEM //Sistem mount
#define ENABLE_NEW_EXCHANGE_WINDOW //Fereastra noua negot
#define ENABLE_SEND_TARGET_INFO //Info drop mobi
#define ENABLE_SASH_SYSTEM //Esarfe
#define ENABLE_YANG_LIMIT //Limita de yang scoasa

#define WJ_ENABLE_PICKUP_ITEM_EFFECT

#define CLEAR_CHAT //Curata chatul


#define ENABLE_SCALE_MOUNT //Redimensionare mount
#define ENABLE_AFK_MODE_SYSTEM //Modul afk cu efect
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND //Drop item "renewall"
#define ENABLE_BIOLOG_SYSTEM //Sistem biolog rapid
#define ENABLE_AFFECT_BUFF_REMOVE //Sterge bufurile sningur
#define ENABLE_MULTISHOP //Cumpara cu iteme

#define ENABLE_COSTUME_WEAPON_SYSTEM

#define ENABLE_CPP_PSM //Loading effects improvement

// #define NEW_CLIENT_VERSION_CHECK
// #define CLIENT_VERSION "20200913" //YYYYMMdd



#define ENABLE_LUCKY_BOX

#define ENABLE_HIDE_MOUNT //Ascundere mount (in work)

//Beast-boy work
#define ENABLE_EXP_BOTTLE_FEATURE
#define ENABLE_AFFECT_ITEMS_PLUS
#define ENABLE_EXTENDED_SELL //Vanzare multipla
#define ENABLE_TELEPORT_WINDOW //Sistem teleport
#ifdef ENABLE_TELEPORT_WINDOW
    #define ENABLE_TEXT_COLOR_CHANGING //Enables text line color changing if you meet conditions.
    #define ENABLE_TW_LEVEL_MODULE //Enables showing needed level in window.
    #define ENABLE_TW_YANG_MODULE //Enables showing needed yang in window.
    #define ENABLE_TW_ITEM_MODULE //Enables showing needed item in window.
#endif

//Owsap work
#define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
#ifdef ENABLE_NEW_BLEND_AFFECT
#define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
#endif
#define ENABLE_ITEM_SOCKET5 // Extend item sockets
#ifdef ENABLE_TEXT_COLOR_CHANGING
    #define ENABLE_REALTIME_REFRESH //Auto refreshing.
#endif
#define ENABLE_QUEST_RENEWAL //Quest category
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume part
#define ENABLE_FOV_OPTION // Enable extended field of view game option


#define __CUBE_OFFICIAL__
#define ENABLE_CUBE_RENEWAL

service.h:
#ifndef __INC_SERVICE_H__
#define __INC_SERVICE_H__

#define _IMPROVED_PACKET_ENCRYPTION_ // ��Ŷ ��ȣȭ ����
//#define __AUCTION__
#define __PET_SYSTEM__
#define __UDP_BLOCK__
#define __SASH_SYSTEM__
#define OFFLINE_SHOP // Offline shops system
#define GIFT_SYSTEM // gift system enable
#define FULL_YANG // Enable support for yang type long long
#define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
#define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
#define SHOP_DISTANCE // Show shops in pos distance like WoM2
#define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
//#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
#define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
#define __SEND_TARGET_INFO__
#define __NEW_EXCHANGE_WINDOW__
#define ENABLE_YANG_LIMIT
#define COSTUME_MOUNT_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define __CHANGELOOK_SYSTEM__
#define __TITLE_SYSTEM__
#define ENABLE_BLOCK_EXP
#define __VERSION_162__
#ifdef __VERSION_162__
    #define HEALING_SKILL_VNUM 265
#endif
#define __ANTI_RESIST_MAGIC_BONUS__
//#define ENABLE_SHA512_HASH
// #define SHOP_SEARCH

// #define NEW_CLIENT_VERSION_CHECK
// #define CLIENT_VERSION "20200913" //YYYYMMdd
#define SHOP_SEARCH_PRICE_MIN //Price in gui is a minimum eq. price >= item_price if is commented price in gui is a maximum
// #define NEW_ADD_INVENTORY
#define ENABLE_COSTUME_RING_SLOTS
#define __ANTI_DK__
#define ENABLE_SHOW_LIDER_AND_GENERAL_GUILD
#define ENABLE_SHOW_CHEST_DROP // vizualizare drop in gui .. special
#define ENABLE_SPECIAL_STORAGE // Depozit special
#define __VIEW_TARGET_PLAYER_HP__ //Vezi player tinta
#define __VIEW_TARGET_DECIMAL_HP__ //Vezi hp tinta
#define __BOSS_SECURITY__
#define __PET_SYSTEM__
#define ENABLE_FEATURES_REFINE_SYSTEM
#define DBONE_EFFECTS
// #define ENABLE_FIX_AFFECT_FAIL
#define __BATTLE_PASS__
#define ENABLE_BIOLOG_SYSTEM
#define ENABLE_TELEPORT_WINDOW
#define ENABLE_SWITCHBOT
#define __CUBE_OFFICIAL__
#ifdef ENABLE_TELEPORT_WINDOW
#define TELEPORT_COUNTDOWN_TIME 3 //Seconds before teleporting.
#endif
#define __NEW_BLEND_AFFECT__ // New blend affect
#ifdef __NEW_BLEND_AFFECT__
#define __EXTENDED_BLEND_AFFECT__ // Extended blend affect
#endif
#define __ITEM_SOCKET5__ // Extend item sockets
#define __HIDE_COSTUME_SYSTEM__ // Hide costume part
#define __QUEST_RENEWAL__ // Quest page renewal
#ifdef __QUEST_RENEWAL__
    // #define _QR_MS_ // Marty Sama
#endif
#endif

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Linkleri görebilmek için giriş yap veya kayıt ol.

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sash system gördüm sanki martyde acce var zaten üstüne bir de sash mı eklenmiş
 
Zamanında açılmış olan wom2nin yandan çakması mı bilen biri varsa aydınlatsın :unsure:
 
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