Çoklu satın alma + Otomatik istifleme

XPyrion

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Herkese merhaba arkadaşlar bu sistemde marketlerde satın alma sırasında toplu olarak satın almayı ve otomatik istiflenmeyi sunar.

0f1da1faa4f026a3ef7b880cc289f255.gif


Client:

locale:


locale_game.txt:
PICK_ITEM_TITLE    Item Number

root:

uipickitem.py:
import wndMgr
import work as ui
import ime
import localeInfo
import re

class PickItemDialog(ui.ScriptWindow):
    def __init__(self):
        ui.ScriptWindow.__init__(self)

        self.unitValue = 1
        self.maxValue = 0
        self.eventAccept = 0

    def __del__(self):
        ui.ScriptWindow.__del__(self)

    def LoadDialog(self):
        try:
            pyScrLoader = ui.PythonScriptLoader()
            pyScrLoader.LoadScriptFile(self, "UIScript/pickitemdialog.py")
        except:
            import exception
            exception.Abort("PickItemDialog.LoadDialog.LoadScript")

        try:
            self.board = self.GetChild("board")
            self.maxValueTextLine = self.GetChild("max_value")
            self.pickValueEditLine = self.GetChild("money_value")
            self.acceptButton = self.GetChild("accept_button")
            self.cancelButton = self.GetChild("cancel_button")
        except:
            import exception
            exception.Abort("PickItemDialog.LoadDialog.BindObject")

        self.pickValueEditLine.SetReturnEvent(ui.__mem_func__(self.OnAccept))
        self.pickValueEditLine.SetEscapeEvent(ui.__mem_func__(self.Close))
        self.acceptButton.SetEvent(ui.__mem_func__(self.OnAccept))
        self.cancelButton.SetEvent(ui.__mem_func__(self.Close))
        self.board.SetCloseEvent(ui.__mem_func__(self.Close))

    def Destroy(self):
        self.ClearDictionary()
        self.eventAccept = 0
        self.maxValue = 0
        self.pickValueEditLine = 0
        self.acceptButton = 0
        self.cancelButton = 0
        self.board = None

    def SetTitleName(self, text):
        self.board.SetTitleName(text)

    def SetAcceptEvent(self, event):
        self.eventAccept = event

    def SetMax(self, max):
        self.pickValueEditLine.SetMax(max)

    def Open(self, maxValue, unitValue=1):
        width = self.GetWidth()
        (mouseX, mouseY) = wndMgr.GetMousePosition()

        if mouseX + width/2 > wndMgr.GetScreenWidth():
            xPos = wndMgr.GetScreenWidth() - width
        elif mouseX - width/2 < 0:
            xPos = 0
        else:
            xPos = mouseX - width/2

        self.SetPosition(xPos, mouseY - self.GetHeight() - 20)

        self.maxValueTextLine.SetText(" / " + str(localeInfo.AddPointToNumberString(maxValue)))

        self.pickValueEditLine.SetText(str(unitValue))
        self.pickValueEditLine.SetFocus()

        ime.SetCursorPosition(1)

        self.unitValue = unitValue
        self.maxValue = maxValue
        self.Show()
        self.SetTop()

    def Close(self):
        self.pickValueEditLine.KillFocus()
        self.Hide()
       
    def __ConvertMoneyText(self, text, powers=dict(k=10**3, m=10**6, b=10**9)):
        """
        Format string value in thousands, millions or billions.

        '1k' = 1.000
        '100kk' = 100.000.000
        '100m' = 100.000.000
        '1b' = 1.000.000.000
        '1kmb' = 1.000 (can't use multiple suffixes types)

        :param text: string
        :return: int
        :date: 10.01.2020
        :author: Vegas
        """

        match = re.search(r'(\d+)({:s}+)?'.format('+|'.join(powers.keys())), text, re.I)
        if match:
            moneyValue, suffixName = match.groups()
            moneyValue = int(moneyValue)
            if not suffixName:
                return moneyValue

            return moneyValue * (powers[suffixName[0]] ** len(suffixName))

        return 0
       
    def OnAccept(self):
        text = self.pickValueEditLine.GetText()
       
        if text:
            moneyValue = min(self.__ConvertMoneyText(text), self.maxValue)
           
            if moneyValue:
                if self.eventAccept:
                    self.eventAccept(moneyValue)

        self.Close()

uishop.py:
#add
import uiPickItem

#search (def __init__(self):)
        self.itemBuyQuestionDialog = None

#add
        self.dlgPickItem = None
       
#search (def LoadDialog(self):)
        self.coinType = shop.SHOP_COIN_TYPE_GOLD
        self.Refresh()

#add
        dlgPickItem = uiPickItem.PickItemDialog()
        dlgPickItem.LoadDialog()
        dlgPickItem.Hide()
        self.dlgPickItem = dlgPickItem
       
#search (def Destroy(self):)
        self.popup = None

#add
        self.dlgPickItem.Destroy()
        self.dlgPickItem = 0
       
#search (def UnselectItemSlot(self, selectedSlotPos):)
            net.SendShopBuyPacket(self.__GetRealIndex(selectedSlotPos))

#replace
            if app.IsPressed(app.DIK_LCONTROL):
                itemIndex = shop.GetItemID(selectedSlotPos)
                item.SelectItem(itemIndex)
                itemName = item.GetItemName()
                self.dlgPickItem.SetTitleName(itemName)
                self.dlgPickItem.SetAcceptEvent(ui.__mem_func__(self.OnPickItem))
                self.dlgPickItem.Open(200)
                self.dlgPickItem.SetMax(200)
                self.dlgPickItem.itemGlobalSlotIndex = selectedSlotPos
            else:
                net.SendShopBuyPacket(self.__GetRealIndex(selectedSlotPos))
       
#add
    def OnPickItem(self, count):
        itemSlotIndex = self.dlgPickItem.itemGlobalSlotIndex
        n = 0

        while n < count:
            net.SendShopBuyPacket(self.__GetRealIndex(itemSlotIndex))
            n = n + 1

uitooltip.py:
#search
    def SetShopItem(self, slotIndex):
        [...]
        self.AppendPrice(price)
       
#add
        self.AppendSpace(5)
        self.AppendTextLine("Multiple Buy: |Eemoji/key_ctrl|e + |Eemoji/key_rclick|e", self.CAN_LEVEL_UP_COLOR)



uiscript:

pickitemdialog.py:
import uiScriptLocale
import localeInfo

window = {
    "name" : "PickItemDialog",
    "x" : 100,
    "y" : 100,
    "style" : ("movable", "float",),
    "width" : 170,
    "height" : 90,
    "children" :
    (
        {
            "name" : "board",
            "type" : "board_with_titlebar",
            "x" : 0,
            "y" : 0,
            "width" : 170,
            "height" : 90,
            "title" : localeInfo.PICK_ITEM_TITLE,
            "children" :
            (
                ## Money Slot
                {
                    "name" : "money_slot",
                    "type" : "image",
                    "x" : 20,
                    "y" : 34,
                    "image" : "d:/ymir work/ui/public/Parameter_Slot_02.sub",
                    "children" :
                    (
                        {
                            "name" : "money_value",
                            "type" : "editline",
                            "x" : 3,
                            "y" : 2,
                            "width" : 60,
                            "height" : 18,
                            "input_limit" : 6,
                            "only_number" : 0,
                            "text" : "1",
                        },
                        {
                            "name" : "max_value",
                            "type" : "text",
                            "x" : 63,
                            "y" : 3,
                            "text" : "/ 999999",
                        },
                    ),
                },
                ## Button
                {
                    "name" : "accept_button",
                    "type" : "button",
                    "x" : 170/2 - 61 - 5,
                    "y" : 58,
                    "text" : uiScriptLocale.OK,
                    "default_image" : "d:/ymir work/ui/public/middle_button_01.sub",
                    "over_image" : "d:/ymir work/ui/public/middle_button_02.sub",
                    "down_image" : "d:/ymir work/ui/public/middle_button_03.sub",
                },
                {
                    "name" : "cancel_button",
                    "type" : "button",
                    "x" : 170/2 + 5,
                    "y" : 58,
                    "text" : uiScriptLocale.CANCEL,
                    "default_image" : "d:/ymir work/ui/public/middle_button_01.sub",
                    "over_image" : "d:/ymir work/ui/public/middle_button_02.sub",
                    "down_image" : "d:/ymir work/ui/public/middle_button_03.sub",
                },
            ),
        },
    ),
}

Source:

Server:

game:


shop.cpp:
//search (long long CShop::Buy(LPCHARACTER ch, BYTE pos))
    else
    {
        if (item->IsDragonSoul())
            item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
                item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));

        ITEM_MANAGER::instance().FlushDelayedSave(item);

        if (item->GetVnum() >= 500219 && item->GetVnum() <= 500222)
            LogManager::instance().GoldLog(ch->GetPlayerID(), item->GetID(), PERSONAL_SHOP_BUY, "", ch->IsGM() ? "Yes" : "No");

        DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), -dwPrice);
    }
   
//change
    else
    {
        if (item->IsDragonSoul())
            item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
        else
        {
            WORD bCount = item->GetCount();
           
            if (IS_SET(item->GetFlag(), ITEM_FLAG_STACKABLE))
            {
                for (WORD i = 0; i < INVENTORY_MAX_NUM; ++i)
                {
                    LPITEM item2 = ch->GetInventoryItem(i);

                    if (!item2)
                        continue;

                    if (item2->GetVnum() == item->GetVnum())
                    {
                        int j;

                        for (j = 0; j < ITEM_SOCKET_MAX_NUM; ++j)
                            if (item2->GetSocket(j) != item->GetSocket(j))
                                break;

                        if (j != ITEM_SOCKET_MAX_NUM)
                            continue;

                        WORD bCount2 = MIN(ITEM_MAX_COUNT - item2->GetCount(), bCount);
                        bCount -= bCount2;
                        item2->SetCount(item2->GetCount() + bCount2);

                        if (bCount == 0)
                            break;
                    }
                }

                item->SetCount(bCount);
            }
           
            if (bCount > 0)
                item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));
            else
                M2_DESTROY_ITEM(item);
        }

        ITEM_MANAGER::instance().FlushDelayedSave(item);

        if (item->GetVnum() >= 500219 && item->GetVnum() <= 500222)
            LogManager::instance().GoldLog(ch->GetPlayerID(), item->GetID(), PERSONAL_SHOP_BUY, "", ch->IsGM() ? "Yes" : "No");

        DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), -dwPrice);
    }


Anlamayan arkadaşlar için (anlatım):

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