eklemeyi yapın
// Arat:
void CHARACTER::SetProto (const CMob * pkMob)
// Ekle:
if (IsStone())
{
DetermineDropMetinStone();
}
// Arat:
void CHARACTER::SetQuestFlag (const std::string& flag, int value)
{
quest::CQuestManager& q = quest::CQuestManager::instance()...