char.cpp açılır
Aratılır:
void CHARACTER::EncodeInsertPacket(LPENTITY entity)
{
LPDESC d;
if (!(d = entity->GetDesc()))
return;
LPCHARACTER ch = (LPCHARACTER)entity;
ch->SendGuildName(GetGuild());
Altına Eklenir:
if (ch->IsPC() && GetMonsterOwner() > 0...