gözden kaçmış :)
void CPythonApplication::RenderGame()
{
if (!PERF_CHECKER_RENDER_GAME)
{
#ifdef ENABLE_MODEL_RENDER_TARGET
m_kRenderTargetManager.RenderBackgrounds();
#endif
float fAspect=m_kWndMgr.GetAspect();
float fFarClip=m_pyBackground.GetFarClip()...