// BUL;
void CHARACTER::UseArrow (LPITEM pkArrow, DWORD dwArrowCount)
{
int iCount = pkArrow->GetCount();
DWORD dwVnum = pkArrow->GetVnum();
iCount = iCount - MIN (iCount, dwArrowCount);
pkArrow->SetCount (iCount);
if (iCount == 0)
{
LPITEM pkNewArrow =...