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Merhaba, evrim sistemi ve psm kullanıyorum ancak bir türlü evrim sisteminin efektlerini psm ye aktaramadım.
Aşağıdan bakabilirsiniz, evrim sistemine ait olanları belirledim.
Gördüğünüz gibi ekledim, evrim efektleri sorunsuz çalışıyor ama beraberinde bir sürü bug getiriyor. Mesela mob ölünce yerden efekt çıkıyor, ya da mob a vurunca damage yazısı görünmemesi gibi. Bir yanlışlık göremedim ben burada, sizce neyden kaynaklı olabilir?
Aşağıdan bakabilirsiniz, evrim sistemine ait olanları belirledim.
C++:
{ pkBase.EFFECT_REFINED + 1, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7.mse" },
{ pkBase.EFFECT_REFINED + 2, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8.mse" },
{ pkBase.EFFECT_REFINED + 3, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9.mse" },
{ pkBase.EFFECT_REFINED + 4, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_7_b.mse" },
{ pkBase.EFFECT_REFINED + 5, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_8_b.mse" },
{ pkBase.EFFECT_REFINED + 6, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_9_b.mse" },
{ pkBase.EFFECT_REFINED + 7, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7_f.mse" },
{ pkBase.EFFECT_REFINED + 8, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8_f.mse" },
{ pkBase.EFFECT_REFINED + 9, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9_f.mse" },
{ pkBase.EFFECT_REFINED + 10, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7_s.mse" },
{ pkBase.EFFECT_REFINED + 11, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8_s.mse" },
{ pkBase.EFFECT_REFINED + 12, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9_s.mse" },
{ pkBase.EFFECT_REFINED + 13, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_7_s.mse" },
{ pkBase.EFFECT_REFINED + 14, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_8_s.mse" },
{ pkBase.EFFECT_REFINED + 15, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_9_s.mse" },
{ pkBase.EFFECT_REFINED + 16, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_7.mse" },
{ pkBase.EFFECT_REFINED + 17, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_8.mse" },
{ pkBase.EFFECT_REFINED + 18, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_9.mse" },
{ pkBase.EFFECT_REFINED + 19, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse" },
{ pkBase.EFFECT_REFINED + 20, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse" },
# Evrim Sistemi Efektleri
{ pkBase.EFFECT_REFINED + 21, "PART_WEAPON", "D:/ymir work/rare/sword_1.mse" },
{ pkBase.EFFECT_REFINED + 22, "PART_WEAPON", "D:/ymir work/rare/sword_2.mse" },
{ pkBase.EFFECT_REFINED + 23, "PART_WEAPON", "D:/ymir work/rare/sword_3.mse" },
{ pkBase.EFFECT_REFINED + 24, "PART_WEAPON", "D:/ymir work/rare/sword_4.mse" },
{ pkBase.EFFECT_REFINED + 25, "PART_WEAPON", "D:/ymir work/rare/sword_5.mse" },
{ pkBase.EFFECT_REFINED + 26, "PART_WEAPON_LEFT", "D:/ymir work/rare/bow_1.mse" },
{ pkBase.EFFECT_REFINED + 27, "PART_WEAPON_LEFT", "D:/ymir work/rare/bow_2.mse" },
{ pkBase.EFFECT_REFINED + 28, "PART_WEAPON_LEFT", "D:/ymir work/rare/bow_3.mse" },
{ pkBase.EFFECT_REFINED + 29, "PART_WEAPON_LEFT", "D:/ymir work/rare/bow_4.mse" },
{ pkBase.EFFECT_REFINED + 30, "PART_WEAPON_LEFT", "D:/ymir work/rare/bow_5.mse" },
{ pkBase.EFFECT_REFINED + 31, "PART_WEAPON", "D:/ymir work/rare/fan_1.mse" },
{ pkBase.EFFECT_REFINED + 32, "PART_WEAPON", "D:/ymir work/rare/fan_2.mse" },
{ pkBase.EFFECT_REFINED + 33, "PART_WEAPON", "D:/ymir work/rare/fan_3.mse" },
{ pkBase.EFFECT_REFINED + 34, "PART_WEAPON", "D:/ymir work/rare/fan_4.mse" },
{ pkBase.EFFECT_REFINED + 35, "PART_WEAPON", "D:/ymir work/rare/fan_5.mse" },
{ pkBase.EFFECT_REFINED + 36, "PART_WEAPON", "D:/ymir work/rare/dagger_1.mse" },
{ pkBase.EFFECT_REFINED + 37, "PART_WEAPON", "D:/ymir work/rare/dagger_2.mse" },
{ pkBase.EFFECT_REFINED + 38, "PART_WEAPON", "D:/ymir work/rare/dagger_3.mse" },
{ pkBase.EFFECT_REFINED + 39, "PART_WEAPON", "D:/ymir work/rare/dagger_4.mse" },
{ pkBase.EFFECT_REFINED + 40, "PART_WEAPON", "D:/ymir work/rare/dagger_5.mse" },
{ pkBase.EFFECT_REFINED + 41, "PART_WEAPON_LEFT", "D:/ymir work/rare/dagger_1.mse" },
{ pkBase.EFFECT_REFINED + 42, "PART_WEAPON_LEFT", "D:/ymir work/rare/dagger_2.mse" },
{ pkBase.EFFECT_REFINED + 43, "PART_WEAPON_LEFT", "D:/ymir work/rare/dagger_3.mse" },
{ pkBase.EFFECT_REFINED + 44, "PART_WEAPON_LEFT", "D:/ymir work/rare/dagger_4.mse" },
{ pkBase.EFFECT_REFINED + 45, "PART_WEAPON_LEFT", "D:/ymir work/rare/dagger_5.mse" },
{ pkBase.EFFECT_REFINED + 46, "PART_WEAPON", "D:/ymir work/rare/sword_new_1.mse" },
{ pkBase.EFFECT_REFINED + 47, "PART_WEAPON", "D:/ymir work/rare/sword_new_2.mse" },
{ pkBase.EFFECT_REFINED + 48, "PART_WEAPON", "D:/ymir work/rare/sword_new_3.mse" },
{ pkBase.EFFECT_REFINED + 49, "PART_WEAPON", "D:/ymir work/rare/sword_new_4.mse" },
{ pkBase.EFFECT_REFINED + 50, "PART_WEAPON", "D:/ymir work/rare/sword_new_5.mse" },
{ pkBase.EFFECT_REFINED + 51, "PART_WEAPON_LEFT", "D:/ymir work/rare/sword_new_1.mse" },
{ pkBase.EFFECT_REFINED + 52, "PART_WEAPON_LEFT", "D:/ymir work/rare/sword_new_2.mse" },
{ pkBase.EFFECT_REFINED + 53, "PART_WEAPON_LEFT", "D:/ymir work/rare/sword_new_3.mse" },
{ pkBase.EFFECT_REFINED + 54, "PART_WEAPON_LEFT", "D:/ymir work/rare/sword_new_4.mse" },
{ pkBase.EFFECT_REFINED + 55, "PART_WEAPON_LEFT", "D:/ymir work/rare/sword_new_5.mse" },
# Evrim Sistemi Efektleri- Son
Gördüğünüz gibi ekledim, evrim efektleri sorunsuz çalışıyor ama beraberinde bir sürü bug getiriyor. Mesela mob ölünce yerden efekt çıkıyor, ya da mob a vurunca damage yazısı görünmemesi gibi. Bir yanlışlık göremedim ben burada, sizce neyden kaynaklı olabilir?